Hogwarts, a Scholar Becomes a God

Vol 2 Chapter 12: Feats, Skills, and Pets

In Faerun Continent, [Specialty] and [Skill] are both special abilities.

Among them, [Specialty] is similar to passive talent, and [Skill] is a technology that people master.

For example, Clark has four general specialties: [Chaos Magic], [Delicate Left Hand], [Unforgettable], and [Noble Style].

Among them, [Chaos Magic] is the source of power that provides him with magic, while [Delicate Left Hand] makes his left hand as dexterous as his right hand, and both hands can wave wands and use magic.

Also, [Unforgettable] can improve his intelligence and greatly increase his memory, and [Noble Style] comes from the education he received since he was a child, which passively improves his charm.

As for Clark's skills, there are six types of skills: [Education], [Concentration], [Buffing], [Mystic Knowledge], [Spell Recognition], and [Rope Art].

Each of them requires him to actively use it to take effect. For example, [Education] requires him to explain knowledge to others to be effective, and [Concentration] is when he casts spells, which can better avoid interference.

[Buffing] is what he uses to intimidate and deceive others, [Mystic Knowledge] can help him understand magic better, [Spell Recognition] can help him identify the type of spell and counter it, and there is a [Rope Art], um ...please ignore it.

Generally speaking, skills only appear when choosing a profession. For example, when Clark awakens magic power, when he takes up a job as a wizard, he automatically acquires the three magic skills of [Concentration], [Mystic Knowledge], and [Spell Recognition].

If he wants to acquire other skills, he can only part-time new jobs.

And the specialty is stronger, every three professional levels, he can choose a new specialty from the wizard's specialty list.

Therefore, even if he reaches the full level of 20, he can only add 6 new specialties.

From this point of view, you can see how powerful the legendary skill [Knowledge is Power] is.

As long as he consumes experience, he can acquire specialties and skills, which greatly improves his strength without upgrading.

When Clark used to play games, what he liked most was not using skills or spells, but filling up various passive skills and stacking himself with various states.

Think about it, you release the simplest fireball technique, with super magic specialties such as [Spell Extreme], [Spell Enlargement], [Spell Instantaneous], [Spell Expansion] and so on. A fireball is like A fiery explosion, how enjoyable it is.

Now, the legendary skill [knowledge is power] can be said to fully satisfy his fantasy.

Clark clicked on the "+" sign behind [Knowledge is Power], and a list popped up immediately below, which contained all the specialties and skills that he could exchange through experience points.

[Negotiation]: A common skill, when you communicate with others, you can gain an additional +1 judgment effect on Charisma, making it easier for them to trust you. (You need to reach friendly exchanges with 100 ladies, become good friends with them, and then invest 2000 experience points to obtain this skill, the current progress is 39/100.)

[Magic Talent]: General expertise, you have a talent far beyond your peers in terms of magic, and you can get an additional +2 intelligence bonus on skills such as [Spell Recognition] and [Mystic Knowledge]. (You need to get the approval of 6 professors first, and get first place in all 6 courses in the final exam, and then invest 5000 experience points to get this skill, the current progress is 0/6.)

[Skillful Hands]: A general feat, you have very sensitive hands, and [Rope Art] and [Hand Kung Fu] gain an additional +2 agility bonus. (You need to successfully bundle 100 bits...)

Clark kept scrolling down, a long list of tasks that he could accomplish by working hard now.

And as long as you complete these task ceremonies and then put in experience points, you can get the corresponding specialties and skills.

As for how to get experience points? After such a long time of information prompts, Clark basically figured it out.

Because in his mind is a fragment of the Godhead of the God of Knowledge, not the God of Slaughter, so things like fighting monsters in ordinary games can't bring him experience points.

If he wants to gain experience points, he needs to do things that are in line with the identity of the **** of knowledge, such as education, publishing articles, and increasing his popularity. In short, everything can allow others to associate him with the concept of "knowledge" and gain admiration. Anything that can bring him benefits.

"Not bad, it seems that the next campus life will not be monotonous."

Looking at the contents on the panel, Clark felt both excited and apprehensive. He was also full of yearning for his future life.

"Anyway, you have to seize this opportunity!"

He turned off the data panel, listened to Neville's snoring outside, and closed his eyes while making up his mind.

However, he vaguely felt that he seemed to have missed something.

In the midst of the chaos, he vaguely heard something calling him.

"Boss! Boss! Hungry, hungry!"

This is?

A huge black shadow shrouded the top of his head, with pitch-black wings covering the sky, two sharp claws larger than a buffalo shone with a sharp cold light, and a pair of green eyes that looked like ghosts were brighter than the headlights. UU reading www.uukanshu.com

This is a huge crow! I remembered.

Clark woke up suddenly, opened the curtain, stepped on the floor with his bare feet, and took out his suitcase from under the bed.

The case is covered with fine calfskin, and the corners are reinforced with shiny brass wraps, but the most special thing is that his lock has three key ports.

He put the box on the bed, took off the key from his neck, inserted it into the third keyhole, and opened the box with a slight twist.

It's just that there are no clothes or books in the opened box, but a downward step appeared.

Yes, this is a suitcase of the same style as Moody's and Newt.

Clark seemed to be accustomed to this. He stepped into the box with one foot, and walked down the steps with ease.

After a while, he carried another bird cage and climbed out of the box.

Inside the birdcage, there was a raven with black feathers, exactly the same as the one Clark dreamed of just now.

This is Clark's pet, a crow named Hugin. Well, this is the name Clark just changed, which means "Thought".

However, as a magic pet contracted by Clark's wizarding profession, Fujin is much smarter than the average raven. Not only can he speak a few simple words, but he can also communicate with Clark to some extent and convey some information and emotions to him. It can be said that A very useful scout.

After the raven was released, it didn't make any noise. It just followed the half window that Clark opened and flew outside, like an invisible ghost, flying freely in the Hogwarts Castle in the middle of the night.

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