I Developed Battlefield to Drive Players Around the World Crazy

Chapter 318 How terrifying, how terrifying, to death!

In the face of Chen Xu's words, the surrounding designers are obviously very interested.

"If the tester's body and mood fluctuate violently, the VR game warehouse system will immediately interrupt the game.

After all, the midstream VR side needs to test a series of data such as the safety and immersion of the next-generation VR equipment.

Even the setting that the looping scene brings endless sense of fear has made many 127 horror games use this technique for reference.

Of course, jumpscare is a method of creating horror points, which is basically shared by both Western horror and Eastern horror.


That is sure not to scare people to death, this DEMO you work hard to make it all done!

Because it's just a demo, not a project.

Those who can come here are basically among the best in the industry.

This is why Chen Xu chose Silent Hill PT for this test.

"When humans feel fear and can't determine whether they can pose a threat to themselves, the feedback mechanism of the amygdala is triggered, and the adrenaline is released frantically, resulting in faster heartbeat, increased blood pressure, vasoconstriction, and increased blood sugar."

But although it is a DEMO, it almost scared the piss of countless players who have played this DEMO.

It's just that Western-style horror is used more, so many people think that jumping fright belongs to Western-style horror.

"However, Mr. Chen, what are you going to focus on?"

So each of them also wanted to share this content with Chen Xu.

There is no more visual fear in the game, some but not mainly more to create that kind of unknown fear atmosphere.

"This DEMO is more inclined to psychological horror and atmosphere shaping, and also has some Western-style visual impact, but very few." Chen Xu did not hide it, and said with a smile.

A variety of proper nouns, and quite specialized scientific theories.

"Don't worry, President Chen, we have very perfect measures in this area.

"That is, in the process of the game, the whole person has been frightened and numb, and the body obviously feels uncomfortable, but still insists on being in a terrifying environment, and the psychological and emotional pressure continues, resulting in the uninterrupted amygdala feedback mechanism, and finally let the body Overload."5

Unlike the visual horror of a lot of plasma, in "Silent Hill PT", in addition to the deformed baby in the pool, there is also the "cute" wife Lisa.

You are the only one at home, but you feel that there are people under your window, in the cabinet of your room, and outside your door.

So the other designers are also very curious to ask.

That is, without considering a series of content such as gameplay and plot, simply try to perfectly combine this demo from the previous (bbae) world with the game warehouse, and show the most frightening performance.

After all, Chen Xu has been the top designer in the world for so many years, and he is not one of them.

"The people we test are basically hand-picked. 99

When it comes to medicine and health, Chen Xu is not an expert, but he doesn't know much about it.

On the one hand, the theme is suitable, and on the other hand, it is also because in the previous life, this game really only had one DEMO.

After all, that's a trade secret, and they're not that stupid.

"There is a center in the human brain called the amygdala, which governs human fear, and the expression of fear is actually a form of human self-preservation."

"So in the case of good health, there is only one possibility of being scared to death. 35

"Only if this is maintained continuously will the body be overloaded and tissues such as the heart will be damaged."

"In addition, under normal circumstances, fright is not life-threatening. The so-called fright to death does not really mean fright to death, but refers to other symptoms caused by emotional fluctuations.

Even if you don't have an independent studio, you still have the right to speak on the side of game manufacturers.

It can be said that "Silent Hill PT" has reached its peak in the shaping of the atmosphere of fear.

Simply put, one is visual horror and the other is psychological horror.

This kind of self-suggestion horror is the core content of the Silent Hill series, and the corridor level of "Silent Hill PT" is the ultimate.

But before that, Chen Xu has to communicate in more detail with the midstream VR department, such as technology and other departments.

The narrow corridor is constantly looped with the game's music, sound effects, and the same scene changes slowly.

And these game designers are also leaders in the industry, and the questions they ask are also critical.

"Then according to the tester's feedback, the corresponding recording experience is carried out, and the corresponding data is provided to the research and technical personnel of the subsequent VR game warehouse."

"The safety part is absolutely guaranteed, it's more about testing the stress response, which brings about the rapid blocking system.

The horror game is a game that can cause emotional fluctuations to the greatest extent for the experiencer.

"Mr. Chen, what theme are you going to use? Horror games?"

But through the exchange, he understood one thing.

If this is a Nebula game project, then they will definitely not be so proactive.

"And during the test, the function of the body will be monitored all the time, not only the monitoring of the VR equipment, but also the backup monitoring equipment, and there are special medical emergency personnel next to it, in order to ensure the physical safety of the testers. .

"Prefer to the gameplay system, or the plot?

How terrifying it is, how terrifying it is!

However, this thing is just a demo, and the midstream VR side will definitely not be hidden and tucked, and everyone will be able to see it.

Ask around designers.

And for Chen Xu, there is another benefit.

There's nothing that can't be said, and the overwhelming majority of people think of horror games.

Let the player never know, exactly what will come out from where to scare them, resulting in self-doubt.

"Yes, it's a horror game." Chen Xu smiled and nodded.

There are basically two types of horror games, either the Western-style visual horror dominated by monsters and blood, or the oriental atmosphere of mysterious and mysterious to create a horror atmosphere.

It was like watching a horror movie at home at twelve o'clock just now, when the lights in the house suddenly went out, and a strong wind blew outside.

The technical department on the midstream VR side couldn't help but smile after hearing Chen Xu's concerns.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like