I Developed Battlefield to Drive Players Around the World Crazy

Chapter 242 Don't contact me, I'm afraid the old thief will misunderstand!

For gamers, there is a classic saying.

That is, buy early to enjoy early, buy late to enjoy discounts.

Expired food, electronics... all kinds of things, after the early days will open discounts.

Games are no exception.

After the game has been online for a period of time, it is normal to open discounts.

For many players, buying games at the original price is not just support for game manufacturers.

In fact, it is more of a necessity.

Buying a house and buying a car is just a need, isn’t buying a game just a need?

For many players, if the game is not available for the first time after it is released.

It was just a very painful thing.

Especially the additional atmosphere brought by the experience of the game.

When a game is launched, the whole network is discussing and studying various ways of playing in the game.

They are all exploring various secrets in the game, and even major forum posts will ban spoilers uniformly.

If you choose spoilers, you may not be punished by the title, but you will definitely be killed by angry friends and friends.

It can be said that a game, the experience of the first launch is definitely not allowing you to play the content first.

It's more of that kind of community vibe that the game brings.

This is an experience that players can't feel at all later, and a game has only one chance to experience it.

You wait a year and a half until the game is finally discounted, and then buy it excitedly.

After others have long been tired of playing, and have figured out every location and every dialogue in the game, you tell others how you are doing in this game.

The feedback from the community is basically equivalent to zero.

What's more, The Legend of Zelda: Breath of the Wild is no ordinary game.

As an open world masterpiece exclusive to NS, it can even be loaded into the game history masterpiece.

Missed this time and don't know how long to wait, it could be a year, it could be several years.

Under such circumstances, who can hold back the players who really love the game?

What's more, the price of NS is indeed not expensive, and many of the above games are also distinctive.

In this way, NS, which has been on sale for several months, ushered in the tide of out-of-stock again.

In the week when Nebula Games was out of stock, AE games and SIGA games also did not admit their failures.

Various promotions 3DO and Saturn two handhelds.

However it didn't help.

With the resumption of supply of Nebula game handhelds, the sales of these two handhelds in one week are not even a fraction of the one-day sales of Nebula game handhelds.

That's right, there are no zeros.

Because the difference is so obvious!

The first is the substitution property of the function.

These two handhelds are the main body sensation.

There is no doubt that this conflicts with NS. Those who have already bought NS will never buy 3DO and Saturn again.

And those who want to buy 3DO and Saturn will consider whether to choose NS.

At this time, players who want to buy handhelds have entered the second stage of comparison.

The price of the three handhelds, in fact, the difference is not obvious.

However, the ecological environment is completely different, and the NS, which has been released for nearly half a year, is the first to be released.

Both the game lineup and the number of player communities have completely crushed Saturn and 3DO.

Coupled with the masterpiece "The Legend of Zelda: Breath of the Wild", how do these two younger brothers fight with NS?

Fanatical Zelda fans on the Internet, as well as the media hyped the game, and even NS was blown up.

This also makes some loyal fans of 3DO and Saturn slightly unhappy.

How do you feel that after they bought 3DO and Saturn, in the eyes of NS players, they are like taking advantage of them?

The configuration is not false, you NS, you guys don't understand!

A game looks really fun, but is it as hard as you say?

This makes a lot of Saturn and 3DO players very angry.

"I don't believe you "The Legend of Zelda: Breath of the Wild" is so fun! It's like who has never played a fun game"~!

These players did not believe in evil and chose to buy NS, and they wanted to pick and choose to prove that their choice was not wrong.

But after getting NS and officially entering Hyrule Continent, they can only say:

Well, this game is really fucking fun! They really haven't played a game like this before, NS is awesome!

In the handheld discussion community related to 3DO and Saturn, the original loyal fan group was once again divided.

'Sorry, tell AE Games (SIGA) that I can't go back!'

'SIGA (AE game) don't contact me anymore, I'm afraid the old thief will misunderstand. "

'Although I have refunded 3DO (Saturn) and bought NS, my heart will always be yours!

'Sorry, I'm a NS person now!'

A community comparable to a large-scale bullhead scene has also attracted many players who were still sticking to their hearts before.

Could it be that NS is really that much stronger than 3DO and Saturn?

This test suddenly happened, who can resist the multiple shocks of Zelda, NS, Super Mario Odyssey and Animal Crossing?

With a large number of guides, video explanations, live broadcasts and shared videos appearing on the Internet, the most frequently asked question by players is: Can this game still be played like this?!

The reason for this is that the core of the cookout is too special.

It's not like an open world like Grand Theft Auto.

"The Legend of Zelda: Breath of the Wild" focuses all the content on the game content.

From the very beginning of the game, after completing the novice plot on the initial stage, all abilities and main line objectives are handed over to the player.

Because the plot is not the core point of this game, you can go to challenge Ganon directly regardless of anything.

As long as you are strong enough, it is completely feasible to rescue the princess by beating Ganon directly when you wake up.

In the same way, if you don't save the princess all your life, if you don't have Zelda, that's no problem.

This is one reason why the core direction is different.

The core of Grand Theft Auto will never change: the stage and the story.

The giant stage of Los Santos is the body, the story is the core, and everything else is the top.

So in "Grand Theft Auto" players will find that when the main task is carried out, nothing else can be done.

And "The Legend of Zelda: Breath of the Wild" is different, exploring the world is the core, as for the plot to save the princess Zelda, this is the supplement.

And compared to the average game, Cookout has an almost perfect design that can be loaded into a textbook.

The purpose of decrypting the temple is to obtain a trial certificate, increase your blood volume and energy limit, and better explore the world.

Searching is to expand the equipment column and explore better.

Fishing, digging out bird eggs, catching grasshoppers, and hunting are all for the purpose of making all kinds of food and potions with added attributes.

It can be said that everything in the game has this common goal, which is to serve the exploration.

If you want to say which open world game, the level design has reached the pinnacle.

The Zelda series can definitely come out on top.

Small enough to find out how to map kills, find ahhaha and hidden treasure chests.

As big as the temple, and the decryption of the inside of the beast.

Especially in the level of the four mythical beasts, players need to manipulate Link into their bodies, while the interior of the beasts is a three-dimensional level, and different divisions (of Wang Zhao) will cause a chain reaction.

This requires players to have a good three-dimensional thinking to be able to solve the puzzle.

The difficulty of these mythical beast levels is much higher than that of searching, haha, and finding treasure maps.

The decrypted content is so prominent, but the combat system is no less.

Shield counter, dodge, double dodge with bombs, and enter Link time raid.

There is also the operation of switching weapons to cancel the attack and straight.

For true masters, the battle system of "The Legend of Zelda: Breath of the Wild" is simply too rich to be rich.

Combined with bow and arrow, melee combat, special abilities, perfect evasion and triggering Link Time in various ways, the entire battle can become extremely gorgeous.

At the same time, the game also has various escaping operations such as stealth assassination, using elemental weapons and trapping with Shangqiuqiu tape.

It can be said that almost everyone has a completely different experience playing this game without reading the Raiders.

Not to mention the durability system of weapons in the game, it also acts as a catalyst.

A series of contents are perfectly blended together, resulting in a wonderful chemical reaction.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like