Of course, the proposal for the league was ultimately rejected by Dumbledore.

"The main task of students is still to learn and improve themselves. The competition can only exist as one of the exams to test the results, but it must not be the work of the students." He said.

In the face of such a situation, Fudge almost floated into the sky.

Since he was the one who proposed resurrecting the Triwizard Tournament, he took it all for granted as his own achievement.

Lockhart was too lazy to argue with him. Anyway, this was indeed a proposal from Fudge. He just did some trivial work, and incidentally dragged the entire wizarding world into the water.

And equally beaming is the sports department, although they have never been cold ya

In the absence of sufficient financial resources for other departments, they control the sponsorship income of broomsticks, alcohol and tobacco, and live better than other departments.

But after the incident of Ludo Bagman came out, Fudge brought the financial power of the sports department back to the central government in the name of punishment, saying that they wanted to repay the gambling debts, so they have been a little nervous recently. Being able to set up a new event organizing committee department and get some funding from it, even for the sports department, is not without a small supplement.

But these are not all of Lockhart's goals, just to create a sports program, that would be too petty.

Other Muggles hold large-scale competitions. In addition to promoting their own strength to foreign countries, they also show domestic natural and cultural landscapes to the world, so as to achieve the purpose of tourism promotion, and the current stage of the top five competition is only Huo Huo. Germead, what a cold mash, isn't it?

It was in such a highly anticipated situation that the industry insiders paid more attention to the top five competition, and finally opened the curtain of the third project.

January is the coldest time in Scotland, it is still snowing, and the warriors and their squires are all wrapped up in all they can wear, making them look like **** running out of the Forbidden Forest out of nowhere. Escape bird.

Under the watchful eyes of the crowd, Fudge officially announced the content of the third game.

Similarly, the third project also continues the plot of the first two games:

After the :oo warriors had dispelled the ghosts of Hogsmeade and received the fortune-teller's prophecy, they immediately went to the location of the murderer who caused all this.

But the devil also knew of their arrival. In order to avoid the warriors from hindering his plan, he set up a fortress on the only road the warriors must pass, and sent his most loyal men to guard the place. The warriors can only pass It is the test of fate to escape from the fortress and finally reach the castle of the devil.

Next, I announce that the third stage of the Big Five Tournament - \"Fortress of Destiny\' is officially opened!"

P.S. This... Today is the 31st, the last day of March... That... Look, there is something that will be invalid after a month on the account, should I take it out and use it today?

Chapter 361 When the character is tested

After announcing the start of the game, Fudge first asked several warriors to step forward and bring the items they got from the previous game to him.

In the last game, these warriors fought against various dangerous animals, and finally got a bunch of "numbers", and the audience was very curious about what role these numbers could play in this game.

Fudge was quick to grant their wish—he replaced the magical creature tissues that represented numbers in the warriors' hands with ten-sided dice representing the corresponding numbers.

The duo of Durmstrang got the dice with the number 9" printed on it, Hogwarts got 6 and 8, Ilvermorny got 2 and 0, Beauxbatons got 1 and 5, Vagadu got 1 and 5. It is 3 and 4.

Next, following the camera, Fudge led several warriors into the cinema.

In this regard, several warriors are all monks who are confused.

Of course they know that movie theaters are the place where tourists focus on watching games, but what kind of games require them to compete in front of the audience?

Could it be a duel?

Combined with the previous prophecy that "the warriors will clash", the warriors of several schools clenched the wands in their hands in unison, and looked at each other with vigilance in their eyes.

When Fudge and the Warriors appeared in front of the screen stand of the movie theater, the audience who came to watch the game suddenly burst into cheers.

Fudge obviously liked this feeling, so he deliberately stopped in front of the stage for a while to enjoy the feeling, but the audience was tired of watching this unappetizing guy at this time, and hoped that the dead fat man would go away quickly.

Fudge finally began to read out the rules of the game after satiating the appetite of the audience.

With his order, the skylight on the top of the cinema opened wide, and a huge stone statue slowly lowered.

This statue is familiar not only to the wizards present, but also to Muggles: if Major and Mrs. Rimington were here, they would also—if they saw the statue, would have given it its name without a second thought. blurted out.

"It's the Sphinx (Sphinx)!" the little wizards shouted excitedly.

A dark-skinned wizard, surrounded by the staff of the Ministry of Magic, came to the statue, took out his wand, and said something to it, before gently tapping the tip of his wand against it after a long time.

I saw that the outer shell of the statue followed this knock, and the knocked position slowly cracked like a snow flake, revealing the animal inside.

It is not the same as the Sphinx in Greek mythology. Although it does have a human head and a sphinx body: it does not have the wings of an eagle, and it is not a female in the legend, but a male monster, which may make many Furui control. disappointment.

Of course, maybe some Furuikong will be happier.

