Game Making: Start By Healing the Player

Chapter 80: Play something different

With the advancement of time, the speed of advancement of the two projects is also very fast.

Those new employees who joined later finally understood why Qin Yi, Yang Xin, and Ruan Ningxue respected Chen Xu so much.

The silky smooth work routine, everything is done in one step, there is no dryness at all, and no obstacle is felt at all.

As if the road ahead is covered with lubricating fluid, as long as you run towards the front, and then sprint and slide, you can reach the happy end.

The entire team, although having mutual creative discussions, did not quarrel.

Because the core of the entire game is determined.

For this purpose, everyone should try.

In this case, even if you work overtime, it is a happy overtime.

You must know that the overtime paid by Chen Xu in the Nebula game is really high, and all kinds of benefits are also full.

Among them, the improvement of "Three Kingdoms" is more based on the game experience than the rules.

Of course, apart from the rules, in fact, "Three Kingdoms" still has a very good place.

That is the lines and dubbing in the game.

It can be said that this adds a lot to "Three Kingdoms Kill".

Can be regarded as the top group.

Many of the classic lines are still fresh in the memory of the players.

There may be some players who have not played "Three Kingdoms" who are not clear about the source of these lines.

But have heard it.

For example, Zhao Yun's "Able to advance and retreat is a real magic weapon", Zhuge Liang's "Knowing the sky is easy, but defying the sky is difficult", and Guan Yu's "Guan Er is a sticker and sells the head".

As for the gameplay mode, it is tentatively set as a standard 5-player field, that is, one master, two antis, one loyal and one inside.

In the future, for example, the mode of national warfare, etc., must be kept for a little bit of follow-up updates.

After all, a game is really not suitable for too rich content at the beginning.

Because players need to have a hands-on time and learning costs.

Even if the previous life was known as the world's first Zelda series, from the first 3D Ocarina of Time, to the Tianjian, Twilight Princess, and then to the famous picnic.

The content of each step is rich and outrageous, but it also gradually allows players to understand the various systems and content settings.

So for a game, if you want to cover everything, or show a lot of content in front of the player at the beginning, sometimes you can't let the player feel how rich the content of your game is.

All I feel is persuasion, because this is so complicated, why do I have to study so many system settings when I play a game like a graduate student!

As for the other game "Jelly Bean Man", it is the same as the previous "Naughty Kitchen".

In addition to the improvement of player experience content, the biggest key is the content update of the game.

It also supports the adaptation of the "creative workshop", allowing players to independently create maps.

In the previous life, "Jelly Bean Man" went from popular to cool, and many players felt that it was caused by plug-ins.

It is true that this is a factor, but it is definitely not the main factor.

Because if it is a plug-in that leads to the coolness of the game, in fact, there is a very significant rule.

That is, the player presents a step-by-step slide.

Normal game - encounter plug-ins - mentality has changed - retreat.

This is a process in which a normal player retreats due to cheating.

But it won't make the game cool instantly.

The core reason that really makes "Jelly Bean Man" cool down quickly.

That is the loss of game content.

As a light casual game for variety show, in fact, what determines its content is the fun of breaking through each level.

And once players figure out all the levels, they get tired of playing.

Then the game isn't really that much fun.

And what did the previous "Jelly Bean Man" production company do after the game's great success?

There must be levels being made, there is no doubt about that.

But what they do the most is to show skins and engage in linkage.

By the time they reacted and the game would be cold without a new map, it was already too late.

So for Chen Xu, what he has to do is to maximize the enthusiasm of the players and stay longer.

And let the game "Jelly Bean Man" have a long-term vitality through the creative workshop.

As for making a multiplayer game that will endure, that's not realistic.

Because the game attributes of "Jelly Bean Man" are almost similar to Internet celebrities.

It can be on fire for a period of time, but if you want to keep on fire, it is completely impossible.

It's not about the quality of the game, it's about the depth of the content.

………………

As the exhibition time is getting closer and closer, the atmosphere in Nebula's game is relatively relaxed.

Because the progress of the two games is very gratifying, among them, "Three Kingdoms Kill" has begun to test the various functions of the online killing version.

The only thing left is the dubbing of some generals, which has not been finished yet.

The same is true here in "Jelly Bean Man", the action levels of the game have been completed.

The main content is also the sound effect.

Within the company, employees from various departments also acted as the first testers to test the game.

But at present, everyone prefers "Three Kingdoms" a little more.

Mainly because of the lack of players in "Jelly Bean Man", the sense of confusion and comicality that Chen Xu said was not felt.

On the contrary, "Three Kingdoms Kill" can be played very happily after being familiar with the basic content of the game for a short time.

"You and I are both monarchs and ministers, why bother to meet each other?" Yang Xin sighed bitterly.

"Your Majesty is ignorant, and Liang just follows the sky!" Ruan Ningxue happily threw out the two beacon fire and wolf smoke in his hand, taking away the last two drops of blood as the lord Liu Bei.

"No, let's play another game, I'm not convinced! How come you can draw so many trick cards every time Xiaoxue, and every time I play Zhuge Liang, I end up with a kill!" Yang Xin expressed dissatisfaction.

"Sister Xin, just admit your African attributes." Ruan Ningxue smiled.

"But then again, I don't know what the big project that President Chen mentioned before is!" said Qin Yi, who had been silent next to him.

During this period of time, in addition to the development of "Three Kingdoms Kill" and "Jelly Bean Man", they are also working on the big projects mentioned by Chen Xu before.

However, several people are doing their own work separately, so the specific things are not clear.

"The darker western myths are a bit like Ragnarok." Yang Xin, who was in charge of the plot, thought for a while and concluded.

"Almost." Ruan Ningxue nodded.

"Myth? The combat system on my side is a bit like a medieval knight duel." Qin Yi scratched his head.

"Brother Qin thinks so much about what to do. When Mr. Chen starts the project, he will know." An employee next to him said.

"That's right, I'm more curious about what kind of coser we will have here at this exhibition, Mother Sheep and Sister Yu!" Another employee seemed very excited.

"It's a pity that "Magic Mirror" cannot be exhibited, otherwise!" Qin Yi sighed in disappointment.

"Bah! Man!" Yang Xin pretended to be disgusted.

"Yes! Vulgar!" Ruan Ningxue said on the top floor.

"That's right, Lao Qin, your ideological awareness has improved, and everyone likes female cosplayers. How can we compare with other manufacturers? If you want to play, you can play something different, look at this!" At this time, Chen Xu and his assistant Lin Rou came in with a large box.

(PS: Ask for a recommendation ticket every day, a monthly ticket - Momoda, Momoda!)

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