Game Making: Start By Healing the Player

Chapter 711: Confused player (please subscribe monthly pass)

It can be said that "DOTA" is definitely an IP that is not weaker than "World of Warcraft", and even his vitality is stronger.

Every year in the previous life, DOTA players would say that DOTA is about to die. This is a deadgame.

But every year, he lives well, and he has died in countless games, just like a little strong who can't be beaten to death.

So for Chen Xu, "DOTA" is obviously a very long-term project, including the project studio now established, like the previous "World of Warcraft" project, will be a working group dedicated to serving DOTA.

At the same time, in terms of characters and worldview, in the past life, because "DOTA" was originally used as a map of "Warcraft", it used mostly in-game models, so many players basically connected with the background of Warcraft, and by the way, add a little bit of yourself brain supplement.

For example, there is not much difference between the models of Anti-Mage and Soul Guard. They both use the model of Demon Hunter, especially after the transformation of Soul Guard, the big demon is the 6th-level ultimate move of Demon Hunter, so many players directly and rudely feel that Anti-Mage is the same as Soul. The guards are twin brothers, but one of them has fallen into the devil because of a disagreement over something.

It was not until the launch of DOTA2 that there was a corresponding world view of Tianhui Night Banquet and Crazy Moon.

Of course, as a V club that keeps money all year round, it actually gives people a Buddhist feeling about its own games.

Not to mention the adoption of the adopted DOTA, even if it is his own son Half-Life, and the Counter-Strike that is derived from the mod, it takes many years to hold back a fart.

Compared with "League of Legends", it can be said that "DOTA" is not useless even if it has a little use in the operation of promotion.

For Chen Xu, it is still necessary to let players understand the background of DOTA and capture the widest player group through comics and animation modes.

In this section, Chen Xu is still preparing to start with Dragon Blood, which was previously launched by Netflix, with the dragon knight Davian as the first entry point.

On the one hand, the animation of Dragon Blood itself, although it is not a masterpiece, can still be called excellent. The only point worth complaining is that there are many places, and it can be seen that there is a little lack of funds.

But this part is the easiest to solve. After all, what can be solved with money is not a problem for the current Nebula game. The animation is mainly for the promotion of the game, so there is no need to consider the profit cost in this part. The games and peripheral products are earned back.

Secondly, in the story of Dragon Blood itself, the characters that appear in the game can actually be regarded as heroes who are more suitable for novices and more interesting.

Dragon Knight, Mirana, Luna, Soul Guard.

As for Marcy and Carl, ahem...let's skip this topic for now.

Of course, there are also some details that need to be changed, such as mysterious merchants.

The mysterious businessman in DOTA2 in the previous life, the prototype reference is G fat.

Now, Chen Xu also intends to play this "profiteer" in person.

Can you understand Mr. Chen's smile?

Whether you are an ice soul that existed before the birth of the universe or a Vault of Heaven Watcher who has the same origin as the ruins, if you want to buy equipment, you must come to see Mr. Chen's kind smile, and then take out all the savings from your pocket, and buy it. After that, as long as you use it for ten seconds, it is second-hand, and you can recycle it at 50% to find out.

………………

As the general framework of "DOTA" was finalized, the team and the main creators also began to develop closely.

Different from previous games, more than half of the engineering work of "DOTA" is in numerical balance and art.

In addition, the version finally determined by Chen Xu, that is, the return scroll TP is sold for 135 yuan like the earliest version, and a player in the independent equipment column will be given a return scroll when he dies, and the return scroll merchant will not give a 50% discount. Recycle.

Talent and neutral equipment are not added, and the mode of yellow dot attribute points is still used.

As for the tower defense mechanism, the earlier version is also adopted, that is, each tower has a separate built-in invincibility time mechanism. When the hero uses the city return scroll to teleport in the tower itself, instead of the surrounding area of ​​the tower, the Penalizes tower invulnerability time.

In addition, there are map resources, monster experience, and mechanism adjustments for minions, kill assists and bounties.

Of course, the test will be carried out slowly in the future.

As for the hero, many heroes have had their skills reworked. For example, the Void Mask in the earliest period. Good character and bad character are two heroes. Void Mask with good character is equivalent to invincibility. A big move may be unscathed, as for the Void Mask with poor character, it is equivalent to two less skills.

However, in this case, Chen Xu still prepares a little bit of testing with the team, and can also make corrections based on player feedback at that time.

………………

The popularity of "Sekiro: Shadows Die Twice" has slowly declined.

After all, this is just a pure single-player content game, and it is a soul-based game itself. Although compared to the previous blood source and black soul in the combat system, Sekiro does allow players to fight very cool.

But for many players, in fact, they will not play any continuous battles, multi-week games and desperate modes.

More is to get through the first week, video to learn about the plots of other lines, or to watch the operation of the great god, and then it ends.

However, after Sekiro, many new games released by game manufacturers have attracted the attention of many players.

The first to bear the brunt is FOW's new work "Glory Warriors". They have always been good at medieval themes. After the previous sequel "Wasteland 1981" was launched, it also achieved good reviews, but compared to the first generation, this score is still a little worse. .

Apparently it is for this reason that although the sequel is still able to make a lot of money, FOW stepped on the brakes and did not continue to rush to launch the sequel to the IP of Wasteland, but instead Back to the medieval theme.

However, it is not a single-player game, but a multiplayer game based on PVP. The combat system is more complicated, but it is obviously due to the influence of the wolf. This game is at least on the promotional notice, the kind of sword The collision of iron and knives became the main gimmick.

The second is Atari, which also launched a new game called 'Battlefield', which is also a multiplayer PVP-based game, but unlike the Glory Warriors launched by FOW, Atari focuses on the battlefield. Take the 30V30 multiplayer battlefield as a gimmick.

At the same time, some other game manufacturers focusing on VR platforms have also launched some of their games, most of which are games with action themes as the core.

For these games, players are also talking about it. After all, it is not clear whether it is fun or not, but at least from the point of view of the publicity stunt, it is quite attractive.

As a result, at this juncture, an official blog caused an uproar among players, including the industry.

Chen Xu: 'Nebulas Games has released the first season of the animation "Dragon Blood" co-created by Nebula Games and WIS Studio. It will be available online for free, so stay tuned. ’

Below the official blog is the relevant accessories, showing several main characters in the animation, Moon Princess White Tiger Mirana, Dragon Knight Davian, Flame Dragon Slyric, Invoker Karl, Terror Blade.

As soon as this official blog was released, the crowd of onlookers were shocked.

What the hell? animation?

Animation co-created with WIS Studio?

Many players have speculated that after the Nebula game was in Sekiro's desperate mode, there was no news for so long, maybe it was just holding back some project.

But what is this animation! ?

It used to be said that Nebula Games is a movie and animation company that was delayed by games, but are you really doing animation?

And it was created together with the upstart WIS studio in the animation industry in recent years?

Countless players are dumbfounded.

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