Game Making: The Latest Chapter Begins With Healing the Player

Chapter 656 Mr. Chen, we will be beaten to death!

As time goes by, more and more novice players enter "World of Warcraft".

Start experiencing the unique charm of Azeroth.

For everyone, it can be said that there is unique fun and emotion in the land of Azeroth.

In the novice area, grab monsters together with other players, and queue up to fight the mission BOSS together.

Or on the street, asking for some food and drink from the mages.

Or when Red Blood was about to be killed by a monster in the wild, other players passing by extended a helping hand.

There was also the days when I was in poverty in the game. In order to learn a skill, I packed up everything I could sell and threw it into the store.

At the same time, there are also stories in the game that move players extremely.

‘Love and Family’, ‘The Battle of Dara County’, ‘Black Dragon Gate’, ‘Forever’…

Each side mission also makes many players sad.

The Internet, whether it is major forums or websites, is full of discussions and comments about "World of Warcraft", and everyone is full of praise for this epoch-making game.

Exquisite CG animations, a grand world view structure, diverse and distinctive professions and races, a complex plot with a strong story structure, as well as rich and changeable dungeon design structures, as well as PVP arenas and battlefields with opposing camps, All players are immersed in it.

At the same time, the popularity of "World of Warcraft" has no intention of cooling down at all.

In the final analysis, it is mainly because "World of Warcraft" is an online game.

It is very different from stand-alone games. After all, the content of stand-alone games is limited.

The content of online games can be said to be unlimited, and even the content of different versions has made many players graduate.

But they still play. After all, part of the gameplay of online games also comes from social interaction.

The team copy of "World of Warcraft", as well as the union and the PVP gameplay of the opposing camp, are all part of social interaction.

At the same time, it is precisely because of this that with the popularity of "World of Warcraft", even many players who were originally not interested in the game were also attracted.

After all, when something becomes a trend, it’s really hard for people to resist the temptation.

Of course, this group of players are still blue ocean user players for the time being, and they are light and casual.

But what is certain is that there must be many users among them who will be converted into core users of Warcraft.

………………

On the Internet, there are also many game designers discussing the impact of "World of Warcraft" and the development direction of the game.

These have always been things that have been discussed a lot in the gaming circle.

But this time the shock brought by "World of Warcraft" is really too strong.

It is no exaggeration to say that one sentence is popular all over the world.

Any video website, any community forum, any live broadcast platform, or even chat groups on social platforms can see content related to Warcraft. There is no doubt that this is a phenomenon-level performance.

As an MMORPG, compared with Chen Xu's previous games such as "Red Dead Redemption", "The Witcher: Wild Hunt" and "The Last of Us".

"World of Warcraft" is obviously more special because it is an online game.

Many designers and game manufacturers in the industry are also discussing whether social MMORPG games will become mainstream in the future.

After all, players’ needs for social interaction are always very important.

Previously, this kind of social games have actually been concentrated on mobile platforms.

Why?

Because it allows players to better utilize their fragmented time.

But with the development of VR technology, it is becoming more and more powerful. In fact, many users will relax in the VR world during their leisure time.

The success of "World of Warcraft" this time also proves the point that the MMORPG market has always been promising.

It's just that there has never been a game like "World of Warcraft" before.

"The biggest disadvantage of stand-alone games is that the playable content is limited and it is difficult to continuously generate profits. However, World of Warcraft is different as an online game. It can continuously generate profits."

"The future development of VR will definitely focus more on social elements, and multiplayer games like MMORPG will become the main core in the future."

Many designers are discussing it on relevant professional forums, and of course there are many objections.

"Online games are not that easy to make. Let's not talk about the complex gameplay, dungeons and plot world view design of "World of Warcraft". Let's take a look at the scale of Azeroth. How many AAAs can be made with the investment in this game? Game?"

"That's right! Compared with normal stand-alone games, a game of the scale of "World of Warcraft" requires a huge amount of manpower and resources."

"The current "World of Warcraft" is indeed popular all over the world, but stand-alone games will never be banned, just like TV series and movies."

As the data of "World of Warcraft" continues to rise, related debates in the game industry are also very fierce.

But for Chen Xu, these debates in the gaming industry have no way of affecting him.

Now, what he says is more about preparing to bring players a game that he finds interesting.

"Mr. Chen, we will be beaten to death!"

In the conference room, looking at Chen Xu's synopsis of the plot, Yang Xin's expression was very complicated, and he paused to hold back a sentence.

Ruan Ningxue, Qin Yi, Meng Zuo and others around them also wanted to stop talking.

Regarding new projects after "World of Warcraft", Chen Xu has already given them a thorough introduction.

But now that I got the latest plan and briefly scanned the relevant characters and plot, everyone fell silent.

Because this is a reappearance of a classic!

If they were to say that they had made the most heart-wrenching game for players, then with the script in their hands, Yang Xin and the others felt that it could definitely rank close to the top three.

"How could it be? Isn't the ending perfect? ​​The family reunited and died suddenly." Chen Xu coughed lightly.

"But Mr. Chen, this is not a protagonist!" Yang Xin couldn't help complaining.

"There are always some twists and turns in a happy ending. How can it be smooth sailing every time?" Chen Xu coughed lightly.

Listening to Chen Xu's words, everyone couldn't help but be speechless.

However, Ruan Ningxue was very interested in the content of the information at hand.

"But how do we present the art style in Mr. Chen's new work this time? There are really too many elements, right?" Ruan Ningxue asked curiously.

“Religion, race, corporate capital, utopia, steampunk, and excellence, and even a brief discussion of quantum mechanics and Einstein’s special theory of relativity are included in the plot. ’

It can be said that thematically, this is definitely the most complex game they have faced so far.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like