Game Making: Start By Healing the Player

Chapter 799: Wish players have a better liver

There is no doubt that "The Elder Scrolls: Skyrim" has conquered all players with its excellent quality.

During this period, new works such as Atari and FOW's "Crime and Law" and "Gone With Ten Billions" were also launched successively, but the new works that specifically avoided the previous "The Elder Scrolls: Skyrim" schedule were still stole the limelight.

The two games are not open-world games, but small garden-style thread GAME games. The former tells the story of a lawyer involved in a gang, and the latter tells the story of a black pot in a gang involving a land worth 10 billion.

Similar gameplay and world view settings have made many players see the ambition of zeus.

FOW has been acquired by zeus as a subsidiary, and Atari also maintains a good cooperative relationship. The two consecutive games have similar gameplay and worldview settings. Obviously, they want to create a huge IP.

And the quality of the game itself, whether it is the gameplay or the plot, is remarkable.

But the key point is that The Elder Scrolls: Skyrim is too shocking to players.

Dragonborn, Vampires and Dawnguards, Werewolves and the Dark Brotherhood, countless forces and events.

The main scope of activities in the game is Skyrim Province, but players know that Skyrim Province is only the tip of the iceberg of Tamriel, which makes players feel the hugeness of this worldview.

Whether it is related to the Demon God quest, or the main line with the Dragonborn and the Dawnguard, its quests are throughout the history of the Tamriel continent in The Elder Scrolls: Skyrim.

Give players a feeling that they are creating history and writing their own legends.

The combination of these elements has made the popularity of "The Elder Scrolls: Skyrim" never drop in the slightest.

A game always has a time limit for its popularity, especially a stand-alone game.

After all, with the revelation of various plots and the revelation of gameplay, most players have cleared the game, or have almost played it.

This peak period will slowly pass.

But the popularity of "The Elder Scrolls: Skyrim" is exceptionally strong.

This reminds many people of the original Nebula game "The Legend of Zelda: Breath of the Wild".

The only difference is that the game "The Elder Scrolls: Skyrim" does not have as many evil ways as Zelda.

Under such circumstances, it is really unbelievable to be able to maintain such a high level of popularity with the content.

And when the industry designers sighed, the comprehensive score of "The Elder Scrolls: Skyrim" is also rising all the way.

Compared with other games, generally speaking, after the release, as players and more media score and record, the total score will gradually decline.

But "The Elder Scrolls: Skyrim" is grading this one, but it makes many people stunned.

Because this rating has not fallen, but has risen.

Although looking at the third-party comprehensive rating website, it only increased by 0.1, from the original 9.6 to 9.7.

But this means that after the statistics, a large number of media gave evaluations close to full marks.

And these evaluations can be said to praise "The Elder Scrolls: Skyrim" to the sky.

In particular, GameSpot, the most authoritative evaluation media in the industry, did not issue a review immediately.

Instead, they gave their evaluation after nearly two weeks after the game was released, after having experienced most of the content in the game.

An expected full score.

Especially at the very beginning of the review, GameSpot gave such a sentence.

'After Red Dead Redemption and The Legend of Zelda: Breath of the Wild, another benchmark for open world gaming was born. ’

"We are a lot late in the rating of "The Elder Scrolls: Skyrim", because we are very entangled, we want to experience the content of this game and make our evaluation more authoritative. ’

'But the reality is that for a week, our review editor spent more than 10 hours a day in the game, but even after a week he was still able to discover a steady stream of new content in the game. ’

'It is so charming, full of vitality, as if possessing undead magic! ’

'When you step into Skyrim Province and see the beautiful world, you will be able to know where this undead magic comes from. In terms of picture performance, "The Elder Scrolls: Skyrim" is indeed not as good as what Shenhai and Detroit brought. It's amazing, but that doesn't mean it's not good enough. The beautiful clouds and mists of Hogarth Peak, the circling dragons, and the prosperity of Solitude City are simply breathtaking when they are displayed in front of you. ’