The knowledgeable person can probably recognize which kind of sphinx it is, called "Andrsphinx", but ordinary people only need to know that it belongs to the sphinx.

Unlike the other two types of Sphinx, this Sphinx has a very good temper: it doesn't like to eat people, and in addition to loving guessing and giving riddles to people, its biggest hobby is sleeping, so African wizards are very willing to support two and place them next to the conference hall of the African Wizards Union. Usually they are too precious. This is because of Dumbledore's face, they are willing to borrow one.

The rules of the third game are also very simple - the warriors must successively pass through the huge fortress composed of 41 consecutive rooms, and the starting point of the fortress is the cinema.

On the stage of the movie theater, the warriors must first take a "dice of destiny" from Fudge and roll the number in front of the audience.

Then the dice of fate will be turned into a door key, and the warrior and his attendants will be sent to the corresponding "room", where they will encounter the "fate event" and after they have solved the "fate event", they will be counted as them That room has been raided, and the door key in that room will teleport them back to the cinema.

Of course, if the strategy fails and the warriors "die", they will be resurrected" at the entrance of the fortress—that is, they have to start all over again.

Fudge pointed to the screen in the movie theater and saw that there was a grid plan like the board game Monopoly, and the fortress was just a small room from the entrance to the exit.

If you look more closely, the audience will also find that these rooms are painted with various patterns - some are pictures of steaming meals, some are the heads of vicious trolls, some are question marks, and some are a red , a hideous skull, it doesn't look like anything good is going to happen.

"This time the game will be round-based, and the group that passes the shortest number of rounds will win." Fudge said loudly to the audience, "After one group of warriors comes back, the other group of warriors will come back. Make sure you don't miss any of the great shots!"

Having said that, the warriors finally understood their mission - that is to pass this fortress in a shorter number of rounds than other warriors.

"That is to say, we have to roll the dice to finish walking through this small room?" Krum repeated, as if trying to make sure he understood.

"Exactly," Fudge replied immediately.

Krum suddenly remembered something. He took out the ten-sided die that Fudge had just given them and asked, "So, what is this die in our hands?"

"It's simple." Fudge's face turned into a flower with a smile, "Before this fortress

When entering, you can use the dice in your hand at any time. After using it, you can advance the number of steps corresponding to the number marked on the dice without triggering the room mechanism. "

Krum was stunned for a moment, and then suddenly realized: "In other words, if I just passed the 33rd room now, I can use the number 9 to pass the finish line directly?"

If that's the case, then it's not worthless for them to work so hard in the last game, after all, the number 9" will allow them to skip at least one round, and if they are unlucky, the 9 will skip two or even More than three rounds is indeed a huge advantage.

On the other hand, other warriors, except that 5, 6, and 8 are still somewhat useful, the other numbers may not help them pass this fortress.

And the one from Ilvermorny... Hehe, isn't this just a waste of a round?

Thinking of this, Krum looked sympathetically at the warrior of Ilvermorny---a

2, a 0, and there is a good chance that they will remain at the bottom of the round after the round.

"Correct answer." Fudge affirmed Krum's statement, "Of course, you don't have to go to the end to use it. If you see something good in the 9 squares ahead, you can also choose to go directly, such as a Did you see it? There's a room with a gold coin chest pattern there? And there, a room marked with meals?

Krum looked up at the floor plan on the cinema screen, and found that, as Fudge said, the pattern painted on the room wasn't all bad.

So, Ilvermorny's numbers aren't necessarily completely useless, aren't they?

After thinking about one question, Krum another question came up.

\"So, what's the use of the sphinx?"

"Ah, that's exactly what I'm talking about..." Fudge grinned, "Whenever you vote

After rolling a number, the Sphinx will ask you the puzzle of that room of destiny, and if you answer it correctly, it will reward you with an item that may come in handy in that room. If the answer is wrong...hehe..."

After hearing this, Furong was a little nervous: "What will happen?"

"It's going to make some interesting changes to the room you're about to go to - of course, this change will only add a little bit of burden to your clearing process... Any questions?"

While Fudge said it lightly, the Warriors don't think it's really just a "little" burden.

"Why a bull's room?" asked the warrior of Vaggardu.

He thought that he would not get a reasonable answer, but he did not think that the organizers of the tournament had already thought about this question.

"Because fine is the thirteenth prime number from small to large, the devil likes this unlucky number," Fudge told him.

Seeing that the other people stopped talking, Cedric took the opportunity to ask his own question: "I also have a question... If two groups of warriors collided in the same room in a certain round, what would happen? Does this mean that the latter group can sit back and enjoy the success?"

The question he asked was realistic, because the Hogwarts Warriors were the first to set off, and there was a high probability that someone behind would collide.

