Invincible Heroes of Storm Lords

Chapter 2 Wow - Golden Epic!

In addition, this game is known as the Hegemony of All Races, and the core idea is that all heroes of all races can become gods.

The implication is that there are only trash players, and there are no trash races. There is quite a bit of the saying that the princes and generals have a kindness, encouraging players not to give up their roles easily.

The game warehouse is bound to the player's personal information, and the gender of the game character cannot be changed, so the gender setting is canceled in the official game stage, and the next step is directly entered.

Please select the hero's talent--

It is still the familiar 3+1 mode, but this time Zhu Hao's eyes were almost blinded by a dazzling golden light.

Wow - Golden Epic!

In the vast golden light, Zhu Hao could vaguely see next to a group of golden sun-like light balls, a group of cyan and blue light balls on the left and right, and a huge colorful question mark.

Alternative talent skills: [Brave Ambition] (two-star quality, cyan extraordinary level)

Alternative talent skills: [Heart of Cold Iron] (Golden Three-star Quality, Purple Epic)

Alternative talent skills: [Crimson Fire] (three-star quality, blue rarity)

Random talent skill: [Unknown skill] (unknown quality, unknown quality)

In Zhu Hao's concept, the so-called talent skills can actually be understood as the hero's specialties in the traditional Heroes invincible series of games.

It's just that in the game of Wanzu Hegemony, the hero's talent skills are not unique, and additional talent skills can be added through adventures in the later stage.

But in the early and mid-game, it is often difficult for heroes to acquire a second talent.

Therefore, the first talent skill when building a hero is particularly critical!

Although there is no detailed skill description, Zhu Hao chose [Heart of Cold Iron] without hesitation.

With blinding golden epics in front of them, who would choose extraordinary and rare?

...

In the game settings, all hero characters and props are divided into five grades according to level, strength and rarity.

They are [White Normal], [Cyan Extraordinary], [Blue Rare], [Purple Epic] and [Orange Legendary].

Each grade is subdivided into five grades, from one star to five stars. One to three-star grades are relatively common, but four-star and five-star things, Zhu Hao has not seen in the game experience process before the server starts.

In addition, there is a particularly rare golden quality.

Gold quality, in most cases, represents extreme rarity and super strength.

On the built-in forum of the game, a well-known big player once posted a post. He collected a large amount of other players' profile data for statistics, and came to the conclusion that the probability of occurrence of epic talent skills is about 1 in 10,000.

The golden quality talent skills have a slightly higher probability of appearing, about 3 in 1,000.

It can be seen how low the probability of golden epic talent skills appear.

...

After accurately selecting [Heart of Cold Iron] and putting this golden epic skill in his pocket, Zhu Hao breathed a sigh of relief.

He has certain game experience qualifications, and knows that with this golden epic talent and skills, the heroic character he has established is guaranteed.

As long as the land reclamation works well in the early stage, I dare not say that the world is invincible in the later stage, at least at the medium level.

Please choose the direction of the hero's hidden bloodline skills-

The next moment, five balls of light and a question mark appeared in front of Zhu Hao.

The colors and names of the five light balls are different, corresponding to the bloodline skill directions of the five basic attributes of the hero.

Dark red represents the direction of strength, khaki represents the direction of endurance, emerald green represents the direction of agility, dark purple represents the direction of magic, and sea blue represents the direction of wisdom.

As for the question mark representing the random direction, it is possible to randomly generate some hidden attribute directions, such as luck, attack speed, resistance and so on.

The so-called hidden bloodline skill direction is equivalent to booking the general direction of the future career path. Even after entering the game, the bloodline skill cannot be viewed.

Bloodline skills are special skills for growth. After activation, you can strengthen and upgrade your own bloodline skills through subsequent bloodline tasks.

But even in the inactive state, the hidden bloodline skill can play the most basic role, but the player needs to infer the effect of the skill by himself.

Under normal circumstances, hiding the bloodline skills in the inactive state has a general effect, such as a small increase in certain attributes.

