Half-elf Ranger

Chapter 85: Kendo (2 in 1)

In a sheltered ruin somewhere near the gnoll camp, Horat leaned casually on the mound, breathing smoke, and the fire flickered in the pipe.

"Tonight, the gnolls are busy enough. We have cleared all the dozens of guard posts. I guess they have already doubted whether we plan to attack in an all-round way at this time. Do you think these guys with a keen sense of smell can track us?"

Horat felt the panicked wolf howls coming from the Moonlight Jungle, and said to Thorne next to him with a smile.

"Impossible, my one-ring magic "Whereabouts" can not only cover up the traces of walking, but also the smell of my own will disappear completely. direction. "

Thorne wiped the last arrow in his hand clean, checked the wear of the arrowhead, and inserted it into the quiver behind him, and said calmly.

"The profession of Ranger is indeed very versatile, but you should understand that all-rounder means mediocrity. Haven't you thought about the advanced profession? Or do you plan to keep practicing the basic profession, the Ranger, to the end?"

Horat nodded and asked Thorne with some doubts.

"You think it's so easy to advance. It's incomparable with you gold players. The entrance fee for the Thorns Bird Assassin Academy is 5,000 gold coins, and I don't have that much time to spend there."

Thorne shook his head indifferently and sighed.

Horat's advanced career is an assassin with a certain spellcasting ability, which was completed by spending money to train in an assassin's secret academy for nearly half a year.

Thorne once thought about his own advanced occupation. After all, although the Ranger is all-powerful, his attack power is indeed somewhat lacking. He still has self-awareness of this.

However, since he got the inheritance of Nine Swords, his thoughts on advanced occupations are not so persistent.

"Have you heard of the advanced profession of beginners in archery?" Horat asked after taking a deep breath, breathing clouds and mist, bowing his head for a while and pondering.

"Know one thing, it's a profession that strengthens one's connection with bow, arrow, body and mind by learning the meditative art of archery.

Beginners of archery see their weapons as an extension of themselves, and using a bow is a spiritual experience. Even if a strong beginner closes their eyes, the arrows in their hands can easily hit their opponents. "

Thorne looked startled, and said thoughtfully, a look of pity flashed in his eyes after he finished speaking.

He had seen this kind of professional in the forest and the temple of the Ranger Goddess, but he just glanced at it quickly, there was no chance to communicate, and the other party left.

Horat glanced at Thorne somewhat unexpectedly and said:

"You just need to know. In the Lost Star Mountains in the Northland Wasteland, there is a Bow Monastery. If you have a chance, you can try your luck."

"Let's talk about it later." Thorne's expression remained unchanged, and he replied absentmindedly.

It's not that he's not interested in the profession of beginners in archery, but it's mainly because he doesn't have much free time right now.

Now, he can only wait until the town of Waterfall is completely stabilized before he decides to travel around the world and investigate the information about the Karatu continent by the way.

It's too early to talk about that.

He stood up and glanced at the moonlight jungle in the distance. Because of his sneak attack with Horat, there were still wolves howling in the jungle. There was a tendency to stop until the two of them were found. .

So Thorne saw that there was no danger for the time being, and the attack time agreed with the dead wood master had not yet arrived, so he began to do the most important thing to him.

The reason why he persuaded Horat to go with him to attack the Gnoll's guard post was not only to cause chaos, but also to have a little selfishness.

That is, his practice point is about to meet the conditions for becoming a kendo master.

After the gnoll killed tonight, now that the conditions have been fulfilled, he will also officially prepare to take up the job as a kendo master.

"Part-time kendo master!"

Ding!

The conditions for part-time Kendo master have been fulfilled!

Does it consume 10,000 experience points and 5,000 practice points to get a job!

"Yes!"

Seeing the rows of data information appearing in front of him, Thorne no longer hesitated and replied directly.

Successfully inaugurated as a kendo master!

Gain Class Abilities: Fast Action, School Focus.

