Game Making: Start By Healing the Player

Chapter 750: People can't forget their roots, at least not

Returning to the office from the rest area, Chen Xu stretched out and sat in front of the computer.

Regarding the traditional horror activities of Nebula games, as well as the science program that I told Yang Xin and the others before, it aroused some thoughts of Chen Xu.

The filming of this show looks suspenseful on the surface, but after the truth is finally revealed, it makes people laugh and cry, and can't help but say that.

But Chen Xu knew very well that this program was not an entertainment program, but a serious science program.

Its purpose is to show those who are backward in thinking and still retain feudal thinking.

Let them understand that the so-called "bizarre" events they see are actually just so ordinary, and they are not myths at all. The essence and purpose of the show is to break feudal superstition.

If you just watch the content of the show, it will look ridiculous, especially watching some citizens and villagers who swear as if they are telling the truth.

But turning your head around makes you feel really sad.

Feudal superstition and traditional customs are two completely different concepts, and has feudal superstition really been eliminated from beginning to end?

Not to mention the rural and mountain villages with backward economy and technology, even in big cities, many people are deceived by so-called pseudoscience, and new superstitions such as so-called computer fortune-telling are emerging one after another.

Influenced by these points, coupled with the consistent tradition of Nebula games, Chen Xu is also preparing to develop a game as a gift to players.

Of course, the theme is the theme, and the consistent tradition of Nebula games cannot be lost either. In terms of genre, Chen Xu has a more suitable object.

A Chinese horror game with funeral as the background: "Fireworks"

In terms of game mechanics and content, in fact, this game still has many shortcomings.

The most direct point is the reuse of scene materials in the game.

But the story of the game's script can be said to be very good.

There is a connotation that is very worth thinking about.

Chen Xu sat in front of the computer and completed some basic content settings.

Regarding horror games, Chen Xu has done it before, for many players.

The mental hospital in the escape, the infinite corridor in the PT, and Jack Baker's farm are all unforgettable existences for them.

But these few games are actually more inclined to Western-style horror, that is, they use hideous pictures and **** and dark scenes to make players feel fear.

One manifestation of these horror games is the visual impact, which makes players feel fear, and at the same time brings more physical discomfort.

Among them, if I really want to say that it is biased towards the East, it is PT.

"Fireworks" is different. It is a very pure oriental horror style, or Chinese horror.

It's not a visual effect to affect the player's physiology, but a cognitive mode that makes the player feel terrified.

Because in the game, players are faced with traditional gold and paper ingots and paper figures, which are related to funeral culture, which brings psychological oppression.

But if you don't know these contents, then the sense of fear will be greatly reduced.

The real horror of this kind of Chinese horror is not its appearance, but the core of its ideas, and the horror of the human heart.

It is not ghosts and gods that are scary, but people's hearts.

The content of the entire game is not long, and the normal game flow is about three to five hours.

But for Chen Xu, he wasn't ready to make it into a 2D style like his previous life.

After all, the current Nebula games do not lack this amount of money. At the same time, unlike the horror games such as "Resident Evil" and "Escape", which are chased by monsters at all times, "Fireworks" is more focused on an atmosphere, but it is not like PT like that gives you a sense of urgency with your life hanging by a thread.

If I have to say it, it is probably the fear radiating from my heart that I felt in the early stage, and the fear of the human heart in the middle stage.

"Mr. Chen, this story..." Yang Xin looked at the detailed script in his hand with a pained expression.

The volume of "Fireworks" is not very large, and there are not many team members involved in this game.

Of course, despite this, internally, everyone is very active in wanting to be transferred to this project team. After all, Chen Xu is leading the charge, and everyone is really curious about the new game this time.

"People can't forget their roots, at least they shouldn't. Players haven't felt heart-warming love for a long time. It's time for players to relive it." Chen Xu said solemnly.

"This is clearly your bad taste, President Chen!" Ruan Ningxue, who was next to him, couldn't help but complain.

God is so unforgettable!

But everyone didn't say much, after all, there is no need to worry about debts.

Anyway, according to Mr. Chen's impression in the minds of players, the probability of wanting to whitewash is almost zero.

………………

At the beginning of November, Chen Xu's official blog and Nebula Games' official website were updated with the latest event description.

Many players have been looking forward to this for a long time.

After all, over the years, the time point of a discount event for Nebula Games has basically been fixed.

Every time it is time for the big promotion, players will also prepare their wallets early to start the really fragrant hand-picking activities.

Not to mention the various discounts for various games.

Basically, this is what happens in every big promotion.

But what really makes many players curious is the surprise that Chen Xu prepared for them this year.

Compared with the previously announced masterpiece "Resident Evil: Village", a game called "Fireworks" appeared on the Nebula game platform preload this year.

Because it is not the first time for Nebula Games, many players are aware that this game is a full-fledged horror game.

Otherwise, in terms of price, Nebula Games wouldn't have offered a 10% discount for a limited time, which is obviously the price of a cabbage in terms of the size of a VR game.

It is almost obvious to tell the players that the cabbage price will give you a high-quality game, but whether you dare to play it is your business.

At the same time, the background of the game also surprised many players, because it turned out to be a Chinese horror game.

This has also made many players curious about what the game called "Fireworks" is like.

After all, the name looks quite literary!

Due to these reasons, although many players know that this wave of Chen always wants to engage them, there are still many players who are very curious and are ready to buy and play. After all, the price of cabbage is good. It's okay to add one.

Of course, there are also some players with a very determined attitude. Horror games?

It's impossible to play by yourself, but wouldn't it be beautiful to pass a level through video or live broadcast?

After all, a VR horror game, shown through the live screen, plus there are countless barrages to accompany you, can you hurt yourself?

But soon, these players know how wrong they are.

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