''The Elder Scrolls: Skyrim' brings us an epic story that, instead of telling you in detail what the protagonist does, makes you feel like you're writing your own story. ’

'Each NPC in the game does not act as the background board of the game, they have their own life, their own experience, and their own character and hobbies. They have thieves, robbers, and strange creatures that make the world seem so real. ’

‘Even if you complete the main quest in the game, you only experience a small part of the game content. ’

'When you set foot in the huge world of Skyrim, then you understand the true meaning of this game: it does not make you like a river, the ultimate goal is to flow into the sea, but let you be like a gust of wind, free to do what you want. Places to go. ’

'You can do a lot of things in it, be a heroic warrior with strict discipline, be a thief, a magician, you can also pick locks and sneak in in the dead of night to steal something you can't afford... This is a magical world , but also a real world. ’

'After Red Dead Redemption and The Legend of Zelda: Breath of the Wild, there's never been a game that has ever reached that top tier of the open world again, but apparently The Elder Scrolls: Skyrim did, It does not have a breakthrough innovation, but it is as mellow and charming as the old wine that has been stored for many years in the same jar. ’

Such a super-high evaluation makes players who like "The Elder Scrolls: Skyrim" excited, but some players and designers who are not used to Nebula games can't say anything, because all players who have experienced this game can't say anything. , Looking back at this review, I can only say one word, that is: live up to its name.

There is no doubt that this game has this charm. Even if the main line is ignored, the huge and complex branch lines can make people addicted, not to mention the high enough degree of freedom in the game.

………………

However, while the players and the industry are all raving about "The Elder Scrolls: Skyrim", Chen Xu in the office of Nebula Games is making follow-up arrangements for the game with the team, that is, MOD related tools.

"The Elder Scrolls: Skyrim" is not famous for mods, but mods do add a lot of color to the game.

As for MOD tools, just like the original "Warcraft" RPG map, Chen Xu is also preparing to release some official tools first, so that players can experience the changes brought by MOD to the game.

Of course, it's definitely not the laboratory, and when the time comes, the community and the official community such as the workshop will not allow these things to exist.

After all, Nebula Games is not a small workshop, and these things have a huge impact.

As for what the player did in private?

Then they can't control Nebula Games. After all, they are not rogues. They can't implant detection tools in other people's VR game warehouses to scan other people's files, right?

At most a verbal appeal.

"Mr. Chen, do you want the player's life?"

In the Nebula game, Yang Xin watched Chen Xu use the MOD development tool to create the first functional MOD, and couldn't help but twitch his lips.

"The Elder Scrolls: Skyrim" gives players a very surprising place, that is, the game is not full of malice.

Whether it is the gameplay or the plot, the knife or the maliciousness of the difficult traps, these are not found in the game.

After all, as we all know, Mr. Chen's games like to do some nonsense.

but now……

"How can you say that? Gathering control players and achievement party players are ecstatic!" Chen Xu laughed, and on the screen in front of him was a magnificent building in Solitude City.

The sign at the door reads: 'Dragonborn Art Museum' in five big characters.

This is a relatively well-known MOD in the previous life.

The main thing is a collection, all kinds of props in the game, up to the special props of the task, down to the ordinary rewards will be displayed in this exhibition hall.

"But the obsessive-compulsive player said that he really **** a Chihuahua!" Yang Xin sighed.

She can already imagine how desperate some obsessive-compulsive players who are pursuing full achievements will be.

It is not easy for "The Elder Scrolls: Skyrim" to reach the Platinum Achievement trophy.

But after adding this MOD, especially according to Chen Xu, in order to give players more fun, as an official MOD, it will also be added to the Nebula game world, which can be shown to other players and friends.

Can this be tolerated by those 100% obsessive-compulsive players?

Taking into account the huge content in the game, Yang Xin can only say that he wishes the player to have a better liver.

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