...

Raise the level of Kendo!

The Kendo class has been upgraded to level 2.

Gain 5 skill points and increase health by 8.

Gain 1 free attribute point.

...

Raise the level of Kendo!

The Kendo class has been upgraded to level 3.

Gain 5 skill points and increase health by 8.

...

Raise the level of Kendo!

The Kendo class has been upgraded to level 4.

Gain 5 skill points and increase health by 8.

Gain class ability: Insight Strike.

Gain 1 free attribute point.

...

Insufficient experience, the kendo master level cannot be upgraded to level 5!

...

The biggest advantage of part-time job is that you can get extra free attribute points. The disadvantage is that it requires a lot of extra experience, which makes it difficult to upgrade a certain occupation to a higher level.

Because the first part-time job has a 30% experience penalty, and the second occupation has a 60% experience penalty, doubling it.

That is to say, the current Thorne wants to raise the professional level of the ranger to level 7, and only needs 45,000 experience points when there is no part-time job.

However, after taking a part-time job as a Kendo master, due to the experience penalty, the original 45,000 experience points plus an additional 30%, or 13,500 experience points, for a total of 58,500 experience points, can be raised to level 7.

Therefore, under normal circumstances, few people choose to part-time so many occupations in the early stage, and at most will only choose one to make up for their own deficiencies.

Then Thorne looked at the two precious free attribute points, and after thinking about it, he assigned them to strength and physique.

The 2-point strength attribute added by the Ogre Power Belt makes his strength directly increase to 17 points. Allocating one point just reaches the equipment limit of 18 points, and it will have no effect to increase it.

And his agility and perception have reached the extraordinary attribute of 20 points. It is obviously impossible to rely on the attributes obtained by upgrading to improve.

So the next best thing is to assign it to his physique, so that his physique attribute reaches 15 points. With the improvement of his physique attribute, his ability to survive and fight against attacks will also be strengthened to a certain extent.

Since Thorne decided to be an all-around professional, he would definitely not let himself have too obvious shortcomings.

Then Thorne set his sights on the three professional abilities acquired after part-time Kendo: Quick Action, School Focus, and Insight Strike.

The Kendo profession is a veteran of physical skills, a master of martial arts moves, and a sword master whose knowledge of the path to the highest can unlock a variety of powerful abilities.

These abilities are essentially supernatural abilities and magic. A kendo master may be able to pass through walls, jump dozens of meters high, break stones with one blow, and even control the elements of fire or shadow.

Whatever his specialty, the Kendo practitioner blurs the lines between physical power and magical skill.

When kendoists are stuck in battle, the timing of the release of martial arts moves is often the key to determining the outcome.

The role of the professional ability "Quick Initiative" is to greatly increase the casting speed of their various moves for kendoists.

Just like the "Spell Instant" feat mastered by spellcasters, this ability also belongs to the core skills of kendoists.

Next up is another class ability: Genre Focus!

The ability of "genre specialization" is easier to understand.

Now Thorne masters three of the nine swordsmanships. Whenever he fights, if he chooses one of the three to specialize in the genre, then the attack and defense capabilities of all the moves of this genre will be strengthened.

At the same time, if he has mastered "Insight Strike", all the strike techniques in the specialization genre he has chosen will, when attacking the enemy, the higher the perception attribute of his own, the greater the probability of perceiving the opponent's weakness, thus causing more damage. big damage.

Similar to Juggernaut's "Insight into Weakness", especially when facing the protective force field of spellcasters, it can quickly detect the weakest point of the body's force field and strike effectively.

After the level of Kendo is raised to level 4, the three professional abilities brought by it are a good enhancement for Thorne.

But if there is only such a little strengthening, Thorne will not risk the difficulty of experience punishment to part-time Kendo.

What really caught Thorne's attention were the various styles of moves that kendoists mastered.

A 4th-level kendo master gave him the ability to learn the second-level moves in the Nine Swords.

