I am Noble

00002 I am a citizen of heaven

Monsters appeared in the civilizational society where cars rolled around and airplanes flew. The international community panicked and responded with all means, including the military. But there were too many monsters, too powerful.

Monsters have appeared scattered over most parts of the world. And so powerful, the conventional weapon didn't even kill him. It may be nuclear, but it's not real. It was because there were too many monsters and they were spread out. If we try to kill the beast with a core, Humans will be extinct first.

Fortunately, that wasn't the end of the transition. They were created in a row by those who awakened their superpowers. It looks like a natural phenomenon to fight monsters. One percent of the ordinary humans awakened to their superpowers. They gained one superpower per 100.

Unlike traditional weapons, superpowers were attributed to monsters. It is said to be able to break the energy shield that protects monsters.

Superpowers can be divided into three categories:

Tanker Family First. They can hurt monsters, but they are more specialized in strengthening the body. This is why it acts as a crucible to attack monsters instead of other superpowers. In fact, they don't die when shot or exploded. It is said that the proportion of total superpowers is approximately 3%.

Next, the healer family. They have no attack capabilities. This prevents the monster from being hit, but heals those who were attacked by the monster during combat. Without them, almost certainly death. In order to reduce the mortality rate, these creatures are necessary to hunt monsters. Their proportions are roughly 3% similar to tankers.

Finally, the dealer family……. It has a very powerful attack power that can be used to kill monsters. In fact, tankers can attack, but it really takes all day to catch monsters on their own. What's a day? It can take days. Anyway, the important thing is that you can never, ever kill a monster without them.

At this point, the dealer seems really important, but the reality is not at all. Why? Because the dealer's percentage is over 94%.

Now, let's think.

A monster beats a man to death. You don't want anyone to die. So we definitely need tankers. Tankers don't die just because they get hit a few times.

That's why tankers usually lead hunting teams. Without tankers, hunting itself is almost impossible. I sometimes go hunting without tankers... Almost certainly death. It's not a game, it's a real situation.

So let's think about it from the Tanker's perspective. This entry allows monsters to attack on behalf of your team. It's breathtaking, but it's not unlimited tank strength. Maybe ten consecutive hits will kill the tanker. So we definitely need Hiller.

So let's go back to the beginning and look at the percentage of each series.

Tanker 3%. Healer 3%. Dealer 94%.

You only need one or two tankers to hunt. But the more Hiller, the better. If Hiller drops out and the tanker dies, the team is gone. Hiller and the dealers die from a single blow to the beast. Don't you feel it now?

- The more dealers, the better, right? It's good that the battle is over soon.

I once pointed that out. But capitalism is a filthy thing. A sad institution made by man. What's that supposed to mean?

Monster corpses become "very," "very," "money." So it's very expensive. It is said to be able to be used as an enormous energy source depending on its use. It is said to be medically available, but scientists say that a monster corpse can wake up anytime it sleeps. A monster is worth at least a few billion. When the hunt is over, the team will sell the bodies and split the money.

Does that make sense now?

Too many Raid (expressed as' Raid ’) reduces the share of both parties. If there are too few, the hunt itself does not form or casualties occur. So the tankers control their numbers according to the strength of the beast. The weaker one hunts 10, the stronger one hunts 25.

Especially for 25 people, Hiller must take 6 or more. Below this is because death can come. And the first casualty is more likely to become a tank. Which tank wants to die? That's why we draw a lot of Hillers.

Raid is not a game, it's a reality. Never let the dead show up. When there are fewer than six healers, tankers would rather not go to Raid. Who wants to die?

I'll see you around.

Tanker 3%. Healer 3%. Dealer 94% …….

Teams of 10 have 1 tanker and 3 healers. Teams of 25 have 2 tankers and 6 and 7 healers.

Such a reality created the class' Goddamn Noble Hiller ’,' Regular Tanker to go to, 'and‘ Unstoppable Dealer ’.

