Game Making: The Latest Chapter Begins With Healing the Player

Chapter 618 The beauty and cruelty of human nature

In Kara's story, she does not have to take on the responsibility of a leader like Marcus.

What she wants to do is to go to neighboring Canada with Alice.

Because there is no relevant law against androids like Detroit.

For androids, this is where they can start a new life.

But it's not easy.

After saying goodbye to Rafe and escaping from Connor's pursuit, Kara and Alice fell into the hands of a human madman.

There are rumors that he will help various abnormal androids who are desperate, but in fact this guy is just a Frankenstein.

He will use a virus program to completely erase the memory of the android, and then assume control again.

He can even dismember androids and use the organs of each android to create various monsters.

Here Kara accidentally fell into a trap and was controlled by the other party and an android named Luther controlled by him, and finally had her memory erased.

It’s different from Connor’s detective work and Marcus’ decision-making actions.

Kara's words are a way of sneaking and escaping.

Even if Kara's memory is erased, even if she is re-branded.

But care and freedom, these two points can never be erased.

With a little familiar touch, Kara finally awakened as an abnormal android again, and recovered the memory of Alice.

On a rainy night with lightning and thunder, Kara and Alice wanted to escape from the house, but they were discovered by the other party at the critical moment.

But at this time, it was probably because of the mother-daughter relationship between Kara and Alice, or some other reasons.

The androids who had been controlled by this weirdo awakened.

Luther, he didn't know his past or his future, but at this time he chose to stand up and protect Kara and Alice.

After punishing this weirdo again, Kara, Alice and Luther set out on the road together. As androids who encountered a snowstorm late at night, they had nothing to fear, but Alice showed that she couldn't bear it.

So they came to an abandoned amusement park, and here they met other androids.

In a gloomy environment, countless androids appear from dark corners.

The first reaction of players who have played here is that it is going to be terrible.

But what happened next was unexpected.

Because these androids showed an extremely friendly attitude, they just hadn't seen the children for too long, and they wanted to see the children's happy smiles when they were playing happily.

So they restarted the carousel and had a good time with Alice.

This can't help but make players sigh with emotion.

Sometimes humans are even scarier than androids.

Of course, it’s not like there aren’t good humans.

Luther, Kara and Alice came to a farm in the ice and snow.

There is an aunt named Rose and her son Adam on the farm.

When the player's game plot advances to this point, the androids led by Marcus have already begun to undergo changes.

And whether it is peace or violence, it is obviously very scary for humans.

Therefore, at this time, the androids have been intensively confiscated from each family.

Facing her son Adam, the kind-hearted aunt Rose was still willing to help Kara and the others, and helped Kara and the others come to Jericho, and guided them to find Marcus.

Of course, for Kara, Alice and Luther, whether the android revolution can succeed or not actually doesn't have much to do with them.

But in Jericho, Kara also had to make the biggest choice.

Just like Marcus chooses peace or violence, just like Connor chooses to be a robot or an abnormal android.

Kara also needs to make a choice, that is, whether she still wants to love Alice.

After entering the second half of the game and meeting Luther, there seemed to be subtle hints along the way that there was something wrong with Alice.

When we arrived in Jericho, the mystery was finally revealed.

Here Kara saw another Alice, or an android of the same model as Alice.

It turns out that Alice was just an android all along.

Kara already knew it when she saw her for the first time.

It's just that for Kara's model of android, she is programmed to love human children.

So Kara has always regarded Alice as a human child.

But now the truth is revealed.

So is Kara still willing to continue to love Alice?

This choice can be said to be crucial.

If you choose to continue not loving Alice, there is nothing to say.

Her biological mother became a stepmother, and the relationship between Alice and Kara has gradually become estranged since then, but this also means that Kara is still a machine, and she still follows the instructions of the program.

And only by choosing to continue to love her will it mean that Kara truly has human consciousness.

Because only after becoming a human can Kara ignore the machine's program and continue to love Alice.

This is spontaneous love, not programmed love.

But this just represents the beautiful side of human beings.

Whether human beings are good or evil is a controversial philosophical question, and no one can give a perfect and accurate answer.

As a child, he lied and cheated on exams, even stole pocket money from home, often got into fights with others, and even bullied other children.

But one day he saw a man falling into the water and rescued him from the water. Is he good or evil?

Similarly, if the above things were completely reversed, what would be the evaluation?

There are good things, but there are also bad things. This is human beings.

Selfishness and cruelty are also traits that humans possess.

If Marcus takes the path of peace, and Connor becomes an anomaly, then Kara will eventually reach the border with Luther and Alice without any danger.

Here they need to catch the last bus to the border.

But Carla and the others did not have tickets, and at this time Carla and the others happened to pick up the tickets of another family of three.

So the player has to make Kara make a choice again.

That is whether to return the ticket you picked up to others.

There is no such thing as returning the ticket to others and you can still leave.

Either someone else leaves, or Kara stays.

This is also selfishness and cruelty of human nature.

Of course, there are basically only a handful of players who can play smoothly for the first time and achieve a happy ending.

In the process, either Connor had to die several times, or characters such as Simon, Luther, and Hank were killed midway.

Among so many complex plot choices, it can be said that there are quite a few options that look and feel right, but you only find out after you choose them.

The final ending will be very bad, and you won't even be able to see the final ending, it will end in the middle.

At this time, as the player, you have ended the game and still need to face the disappointed Chloe in the Nebula world.

'They are dead, you are obviously capable of saving them... our fate...' Facing the tearful Chloe, many players suddenly felt a sense of guilt.

Even though many players know it, this is actually just a guidance NPC.

But the Nebula World appears and continues to be updated by Chen Xu and Nebula Games. In fact, quite a few players already have feelings for Chloe.

After all, Chloe herself also uses artificial intelligence, which makes her performance not so rigid and mechanical.

Coupled with the plot and world view setting of "Detroit: Become Human", it can be said that the immersion is even more intense.

In major game communities and forums, "Detroit: Become Human" has also triggered a craze, causing many players to discuss and share what choices they made and what kind of ending it led to.

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