Game Making: Start By Healing the Player

Chapter 888: Well done, don't do it next time

One month after the release of the next-generation game cabin, for most players, Persona has already been cleared.

Whether you like it or not, players of this game also have a common perception, that is: excellent.

Especially in the relaxed and more immersive experience brought by the next-generation VR, the performance in Persona makes players extremely satisfied.

And many things are not breakthroughs brought by gameplay, but breakthroughs brought by interactive technology.

For example, the performance in the game is fed back to the experience brought by the VR game cabin.

During this period, games from other domestic manufacturers were also launched one after another to enrich the lineup of next-generation VR games.

Among them, the quality of several **** works is also quite excellent, and those games that are generally quite satisfactory also bring different fun to players through the unique experience of the next-generation VR.

It also raised the expectations of players infinitely.

Until the new news brought by Nebula Games and Chen Xu after two weeks.

'At the request of the majority of players, the next-generation version of "Resident Evil" is launched. Players who already own it can log in to the next-generation Nebula game store to update and download, and start a 50% discount at the same time. ’

"The next-generation version of "Curse of Blood" will be updated in the middle of next month, so stay tuned. ’

"The new martial arts work "Destiny Qiyu" was officially launched on the 28th, following the footsteps of Zhuge Yu, Bao Zheng and others to stop the conspiracy of the Anti-Sky Alliance. ’

'In addition, the next-generation games of Nebula Games already support the olfactory simulation mode, and players can enable the adaptation on the system settings interface by themselves. ’

There are four consecutive heavy news, but the first two directly make the player's blood pressure increase infinitely, and there is a feeling of myocardial infarction.

The good news is that the next-generation VR version reset has been launched, and not only is it online, but also buy one get one free and carry another one.

But the bad news is the names of the two games, one is called Resident Evil and the other is called Bloodborne.

Escape, Silent Hill, Resident Evil, when these three games are all placed in front of the player, when there is no way to choose the village where Ethan enters the village, the amiable father-in-law family becomes the best choice, after all, in the DLC There is also a Tekken Warriors Joe old man.

As for the buy-one-get-one-for-one bloodborne curse, suffering doesn't really matter to most people.

After all, this is not a new soul game, but an old game.

All kinds of strategies have been flying all over the sky.

Weak fire cleric monsters, and stair tombstone priest warlord, unless you haven't played Bloodborne and don't read the guide.

Otherwise, the suffering valve it brings will not be too high.

But the key is the visual effect!

This "Bloodborne Curse" is absolutely no less than a horror game under the performance of VR.

Just thinking about the monsters in the game that caused the SAN value to drop, many players were stunned.

As for the other two news, it made many players relieved and lowered their blood pressure.

Many players have long been looking forward to the martial arts game of "Fate of Heaven" with the background of Three Heroes and Five Righteousness, so although it is exciting to see the news of the launch, it is not surprising.

The only surprise is the last message, that is, the game supports the smell simulation system.

Regarding this new function, it belongs to the components that come with the next-generation VR game cabin.

However, for most players, it is still relatively unfamiliar, and even some players have almost forgotten this function.

This feature was one of the highlights, though when the pod was released.

Except for the simulation software that comes with the game cabin, the game itself does not support it.

Natural players also have little interest.

At most, it is a fresh picture at the beginning.

But now with game support, that's different.

Imagine watching in the western world of Red Dead Redemption, players riding horses galloping on the grasslands, smelling the fragrance of fragrant grass.

In The Legend of Zelda, Link holds the beef on the barbecue grill, accompanied by the aroma of meat that drips from the dripping juice.

In the mysterious sea, when Nathan drives a boat on the sea, it is accompanied by the natural breath of the sea breeze.

How wonderful, how poetic!

This is an experience imagined in the minds of countless players.

how awesome?

How immersive is it?

It's simply unforgettable!

However, the reality is quite cruel.

This time, Chen Xu updated the olfactory system. On the one hand, the game department has also updated the technology and can simulate more smells. On the other hand, as an **** work, the game department also communicated with Nebula Games.

After all, the olfactory system is a major feature of the next-generation experience, so why not join it?

Whether the player uses it or not, we have to do it!

The delicate taste has not yet been simulated.

But the game chosen this time is too supportive for this update!

With the update of the new system, players didn't feel much when they entered Persona.

The aroma of green grass is good from the description, but in reality, this aroma is actually a bit rushed.

Anyone who has seen the roadside wearing a mask and mowing the lawn with a lawnmower knows that the smell is really good at first, but if you smell it, your brain will be blown away.

Of course, in the game, this simulated smell must have been specially harmonized.

However, compared to the turn-based and cultivated "Persona", most players who re-enter the game just to experience the olfactory function of the next era are actually not satisfied.

Because it doesn't bring that kind of immersive immersion.

Until, they opened the next era of "Resident Evil".

Most players who have already played and just want to experience the feeling of the next era, skip the opening scene of Ethan and his wife Mia.

After arriving at the Baker Farm, which was once full of blood and tears, all the players were silent.

Song Ren, who downloaded it for the first time and was ready to experience the feeling of the next era, stood motionless on the trail.

If someone can see through, then they can find that Song Ren's expression is very subtle.

The rotten meat gave off an unspeakable stench, and the dried blood stains still had a faint fishy smell in the air.

And when he came to the door of the house, the stench on the path was reduced, but the musty smell from the wooden house because it had not been taken care of for a long time, plus the strange smell from the living room, all made the Song Ren felt like he wanted to retching.

Having played "Resident Evil", he naturally knows exactly what these smells are.

The hapless show producer who came here a few years ago, and the same food as Baba in the microwave and refrigerator.

Thinking of the story of a family having a meal in harmony, Song Ren silently opened the system settings interface, and then turned off the smell simulation.

With this thing on, he didn't even dare to take a deep breath to relieve his emotional stress.

Quietly quit the game, and then Song Ren logged into the official blog of the game department and Nebula Games, and posted an official blog.

‘The olfactory system is well done, and the immersion in the game is also very strong, so don’t do it next time. ’

At this moment, Song Ren was really worried. With the development of science and technology, there will be **** with many small holes on them, which are tied by two red ropes and can be stuffed in the mouth to simulate the taste.

When the time comes to eat something in the game, it will be simulated directly, it will be very infiltrative!

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