Game Making: Start By Healing the Player

Chapter 685: Officially launched (please subscribe monthly ticket)

With the start of this wave of wolf promotional films, more and more players have noticed this game.

Later, on the official website, Chen Xu and Nebula Games also released some new data content one after another.

The game name and store interface are online, "Sekiro: Shadows Die Twice".

Players can use a wide range of prosthetic hands to assist in the battle, such as shuriken, axes, firecrackers...

In addition, the original paintings of the game's scenes have also been exposed, including Weiming City, Xianfeng Temple, Shuisheng Village, Yuanzhi Palace, etc...

As more and more information is exposed, some mechanisms in the game are matched with the promotional video. Although Chen Xu did not say it on the official website, it is not too secretive.

"This seems to be Mr. Chen's first time doing an action game, right? It looks so exciting!"

"What is the first time, have the original "Monster Hunter: World" and Black Soul and Bloodborne been eaten?"

"Monster Hunter is barely calculated, but Black Soul and Bloodborne are more inclined to exploration and RPG elements?"

"By the way, do you feel a sense of sight? I don't know if it's my illusion. How do I feel that this game looks a bit like a soul game?"

"I think too much, doesn't it look completely different from the style of the soul game?"

"Yes, judging from the promotional video and materials, the game "Sekiro: Shadows Die Twice" is obviously inclined to the direction of action, and the wolves in the game can still jump in place. Can the hunter and the blue star jump?"

"It makes sense!"

"That's the way it is, don't see a larger monster and feel like a soul game, and can't see the protagonist in the game can be resurrected in place? This is to reduce the difficulty of the game from the side, I think the gameplay of the game should be It’s an experience that is biased towards rubbing tricks.”

"Yes, yes, I wonder if you found a detail? "Sekiro: Shadows Die Twice" does not support brain wave controllers."

"That's true!"

"But if you prefer the rubbing experience of fighting games, it's actually quite hardcore!"

"Indeed, pure action games, in fact, I feel that they are the most hardcore."

"What a big deal? Wouldn't you choose easy difficulty? And just watch the video played by the great **** with fancy operations, can't we pass the level by ourselves?"

"That's right! "Sekiro: Shadows Die Twice" anyway, I ordered the easiest difficulty."

As the promotion of "Sekiro: Shadows Die Twice" gradually spread, the topics discussed by players gradually increased.

At the beginning, many players did have doubts about this game, after all, Mr. Chen has too many criminal records.

However, with the rational analysis of some smart people, many players suddenly had a feeling that it was right!

The reason for this is mainly because the game "Sekiro: Shadows Die Twice" is too special.

If players can see the map design in the game, such as the distribution of ghosts and monsters, then they can immediately understand that this game is definitely not that simple.

But the key point is that only some battle content is disclosed to the outside world, and it is a demonstration of fighting in the style of swords and halberds.

So this creates a wonderful illusion for players that this might be a pure action game.

Coupled with the help of many smart people, this has also led players to think that "Sekiro: Shadows Die Twice" may be more **** on high difficulty, but it should be a lawn mowing game on low difficulty.

While waiting for "Sekiro: Shadows Die Twice", many players are looking forward to a similar game.

However, they all came back in vain. There is really no game on the market. Just like the promotional video of "Sekiro: Shadows Die Twice", it shows the feeling of hammering.

But the interesting thing is that the players who returned without success have made some games with the theme of war mowing a small fire.

After all, there is no way to strike iron, so if you can't do it, just go to the lawn and experience it.

After all, “Sekiro: Shadows Die Twice” feels like a pure action game to many players.

And the high difficulty of the action game is hard core, and the low difficulty is not mowing the grass?

So in the case of Sekiro's low difficulty, it must also be a game of fighting monsters in a fancy way, no problem!

Countless players carried this idea until the game was officially released.

………………

"It's time for Lao Song, it's time." In the Nebula World, Zhang Yi quickly called Lao Song to remind him by voice, seeing that the time point was about to reach the unlock time of "Sekiro: Shadows Die Twice".

"I'm still waiting for you! But you said that this time, "Sekiro: Shadows Die Twice" is different from the previous games. It doesn't support brain wave controllers." Song Renyi A little puzzled.

When "Detroit: Become Human" was just launched, he was not very used to this new control device.

But up to now, many masterpieces of game manufacturers support brain wave control. If he keeps using it, he thinks that this thing is really convenient and comfortable to use with traditional controllers.

And this time, "Sekiro: Shadows Die Twice" didn't support adaptation, which made him feel very strange.

Obviously, this is Nebula Games' intention. After all, as the first Nebula Games in the industry to support this operation mode, there is no technical problem.

"Why don't you ask? Hasn't someone on the Internet analyzed it before? Sekiro will be an action game, and it is difficult to perform some high-end operations by relying on brainwave control for this kind of action game." Zhang Yi didn't think much of it.

In fact, this is also the main reason why many players think that "Sekiro: Shadows Die Twice" will be an action game.

Because action games take into account the existence of rubbing moves and combo moves, and unlike traditional games, the level of detail in action games is usually deducted to the point where frames are used as time units, so it is more suitable for traditional controllers.

"But it doesn't seem to have anything to do with us." Song Ren said very forcefully.

"That must be the lowest difficulty!" Zhang Yi also responded with a smile.

challenge?

How cool is the challenge to mowing the lawn!

In the first week, cut grass to experience the plot, and then in the second week, we will study how to play advanced challenges.

If it is too difficult, then watch the video yourself and achieve the achievement through the brain.

There is no way to play beautiful operations with your hands, can you still think of gorgeous operations in your mind?

Zhang Yi has already planned.

The two chatted happily, and soon it was time to unlock the game.

The first thing to notice is the LOGO of Nebula Games.

'Susu...'

Then came a gust of wind.

The screen of the game gradually appeared in front of him, and at the same time, a vicissitudes of life came from his ear.

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