For example, the bloodline skills in the direction of strength and endurance make people more blood, higher in defense, stronger in strength, and more suitable for being a warrior.

As a hero of the glacier dwarves, Zhu Hao decided to seek stability and chose the direction of dark red power.

After all, dwarves tend to be better at strength and stamina, making them suitable for warriors and meat tanks.

This game has a high degree of freedom. It is not impossible for a dwarf with strong body and short legs to choose the agile and magic route, but it is often difficult and thankless.

...

After choosing the bloodline skills, the creation of the hero character basically comes to an end, and there is only a choice of initial attribute points left.

The total number of initial attribute points for heroes is 100 points, and the default average of the five attributes is 20 points each.

This can be modified and adjusted independently, and the independent adjustment of a single attribute should not be higher than 40 points and not lower than 15 points.

You can also entrust the system to optimize the allocation according to the race, talent skills, and hidden bloodline skills of heroes.

In the case of system optimization, the initial maximum attribute of a character should not be higher than 50 points and not lower than 10 points.

Zhu Hao once tried the difference between these two distribution methods in the physical examination stage.

After many experiments, he found that system optimization is still very reliable, and even more appropriate than players' own allocation in the long run.

If players are eager for quick success and accumulate attribute points violently in the early stage, as a result, some special events may be missed, which may not be the best choice for long-term development.

After thinking for a few seconds, Zhu Hao decided to trust the system and chose automatic optimization.

After all, he himself doesn't know what the effect of his hidden bloodline skill is, but the system must know!

The character's initial attribute point has been optimized, please check it yourself after entering the game.

Please select the range of birthplace, or the system will assign it intelligently.

This time, Zhu Hao made a choice without hesitation.

System intelligent allocation!

The heroes of this game are not born out of thin air, but are attached to a character in the game world in the form of soul wear, not a so-called son of heaven born out of thin air.

Therefore, every hero has a foothold and a bond in the hero world, and even the initial name cannot be chosen by himself.

The fact that you can't choose a name freely has caused widespread criticism from players on the forum.

Later, Bixue Game Company made a compromise. At any time in the game world, you can receive a task of changing your name, but the consequences are at your own risk - it is equivalent to no compromise.

Zhu Hao doesn't care about names.

It's just a game. If you don't change your name in the early stage, it will be more hidden. Isn't it fragrant to make a fortune in a low voice?

Instead of choosing the place of birth independently, Zhu Hao felt that the intelligent distribution of the system might be better.

Soon, all the prompts and information disappeared in front of his eyes, replaced by a dark red ancient bronze gate.

Zhu Hao knows that as long as his mind passes through this gate, he can enter the real heroic world!

...

Oh, my dear Lord [Mukelon Hegel], welcome to the world of invincible heroes!

Your current location is at the junction of the Northwest Icefield of Titan Continent and the Ruhr Prairie, the Blue Frost Castle in the Holy Glacier Titan Empire, the Grand Duchy of Quentmoke, Kazlodan County, and the Baron Territory of Falman.

You are 16 years old this year. You are the youngest son of the owner of Blackjack Blacksmith Shop [Musa Hegel] at No. 81 Kate Street, Bluefrost Castle...

Just now, your old father Musa seemed to have encountered a trivial little trouble. If you appeared in front of old Musa at this time, he would definitely be very happy!

Ding - automatically receive the novice main quest: [Old Musa's Little Trouble] (first ring).

...

Novice quests are a must. You can see that it must be a very critical game quest by looking at the main line. The early novice equipment and occupation identification need to be obtained through the novice main line quest.

Zhu Hao glanced at his character and found that he was less than 1.5 meters tall, his complexion was as black as the bottom of a pot, his limbs were short but extremely sturdy, and he was standing on a lively street in a light yellow leather jacket.

This is his heroic role, the glacier dwarf Mukron.

He didn't immediately run home to see Old Musa, but skillfully called up his attribute panel to check his status.

...

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