It is not only players who also pay attention to this game, but also designers and game media in the industry.

'O visual gameplay (bbae)!

Just like map killing, the game will not tell you directly, but it uses a hint method to let players think for themselves.

Before this, many people have thought about what kind of open world the NS, a weak handheld, can bring.

'It's hard to imagine this is a game on NS! Baby

The explosion barrel in the camp and the stone next to it, or the candle light hanging just above the explosion barrel.

"Yeah! It seems that the open world doesn't have to be full of details. The teaching level of Breath of the Wild is enough to study! 39

It shows players what is gameplay!

It looks very interesting to be able to replace the paraglider by jumping down from the sky.

Videos related to various players playing games are slaughtered on video websites.

The novice teaching of games can be said to open a new world for all game designers.

Almost all the time, it is hinting to players that the solution to things is not only a reckless way, but it is completely possible to change the way of thinking to solve the problem.

When night came to the stronghold of Bokbring, these cute pigs were dozing off to sleep.

All it takes is a stick to break their skeletons apart and run around with their heads on top of their heads.

But no one expected that the answer given by Chen Xu turned out to be level and map design.

With the launch of The Legend of Zelda: Breath of the Wild, designers in the game industry were amazed.

But what exactly the gameplay is, it can be said that there are different opinions.

For this game, a separate and huge map is set up: the initial mesa.


But "The Legend of Zelda: Breath of the Wild" is different, there are videos through live broadcasts.

No extra features!

And because the skeleton monster who can't find the head will be very angry and chase you down the street.

As for the players who experienced the game for the first time, there was absolutely no way to restrain their excitement.

There are also players who show the professionalism of a Hyrule thief.

But The Legend of Zelda: Breath of the Wild did.

I have to say that the player's sliding movements are indeed very chic, but the appearance of falling to his death is a little embarrassing.

"Served! It's just the design of this initial terrace, it's like a textbook for novice teaching!

That's right! When I went to work, I unknowingly forgot the time and made me work overtime all night!

But in Zelda, it didn't give players a headache.

Coupled with the inertia in the game, I only saw that the mountain slide was directly killed on the big rock.

Crazy massacre in major communities and forums to vent and find empathy with other players.

With just one ability, a variety of branches have been derived.

On the top of the snowy mountain, the player stepped on the shield and used it as a skateboard to slide all the way down, and the action was quite handsome.

Because these things are not stuffed into the player in one go, but are smashed a little and put into the game.

"The open world can do this! I originally thought that only large game makers can make open worlds! 35

'Fuck! I've taken it, it's so awesome!'

And similar special abilities are not only him, even the protagonist Link has four unique abilities.

Facing a group of Boquebrings, they lit the ground with torches, and at this time cooperated with the wind blowing next to them.

So the player climbed to the top of the mountain, then jumped down and stepped on the shield behind his feet and started to slide.

After arriving at the first village, there is a flock of hens in the village, and this hen is lifted up at this time.

And that's just the tip of the iceberg for this game.

This is enough textbook example to load game level and map design!

Taking fire as an example, torches can be used to drive away bees, and the updraft after the flames burns allows players to use paragliders, ward off the cold and cook food.

Exaggeration? Not at all!

It is very natural to promote the process of the game, so that players seem to learn it unconsciously.

But it is such a complex and cumbersome game system. If the traditional 060 teaching level is used, it will be stinky and long.

Some players showed superb skiing performances.

"If you want to score, I can only say that the content of this initial platform is a perfect score!"

There is also the use of the special ability of time-locking to continuously attack the big tree and climb up to experience the joy of artificial guidance.

When they got started, they were also completely shocked by this game.

But after seeing "The Legend of Zelda: Breath of the Wild", there is only one feeling left: shock.

Then another player said that what is sliding on a snowy mountain, see him sliding on the grass in the mountains.

"Yeah, the gameplay is completely different from that of "Grand Theft Auto", it's changed from the bottom of my heart!

An old rogue named Link sneaked in, took all their weapons, and then knocked them to death with their weapons.

But as for the content of the initial stage scene, many game media and practitioners have only one feeling:

Because it's so hard to do, so hard that they can't even think of it.

The hen can summon countless chicks to attack the enemy frantically, and the damage even seems to be higher than that of your Link.

'The same! I don't even know how to describe this game, I can only describe it as being really fun!

Before that, everyone was skeptical that Nebula Games would present an open world on NS.

In each video, the unique gameplay of "The Legend of Zelda: Breath of the Wild" is shown, and players are instantly shocked.

Of course, it doesn't matter if you don't find it, because it's still early, such map mechanism is full of every scene in the game, and sooner or later players will feel it.

Because unlike sliding with a shield on the snow, the durability of the shield will be reduced when sliding on the ground and grass.

Many times, players, media and the industry will use gameplay to describe a game.

Because the game has just launched.

Also, when wandering on Hyrule Road in the middle of the night, a group of skeleton monsters will emerge from the ground, but these skeleton monsters are very fragile.

'This is definitely the ceiling of the open world! I feel like it's more fun than Grand Theft Auto!

This is a game that just feels the novice teaching, and understands what it means to be astonishing!

They don't have a lot of feelings about the subsequent content of the game.

And more importantly, hold the hen above your head, as long as the monster hits the hen.

Let the fire spread in an instant, and directly stage a famous dish: Braised Poker Brin.

Players are talking freely.

And when the player finds out, it will naturally have a feeling that I am really awesome.

Not to teach players how to play the game, but to let players take the initiative to play and discover.

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