Of course, hunting is impossible without a dealer. So dealers take pride in their deals. But the reality is overwhelming. There was once a conflict between Hiller & Tanker vs. Dealer. It was called the 4.19 Dealer Democratization Protest. But at that time, Hiller did not step forward but watched from behind. The tankers have eaten all their curses and tear gas all by themselves.

“Dealers also have the right to hunt! I have a duty!”

“Awaken the tankers! Awaken the Hillers!”

That's how the dealers get up, but it's all over with the Tanker Alliance announcement.

“As per the Tanker Alliance decision, stop the raid indefinitely from today until the demonstration sinks. ”

That's what everyone's saying.

By the way, tankers have an alliance to unite their doctors, but healers don't. They are free and noble beings. Healers go hunting if they want to, but not hunting if they don't. Wherever Hiller is, there are many places he wants to be.

Tanker 3%. Healer 3%. Dealer 94% …….

But the rate of raid construction is 10% of the tanker. Healer 40%. Dealer 50% …….

Of course, the dealers are hungry. Dealers spend the day eyeing integrated raid recruitment sites every time a job advertisement is posted, and apply for immediate support. If you don't apply for support as soon as it comes up, there is no possibility at all.

Deals are extremely good, or dealers with a good sense of hunting may have tankers staring at them and making them stationary. Some of them are lucky. And if Deal is really trashy, and he's friendly with Hiller, he gets stabbed by Hiller's hand tank. Some are just as lucky as others. Anyway, connections are dirty.

Yusuf was such a dealer.

And Deal was no good. Plus, I don't have much experience with Raid.

Why? I just woke up. Isn't it natural that novices don't have experience?

"Fire attribute long distance dealer, do you have a seat?

Experience?

I just woke up….

"I'm sorry, I don't accept beginners.

A clear refusal. Yusuf's face suddenly turned stagnant.

“Oh! Who's experienced it from the start?" ”

Yeong-woong disassembled while hitting the table. Soon, however, the grass died and I bowed my head.

“Well... you don't want to start hunting with your life. So would I.”

Raid is not a game, but a reality. In fact, some people die on the radar. The highest risk of death are tankers. The Tankers are the ones who recruit the attackers (the Raid Teams), so of course they form a team based on survival. So it is imperative that the novice dealer be rejected as if he were cut to pieces.

Integrated Raid Recruitment Site. For short, the Raid site is a place for all talents around the world to access. Most Raids consist of one-time unions. Once the hunt is over, sell the bodies, distribute the money, and scatter.

Of course, there are regular organizations that are composed of strong ties, namely "regular attack groups." Such a place is more difficult to enter than a large corporation. Very, very, very difficult to incorporate dealers in particular.

Regular attackers have many advantages. Because they breathe well together and are made up of talented people, few victims come out. Regular attackers are very eager to get into tankers and dealers because they also include talented healers.

Of course, Hiller doesn't like regular attackers. You can go in there anytime you want. Why obsess?

“It's been three months since I woke up, and I can't believe I never made it to the last ball. Does this make any sense? ”

A last mask is a concept that corresponds to a regular attack base. It is a one-time attack base. There are more healers who want to hunt freely than there are regular attackers, so in reality, there are more veils. Of course, quality is nothing compared to the regular attack zone.

“Did you get rejected again? What time is it? ”

“This is madness. My living expenses are running out... ”

At the words of Jeong HyoJoo, a straight friend, Su Kyung Woong covered his face. She's not my girlfriend. She's just my girlfriend.

“Shall I tell our last factory? Can you make room for me? ”

“Can you do that? But, Hyo-ju, isn't it your lungs? ”

“It's okay. I'm a friend. I can handle that. And I, you know, I'm pretty good at last night's work, right? ”

Jeong Hyojoo smiled at Bashi. This year, 20 years old, she was very pretty and pretty. Skin that looks like it'll fly away if you touch it. It is a moderately pure, even if not borderline. And he is the same as Yeong-woong.

“Since you're a beginner, you don't have a share. You know that, right?"

“Yeah! What do you think? It's a big difference between having one hunt and not having one! ”

A beginner dealer with no original hunting experience needs to pay to join the hunt. I mean, where's the right place to waive that?

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