I Developed Battlefield to Drive Players Around the World Crazy

Chapter 162: Success and the upcoming masterpiece

The success of Nebula Games is actually not too difficult for game designers and manufacturers in the industry to accept.

But this time "Payday" obviously made them have a wrong prediction.

I originally thought that the potential of the game was like that, but I didn't expect the follow-up sales to be so strong.

After the second week of sales came out, people in the industry were talking about it.

'Although "Payday" is not as strong as Chen Xu's previous games, its sales have also broken through the sky!

"Damn, why do you sell so many! Envy, jealousy, hate!

‘Why does everything Chen Xu sell so well?’

‘It wasn’t a game without a gangster theme before! Why is this game so powerful?

As if it was a common practice, every time Nebula Games released a new game.

Designers from major game makers gather for meetings to study the success of new games.

This time is obviously no exception. After all, the success of "Payday" cannot be explained by gimmicks or the Nebula game signboard.

According to the follow-up sales trend, even if it is a little-known small game company, it is likely to be popular, but it is impossible to reach the height of Nebula Games.

But the point is, where did the game succeed?

While the major manufacturers were pondering "Payday", Chen Xu in Nebula Games was also giving lectures to everyone.

After all, the entire team can't rely on him alone. The follow-up of "Call of Duty: Modern Warfare", "Monster Hunter" and "Payday" needs a special person to be responsible for this.

At most, when he takes time out, it is impossible to focus on it completely.

Including the "GTA" that is being developed, almost two-thirds of the material framework has now been completed, and he is about to enter the formal research and development link, and he will be busy in the future.

In the future, with more and more projects of Nebula Games, it is obviously impossible for him to cover everything.

Cultivating talents of Nebula Games and instilling the concept of Nebula Games is the only way for the company to develop.

"Whether it's an equipment-driven game, or a level-driven game, or a story-driven game, it's essentially two words: growth!"

"There is a joke in the game industry that RPG is the origin of all games. It is true but not true, just because RPG is a game that best reflects one core, that is: growth and exploration.

"Whether it is a popular RPG, FPS, or a niche galgame, in fact, these two cores are inseparable, because this is the innate nature of human beings."

“Grow, let yourself know more and become stronger; explore, learn what you don’t know. 35

Listening to Chen Xu's speech, everyone in the conference room was also mesmerized, as if they had opened a closed door to their game path.

Why did the sales and popularity of "Payday" in the second week not decrease in the slightest?

Because more players, in addition to feeling the gimmick of the gangster theme, also constantly feel the deeper content of the game.

At the beginning, when players enter the game, although they can participate in some robbery cases, they are basically the existence of four shops and jewelry stores.

With the increase of game time, as well as the accumulation of experience and money, players are gradually exposed to the gameplay content in the game.

Take skill points, for example, by learning the skill points of different skill trees in different occupations, you can be promoted to become a high-level gangster who masters various special abilities.

Each genre has its own role, as well as a set of theories.

What to do in the early stage, how to do it in the middle stage, how to do it in the later stage, how to run to escape, and how to fight in the position.

How to play the stealth game, how to play the reckless man.

There are also related weapon selection, accessories selection, prop selection, favorable conditions to purchase and unlock, and even to choose a position to wear a mask in the robbery, all of which are exquisite.

As the robbery becomes more and more complicated and the selection becomes more and more difficult, the professional level of this game is also getting stronger and stronger.

Because of the complexity of the robbery and the increased difficulty of the enemy, you are no longer allowed to be a mindless gangster and go up to grab a gun.

Otherwise, you will be able to experience all kinds of doubts about life in the game.

For example, the 'Juggernaut' who beeps and sounds an alarm while beating you up

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The anti-riot stick in the hand of this unit, like a ghost, rushed in front of the player at an extremely fast speed, and facing the player's head was a Thomas roundabout dunk.

As well as the Internet addiction quitters who are skilled in using high-tech, this unit holds a special stun gun in his hand, which can directly stun the player's various elements, nail it in place in the hail of bullets, and become the most beautiful living target.

The combination of various skills and genres, as well as the exploration of the robbery map, and the arrangement of tactics.

In the end, this content looks more interesting than the gangster robbery theme that caught the player's attention at the beginning.

Similarly, if you study it, you will find that the gameplay system in "Payday" perfectly achieves the two directions of growth and exploration.

Successful robbery gain experience and money, unlock new skills, and make your robbers stronger.

The complex system of different genres allows players to explore richer content.

When these two cores are satisfied, as long as the gameplay is matched, the game that is not very bad has basically succeeded more than half.

Finally after a month of sales.

"Payday", a maverick FPS game with RPG attributes, sold 13 million copies directly on the Wonderland (Eden) mall.

Of course this is the total number for the dual version, but also because the game itself is cheaper.

But no matter what, this game is obviously a great success, directly allowing third-party game makers to witness the potential of Wonderland Mall once again.

However, the media rating is quite satisfactory, with an average rating of 9 points.

For others, 9 points is obviously a high score, but this is Chen Xu's lowest score in a game so far.

Chen Xu is not surprised by this, because in addition to the relatively fresh theme of this game and the cool gameplay at first sight, the core of the game itself does have many shortcomings.

However, compared to the mediocre media ratings, the evaluation of the game in the player community is obviously much more exciting.

‘The game is so fun! Now I go to the bank to work during the day and work overtime at the bank at night.

'Thank you old thief! I bought it for my child's birthday, the child likes it very much, and is now sentenced to life. ’

'I am 26 years old this year, I played this game at the darkest low point in my life, and was encouraged by the protagonist! I have already withdrawn my Ferrari in full and bought a sea view room, and I did not let the family pay a penny on my own! No! Having said that, I went to the quarry to eat peanuts. "

The pedantic Pryushkin, the fierce Sherlock, the suspicious Abagon, the cunning Grandet, the stubborn strict prisoner, these old and modern misers are still a little bit mean, four net worth. Tens of billions risked their lives to loot, and would rather face countless enemies than change to better drilling rigs and cutting machines. This is the real miser!

stingy? What is stingy! It's called not forgetting the original intention!

That is, can this be called stingy? How many people still remember their original aspirations after becoming rich and rich? Four famous gangsters in the industry have never forgotten that these electric drills and cutting machines are not only tools for committing crimes, but also their Youth! Ten'

‘The game is very good, but the reaction after the event is a bit big. Now every time I go to a hotel or a shopping mall, my first reaction is to look at the security personnel and the location of the camera.

Players have contributed all kinds of interesting comments, which have continuously increased the popularity of the game.

And just when players are immersed in the game and doing crazy things all over the world.

Located in the Nebula game, the project called "GTA" has finally entered the stage of full development.

Except for the necessary manpower in each department, everyone participated in it.

A masterpiece that makes the game industry crazy, is about to hit.

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