The moves in the Nine Swords are divided into nine levels. Like the caster's nine-ring spell, they all have the ability to master more powerful spells after reaching a certain level.

For example, a 5th-level spellcaster can cast 3rd-level spells, and a 5th-level kendo master also meets the conditions for using 3rd-level swordsmanship moves.

And at this time, Thorne finally understood the real use of the sword intent left to him by the old man who taught him the nine swords when he was in Winter City.

Sword Intent: Comprehension progress is 4%.

Just 4% of the progress will allow Thorne to get 60,000 practice points, which means that every time a kendo master increases his level, he will automatically get 15,000 practice points.

60,000 cultivation points are enough for him to learn many powerful Nine Swords moves.

Originally, Thorne was very troubled by how to get a lot of practice points to learn the nine swordsmanship. The problem was finally solved.

So Thorne looked at the list of moves of the three genres, and his expression became more solemn than ever.

Although he only mastered three styles of swordsmanship, he had nearly 24 moves. It was indeed a tangled problem to choose the one that helped him the most from these 24 moves.

The night is dark and all sounds are still, only a lonely moon hangs high in the sky, and the cold moonlight pours down, reflecting the boundless wilderness.

The howls of gnolls could be heard from time to time in the moonlight jungle in the distance, and the nearby vegetation swayed in the icy cold wind.

Thorne, who had a heavy expression, slowly became calm, and his frowning brows gradually unfolded, until finally a faint smile appeared on the corner of his mouth.

In this tangled decision, Thorne finally chose his own fighting style.

He first used 20,000 practice points to raise the levels of the Desert Wind School and the Shadow Hand School to lv2, so that he really had the ability to learn level 2 moves.

Then, the remaining 40,000 cultivation points were selected from the second-level moves of the Desert Wind School and the Shadow Hand School, respectively.

Because learning a level 2 move requires 10,000 training points, 40,000 training points seems like a lot, but in fact it only allows him to learn four level 2 moves.

The desert wind faction is: the enhanced version of the sword of the red lotus and the flame of the young dragon.

The enhanced version of the red lotus sword has the same effect as the red lotus sword, but when Thorne's long sword has the effect of the red lotus sword.

When wielding the Flame Sword, the damage of the flame is not only greatly enhanced, but also the attack distance is increased.

Originally, only the weapon could cause fire damage after touching the enemy, but now the fire damage of his blade can hit all opponents within 2 meters of him.

"Flame of Young Dragon" is to mobilize the power of Qi in the body to condense on the tip of the sword, creating a conical flame to attack all opponents within ten meters around it. It is very similar to the flame breath of the red dragon. It is a good group attack skill.

The two skills of the Shadow Hand that Thorne chose are both auxiliary skills: Shadow Cloak and Shadow Walk.

"Shadow Cloak" is to use shadow energy to surround oneself, enter the invisible state in a short period of time and completely disappear, and the effect of the wizard's "invisibility" is the same.

Combined with his "Sneak" and "Hide" skills, plus the first magic spell "No Trace", he can truly be silent without a trace.

Of course, in front of the caster's detection spell, it still seems a little powerless.

"Shadow Walk" is a teleportation skill. When you activate this move, you will be obscured by a small cloud of shadow energy, which will become smaller and smaller and eventually disappear.

It will soon appear in another location as far as your eyes can reach, and the teleportation distance can reach up to about 15 meters.

Group attack, displacement, and invisibility are the abilities he lacks right now.

The only pity is that the training points are still lacking, otherwise he can still learn the second-level moves of the Steel Soul Sect "Jade Slash" and "Be Careful".

"Jade Slash" is a relatively powerful sword move in duel. During battle, use your concentration to find weaknesses in your opponent's defense, instantly find its flaws and seize the opportunity to deliver an effective fatal blow.

Even those fighters with heavy armor like iron cans, in front of "Jade Jade Slash", can be detected by the gaps in the armor links, and they can accurately hit the key points.

