Half-elf Ranger

Chapter 64: Mark of the Ranger

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Sorceress Andrina's fingertips slightly, and the dry wood that Trundle placed in front of him quickly burned with a crackling sound.

The bright firelight instantly dispelled the darkness and cold in a corner of the ruins of Yuanshan Town.

Trundle looked at the burning flames, and after adding a few arm-thick dry wood, he immediately took out a clay pot for outdoor cooking from the dimension bag.

Immediately afterwards, like a conjuration, he pulled out some bits and pieces of dried mushrooms, unknown jerky, hard bread and the like.

"These are all requested from the players in Yuanshan Town before leaving. When I am old, my stomach is uncomfortable, and I am not used to eating cold food."

Trundle noticed the look in Thorne's eyes, who was sitting cross-legged not far away, and said with a smile.

Then he took out a sharp knife and slowly chopped a piece of black jerky little by little.

"The troll race also has a physique of at least 25 points. Trolls with stomach problems sound interesting, but they are a bit bizarre." Thorne looked at the trolls with some surprises and said.

"It works in the heart. When a person has been tortured by illness for decades, he suddenly regains vitality and it is difficult to adapt. It is too difficult to easily get out of the shadow of illness."

Trundle threw all the minced meat in his hand into the clay pot, patted his chest lightly and shook his head with a smile.

"So the main reason why you chose the troll race in the first place was because of its racial talent." Thorne showed a hint of surprise.

After all, from the aesthetic point of view of players, choosing a troll race does seem unreasonable.

"Yes, although I haven't come out of the shadow of the pain, I have never had any disease. In this world, except for missing a certain place occasionally, everything else is not bad."

Trundle nodded.

"You're the first player I've seen who admits that the world is not bad."

After Thorne finished speaking, he pondered for a while and then said: "The wizard has a second-level spell called suggestion, I suggest you try it when you have time, it may help you completely get rid of the shadow of this mental illness."

"Well, it does sound like a good suggestion. Why didn't I think of it? When I get older, my brain is indeed a bit difficult."

When Trundle heard the words, the movement in his hand paused slightly, and a light flashed in his thoughtful eyes.

"How old are you this year?" Thorne asked tentatively.

After the player group enters the game, no matter how old they are, the characters created will be adjusted to about 20 years old.

So when the game was just open beta, there were a large number of players pretending to be tender, which led to the occurrence of all kinds of bitter cups.

With the increasing influence of the game, in the game, it is considered a very rude behavior to ask the other party's real age in the real world.

Even now, that's true, but since Trundle already calls himself an old man, Thorne doesn't think it's a problem to ask casually.

"Counting one year in this world, it should be 73 years old. I have been a housekeeper in the hostess's house for 40 years, and I am an old man. I have to accompany you young people to fight and kill in the wilderness."

Trundle smiled at Thorne, truthfully.

"Butler? In what age, there is still such a profession as a housekeeper." Thorne glanced at Andrina, who was concentrating on reading books, and said puzzled.

"Rich and self-willed." Andrina put down the book, met Thorne's gaze, and smiled slightly.

"..." Thorne looked at the other party's slightly playful face and was speechless.

At this moment, a dark shadow flashed across the dim sky and slowly fell into the corner where the three of Thorne gathered.

"Master, it has been checked, and there are no traces of other humanoid activities nearby."

The little devil Simba first glanced at the clay pot that Trundle was messing with, a look of disappointment flashed in his eyes, and then reported to the sorceress.

"Well, I see, you can continue to be vigilant outside." Anderina nodded and ordered again.

Seeing the little devil disappear from the corner, Thorne immediately raised his sword and stood up, ready to leave.

Now, after the little devil's high-altitude reconnaissance, this corner of the ruins is still safe for the time being.

Then Thorne will also go to explore the lich lair he discovered.

"Are you going out?" Andrina seemed to sense Thorne's intentions, so she raised her head and asked.

"That's right." Thorne didn't deny it.

"Need help?" Andrina asked while looking at Thorne's back.

"No, it's almost dark, a warlock wandering in the woods is not a very rational choice."

Thorne shook his head and said, and without waiting for the other party to refute, he disappeared directly into the shadow of the ruins.

Andrina looked a little unhappy when she saw Thorne's disappearing figure.

Then he continued to flip through the book in his hand, and after a while, he held his cheeks in his hand and complained softly, "It's too difficult for this Arcanist to get a job."

...

The red sun sets in the west, the twilight is all around, and the sky gradually dims.

A figure shuttled through the dense forest.

This is a nearly pristine forest with almost no sign of the road.

The trees in the forest are mainly towering trees.

Named for the dense, feather-like foliage at the top, the towering towering tree can grow more than 0.7 meters per year and can grow to around 30 meters in height.

The tree is hard and fibrous, making it unsuitable for carving or building materials, as it will break into figure-eight fibrous fragments under pressure.

But if these fibers are added to the papermaking material, the strength and durability of the paper will be greatly enhanced.

And the wood burns slowly but cleanly, producing a very hot flame with very little smoke, making it ideal for cooking or heating in winter.

Although the towering tree is relatively common and practical in wet and rainy areas such as the Emerald Wilderness, no one dares to cut it down at will.

In Thorne's impression, there was a player's territory because of the slashing of such trees, which caused the anger of the druids who practiced in the depths of the woods.

The stubborn Druids would not care so much. It is said that many people died in that territory under the storm and lightning of the Druids' fury.

The main reason why the player's territory is struggling in the wilderness, in addition to the threat of other intelligent races, is also inseparable from the Druids of the Emerald Garden.

The area of ​​arable land is too limited to be able to reclaim the land on a large scale. In the case of food shortages, they have to risk their lives to hunt deep in the forest to survive.

If you want to build a territory that can grow for a long time, you must first ensure that you have enough food.

Here is a world full of magic, without the help and teachings of the priests of the Earth Mother.

Just relying on the farming methods of cultivation, care, sowing, and keeping the land fertile that the player has mastered, do you want to get a bumper harvest compared to these worlds that have cultivated civilization for more than 100,000 years? how can that be possible?

It can only make up for the amount of harvest by the area of ​​​​arable land, but the area of ​​​​arable land is very limited by the Druid, like falling into an endless loop.

Thorne clearly felt that he was about to come out of the dense jungle as the fog that filled the jungle grew heavier.

At this time, his expression changed, as if he had received some kind of induction.

So Thorne immediately stopped and looked around, and soon found a faint mark on a towering tree pole.

A strange color flashed in Thorne's eyes, and he walked over slowly.

Although the ranger professionals do not have various formal associations such as the Emerald Garden like the Druid organization.

But the Rangers are also tied together by a loose communal bond.

In most parts of the world of Toril, rangers wandering the wilderness use special markers to indicate camps, dangerous areas, evil creatures, safe passages, shelters, and graveyards or tombs.

Most of these symbols are borrowed from the ciphers of the Harper League, and although they are not a secret language, non-rangers are often difficult to perceive their hidden meanings.

Not even a druid could decipher it.

Guiren Storm is also known as the God of Tracking.

Followers of the Tracking God often keep in touch with the Harper Alliance, helping them track down some evil beings they have trouble solving.

So these special symbols were also taught to Thorne after he met a member of the Harper Alliance at the altar of Gyren Storm.

There is a lake spirit in a lake one kilometer ahead!

Thorne looked forward after deciphering the information on the symbol.

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