"No," said Fudge, shaking his stubby finger, "if two groups of warriors collide into a room, it only means that the first group of warriors is the \"trial\' of the next group of warriors, so here In this case, two groups of warriors will have a magical duel, the loser will return to the entrance and the winner will move on. "

The next few warriors can't sit still - it turns out that this is the meaning of the conflict between the warriors in the prophecy!

Cedric suddenly thought of a question - is it possible to start the game?

Some people don't like them, they deliberately chase them with the dice that have determined the number, and send them back to the starting point?

Probably!

And even if the people at the back don't do it on purpose, when the fifth group of school warriors are sent out, it is very likely that four groups of warriors will be filled in the 10 squares in front of them, so the probability that they will be forced to duel with the person in front of them. It is 40% - this probability is not low.

"Excuse me, can the fate die in our hand be used all in one round?" Cedric asked quickly.

Fudge nodded: "Yes, but each room needs to be settled."

Hearing him say yes, Cedric heaved a sigh of relief.

5 Heli, come here. "he called to Harry. "Let's discuss..."

S/I - 0 冃応 in the morning

What Cedric wants to do is actually not difficult to say - that is to use a dice immediately after departure to let the two escape the "mess area".

Although I don't know what will be waiting for them in the "Fate Room", Cedric never wants to be caught up by the people behind and take turns to challenge, turning the first-mover advantage into a disadvantage - you know, this is very likely to happen .

Harry apparently had some thoughts on this: "But we're not afraid of duels, are we? If they happen to bump into our room...did we rule out an opponent early?"

"Our mission in this game is to pass quickly." Cedric was sober. "The dice left over from the last game are obviously for us to kill each other, not for us to pass the customs quickly."

Harry understood when Cedric said so.

The Big Five Tournament, although winning each game can give them some advantage in the next game, but none of this advantage is big enough for them to maintain it effortlessly.

If they want to save two dice after 28 squares and use it to pass the finish line in one breath, then they are likely to be intercepted by people from other schools with dice in front.

Although Harry is sure that Cedric, like himself, will not be afraid to duel with the warriors of any school, and other schools may not dare to challenge the two of them at Hogwarts, it is better to minimize the trouble if possible. .

"So, are we going to use up both dice in the first round?" Ha He Li

ask.

Depending on the situation, we roll an ordinary dice first, if the number is above 4

, we use '6', if there is only 2, then we use '8'. ' Cedric whispered.

Harry was dazed—he didn't know what Cedric's strategy meant.

Seeing that he didn't understand, Cedric explained one more sentence: "I mean, don't shy away from challenges, but try to avoid troubles. If the luck is too bad, then we can't do anything about it."

Harry was still a little ignorant, and he didn't fully understand what Cedric meant until they walked up to Fudge to collect the dice.

Because there are 10 numbers from 0 to 9 on the 10-sided die, the maximum distance you can walk with one roll is 9 steps.

If the two of them can roll a 4 the first time, then wait until they have finished challenging the room and then add a 6 to ensure that they will not be hit by anyone in the first round, unless the people behind them also use dice to chase them. .

Of course, they can also choose to throw away all the "6" and "8" on hand in the first round, so as to completely avoid the subsequent pursuit.

But doing so is a bit "cowardly", which is not only shameful but also shows cowardice. Secondly, if they are unlucky and they roll small numbers in the next few rounds, they may still be caught up, and at the same time they will lose their flexibility, but they will not be beautiful.

In short, because you have to throw the dice to move forward, and it is still a ten-sided dice, so this game is destined to have a considerable proportion of luck, and it is useless to think too much, - it is enough to start with personnel.

After thinking about it, the two came to Fudge in the cheers of the audience, ready to start shaking the dice.

However, after taking out the ten-sided die, Fudge did not hand it to the warrior, but to the unusually well-behaved Sphinx.

"Two warriors, please come forward and solve the riddle!" cried Fudge.

The two of them didn't expect that this first step would actually be able to play flowers, but the matter had come to this point, they could only suppress their uneasiness and moved towards the Sphinx in small steps.

The Sphinx, whom the Ministry of Magic had invited from Egypt at a high price, had been yawning in a bored way, and only after seeing the two warriors came up, did he get a lot of energy.

\"Are you ready? Are you British?" asked the Sphinx.

"Yes." The two looked at it nervously.

"Relax, dear." The Sphinx seemed very easygoing, "Since you are both British, the first puzzle is an English word puzzle, you only need to answer it in 5 minutes, and we are ready. just start."

The two looked at each other and nodded to the Sphinx one after another: "We're ready."

The sphinx sat up straight, staring at the two children in front of him, spreading his front paws.

I saw a ten-sided die falling from the gap between its claws, and after rolling on the ground a few times, it finally stopped on a number.

is the number "5"

Seeing the numbers come out, the warriors and the audience all turned their attention to the room map on the screen.

And in Room 5, the pattern of a flying bird can be seen.

"So, what do we need to do next? Puzzle?" Cedric asked nervously.

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