However, the premise of all this is that your "focus" skill level must be high enough, otherwise even if you master this powerful move, without the support of high enough concentration, it will not play a big role.

And "Being Careful" also uses its own "focus" skill to quickly read the opponent's spells or other skill actions, and then dodge instantly when the spell is approaching.

As a general skill, "Focus" is not only important for the moves of the Soul of Steel.

Any other occupation can also have a significant effect.

It can enable melee professionals to quickly enter a state of concentration during combat. No matter what dangers they face, they can be calm and calmly cope with the challenges of the enemy or evacuate safely.

The role of the spellcaster is more significant. For example, when a wizard is singing a spell, a loud enemy suddenly yells at you: Enemy shame, I will take off his clothes!

If your concentration is not high enough and you are frightened, the spell is likely to be interrupted, and you will also suffer from the backlash of the spell.

Then Thorne glanced at the additional 15 skill points gained by the kendoist level up.

So after thinking for a while, he allocated 5 skill points to "Hide", 3 points to "Perception", and the last 7 points to "Concentration".

Although these general skills can be slowly improved unconsciously through acquired training, just like his "movement" skills, he has not been deliberately practiced at all, and has been upgraded to level 9 in constant walking and fighting.

However, for some key skills, especially when the skill level is high, if you want to improve quickly, the time spent is calculated on a monthly basis, or it is most convenient to upgrade through skill points after upgrading.

A successful part-time kendo master, although he will get a 30% experience penalty in the future level upgrade, compared to the various powerful abilities obtained, Thorne is still quite satisfied.

Name: Thorne

Race: Half-elf (wood elf blood)

Attributes: Constitution 15 (+1), Strength 18 (+3), Dexterity 20 (+2), Intelligence 12, Wisdom 20 (+2), Charisma 15 (+1)

Alignment: Chaotic Good

Occupation: Level 10 Militia (max) Level 6 Ranger (058500) Level 4 Kendo (026000)

Health: 7878

EXP: 5117

Practice Point: 302

Skill Points: None

Attribute points: none

Racial Traits: darkvision, elven blood, wild mask, keen senses

Class Skills: Stealth 20, Hide 20, Perception 20, Tumble 15, Taunt 5, Heal 7, Concentration 19, Balance 5, Spellcraft 4, Knowledge (nature) 7, Movement 9, Craft (arrow-making) 8

Class Traits: Simple and Martial Weapon Proficiency, Weapon Focus (longsword), Weapon Focus (longbow), Wild Empathy, Animal Companion (Dire Eagle), Fast Action, School Focus, Insight Strike

Favourite Enemies: Humanoids (Gnolls, Ogres)

Class Feats: Tracking (Proficient), Durability, Two-Weapon Combat, Mobile Shooting

Common Feats: Precision Shot, Alertness, Mobility, Dodge, Quick Shot

Personal Expertise: Athlete, Tenacity, Tumble Attack, Battle Premonition

Background Specialty: Bloody Challenger

Martial Arts:

[Desert Style] lv2 (015000)

First class move:

Red Lotus Sword (enhancement technique), Flame Star (strike technique), Fire Avoidance Technique (stance technique)

Secondary moves:

Sword of the Red Lotus · Kai (enhancement technique), Flame of the Young Dragon (strike technique)

[Souls of Steel] lv1 (3610000)

Clear Body (Stance Skill), Perfect Spirit (Coping Skill)

[Shadow Hand School] lv2 (015000)

First class move:

Shadow Darling (Stance)

Secondary moves:

Shadow Cloak (Enhanced Skill), Shadow Walk (Teleportation Skill)

Ranger Magic: One Ring (88)

Hunter's Mark, Entanglement, Resist Energy Damage, No Trace, Leyline Detection, Living Trace

…………

(PS: In the future, the attribute table will be updated every dozens of chapters, and then sent to the related works. If there are any mistakes, please point out.)

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