It can be said that "DOTA" is definitely an IP that is not weaker than "World of Warcraft", and even its vitality is stronger.

Every year in the previous life, DOTA players would say that DOTA is dying. This is a deadgame.

But every year, he lives well and survives countless games, just like a weakling who cannot be beaten to death.

So for Chen Xu, "DOTA" is obviously a very long-term project, including the project studio now established, like the previous "World of Warcraft" project, will be a working group dedicated to serving DOTA.

At the same time, in terms of characters and world view, in the previous life, because "DOTA" was originally used as a map for "Warcraft", most of the models used in the game were in-game models, so many players basically connected with the background of Warcraft, adding a little bit of their own. imaginary.

For example, there is not much difference between the models of the Anti-Mage and the Soul Guard. They both use the model of the Demon Hunter. Especially players who transform into the Demon Hunter after the transformation of the Soul Guard directly feel that the Anti-Mage and the Soul Guard are twin brothers. But because of some disagreement, one of them turned into a demon.

It was not until the later launch of DOTA2 that the corresponding world view of Radiant Night Banquet and Mad Moon came into being.

Of course, as V Club, which keeps money all year round and is blown by strong winds, its games actually give people a Buddhist feeling.

Not to mention the adopted DOTA, even the half-life of his own son, and the Counter-Strike derived from the module, it took who knows how many years to hold back a fart.

Compared with "League of Legends", it can be said that "DOTA" is not useful at all in terms of promotion operations.

For Chen Xu, it is necessary to let players understand the background of DOTA through comics and animation to capture the widest possible group of players.

In this regard, Chen Xu is still preparing to start with Dragon's Blood, which was previously launched by Netflix, with the dragon knight Davian as the first entry point.

On the one hand, the animation of Dragon's Blood itself, although not a masterpiece, can still be called excellent. The only point worth complaining about is that there are many places where it can be seen that there is a bit of insufficient funding.

But this aspect is the easiest to solve. After all, things that can be solved with money are not a problem for the current Nebula game. The animation is mainly for the promotion of the game. There is no need to consider the profit cost in this area. You can completely start from the follow-up Earn money from games and peripheral products.

Secondly, in the story of Dragon's Blood itself, the characters that appear can actually be regarded as heroes that are more suitable for novices and more interesting.

Dragon Knight, Mirana, Luna, Soul Guard.

As for Marcy and Carl, ahem...let's skip this topic for now.

Of course, there are also some details that need to be changed, such as the mysterious businessman.

The mysterious businessman in DOTA2 in his previous life was based on G Fat.

Now, Chen Xu also plans to play the role of this 'profiteer' in person.

Do you want to know Mr. Chen’s smile?

No matter you are an ice soul that existed before the birth of the universe or a sky watcher who has the same origin as the ruins, if you want to buy equipment, you have to look at Mr. Chen's kind smile, then take out all your savings from your pocket, and buy it. As long as you use it for ten seconds, it is second-hand. Find out about the 50% discount on recycling.

………………

With the general framework of "DOTA" finalized, the team and the main creative staff have also begun close development.

Different from previous games, more than half of the project volume of "DOTA" is related to numerical balance and art.

In addition, the final version Chen Xu decided on was that the Town Return Scroll TP sold for 135 yuan like the earliest version. There was an independent equipment column. After the player died, he would be given a Town Return Scroll. At the same time, the Town Return Scroll merchant would not offer a 50% discount. Recycle.

Talents and neutral equipment are not added, and the yellow dot attribute point model is still used.

As for the tower defense mechanism, it also adopts the earlier version, that is, each defense tower has a separate built-in invincibility time mechanism. When the hero uses the town recall scroll to teleport in the defense tower itself, rather than in the surrounding area of ​​the defense tower, the hero will Penalizes the invincibility time of defense towers.

In addition, there are adjustments to the map resources, wild monster experience, and mechanisms for minion and kill assist bounties.

Of course, testing will continue slowly in the future.

As for heroes, many heroes have had their skills reworked. For example, in the early days of Masked Void, heroes with good character and poor character were completely different heroes. Masked Void with good character was equivalent to being invincible. Each ultimate move may be unscathed, but as for Mask of the Void with poor character, it is equivalent to missing two skills.

However, regarding this aspect, Chen Xu still prepares a little bit of testing with the team, and will be able to make corrections based on player feedback.

………………

The popularity of "Sekiro: Shadows Die Twice" has slowly declined.

After all, this is just a pure stand-alone content game, and it is a soul-based game. Although the combat system is compared to the previous Bloodborne and Dark Souls, Sekiro does allow players to fight with swords very happily.

But for many players, they actually don’t know how to play continuous battles, multi-week games, and despair modes.

More often than not, you have to clear the game for a week, watch the video to learn about the plots of other lines, or watch the master's operations, and then close the game and end it.

However, after Sekiro, many new games released by game manufacturers have attracted the attention of many players.

The first one to bear the brunt is FOW's new game "Glory Warrior". They are still good at medieval themes. The previous sequel "Wasteland 1" also received good reviews, but compared to the first generation, the score is still a little worse.

Obviously it is for this reason that although continuing to launch sequels can still make a lot of money, FOW has stepped on the brakes and did not continue to rush to launch a sequel to the IP of Wasteland. Instead, it turned to another Back to medieval themes.

But it is not a single-player game, but a multiplayer game based on PVP. The combat system is more complicated, but it is obviously due to the influence of Sekiro. In this game, at least in the promotional trailer, the sword The collision of blacksmith knives has become the main gimmick.

The second is Atari, which has also launched a new game called 'Battlefield'. It is also a multiplayer PVP-based game, but unlike the Honor Warrior launched by FOW, Atari focuses on the battlefield. It uses the 30V30 multiplayer battlefield as a gimmick.

At the same time, other game manufacturers that focus on VR platforms have also launched some of their games, most of which are games with action themes as their core.

Players are also talking about these games. After all, it is not clear whether they are fun or not, but at least they are quite attractive from the perspective of publicity stunts.

As a result, at this juncture, an official blog caused an uproar among players and the industry.

Chen Xu: ‘Nebula Games has produced the first season of the animation “Dragon’s Blood” co-created by Nebula Games and WIS Studio. It will be released online for free soon, so stay tuned. ’

Below the official blog is the relevant attachment, which shows several main characters in the animation, including Moon Princess White Tiger Mirana, Dragon Knight Davian, Flame Dragon Slyric, Invoker Carl, and Terror Blade.

As soon as this official blog was posted, the onlookers were shocked.

What the hell? Animation?

Animation created jointly with WIS Studio?

Many players have speculated that Nebula Games may be holding back some projects since there has been no news for such a long time after Sekiro's Despair Mode.

But what is this animation! ?

People used to say that Nebula Games was a film and animation company that was delayed by games, but are you really doing animation?

And it was created together with WIS Studio, a newcomer in the animation industry in recent years?

Countless players looked confused.

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