Game Making: Start By Healing the Player

Chapter 659: Elizabeth (please subscribe monthly pass)

After the first promo for Bioshock went live, players scrambled to discuss it, but not much information came out.

After all, it's really too short, but when many players were 'conquesting' Mr. Chen's riddlers, what people didn't expect was that.

Just half a month later, Chen Xu actually released a second promotional video, and this time he revealed a lot more information. .

In this trailer video, the entire promotional CG uses all the real scenes in the game.

Apparently to tell players that these are live demos in the game.

Shrouded in clouds, the huge sky city of Colombia unfolds in front of countless players.

The magnificent sky city, the blue sky with textured white clouds, is like a fairy tale world.

In the countless white clouds, there are also huge airships slowly moving forward.

The white clouds in the sky seem to be within reach, like a dreamlike scene.

These cities are all floating in the air, and huge chains link these cities together.

There is also a huge island of statues like an angel in the distance.

But the next moment, the picture in the entire video suddenly changed.

The sound effects also became gloomy.

Dark tones, and splattered blood.

'The seed of the prophet shall be on the throne...'

'And in front of a sea of ​​people in a blazing fire. ’

The war scene in the first trailer video flashed past, and the next moment switched to the dreamy Columbia Sky City.

The screen is constantly switched, battles, beautiful scenery, gloomy palaces, and the burning world of war...

Unknown narration, Elizabeth's voice, and DeWitt Booker's voice.

'The false shepherds will come to abduct the lambs. ’

'Who are you? ’

'I can get you out! ’

'Your shepherd's staff has long since been bent, and your future has been twisted. ’

'What price will you pay? ’

Booker and Elizabeth looked into the distance from the airship.

The Colombian Sky City in the distance is like a fairy tale wonderland.

'We will find Comstock. ’

The next moment, a **** and gloomy scene appeared.

'I will stop him and set her free. ’

In the dark dungeon, Elizabeth's painful voice came, as if she was being tortured.

'This ending is bound to be bloody! ’

'Comstock! tell me what are you going to do? ’

'Go back to your solemn place! ’

'Elizabeth! ’

The picture fell into darkness, and once again came to the vast sea, and the ship carried Booker to the lighthouse.

'Bring the girl to us and the debt will be written off. ’

In the heavy rain, the picture gradually disappeared.

'cancel transaction! Hey, deal cancelled! Did you hear me? cancel transaction! ’

Looking at the department store in the distance with her arms around her chest, Elizabeth looked bewildered.

'Booker, are you afraid of God? ’

'No, I'm just worried about you. ' (Because of translation problems, the early Chinese translation of the game was translated into 'I am only afraid of you', and the meaning was misinterpreted)

Accompanied by a burst of thunder.

In the wilderness, Elizabeth looked directly at the camera, and the storm in the distance was like doomsday.

Once again, with a flash of lightning, the screen fell into darkness in an instant.

The name of the Bioshock game is shown at the end.

Compared with the previous promotional video, this CG animation shows one more content.

Including the battle scene in the game, there is a show of more scenes.

Even the plot of the game, there is one more reveal in the game.

Groups of players seem to be incarnations of archaeologists, all kinds of sophisticated analysis of relevant information about this game called "Bioshock".

Even some video websites, there are also a lot of specially parsed videos.

But one thing is certain, that is, "Bioshock" although the art style looks cartoony.

But the content of the game is not cartoony.

Because in the propaganda notice, it has been fully displayed in front of the players.

Spooky scenes, dark tones, and blood splatters.

The corpses lying in wheelchairs and the people who were tied to wooden boards and bitten by crows all showed that this game actually has some relatively violent content.

This is not a so-called Family Fun Cartoon Paradise game.

In addition to that, according to the information released on the official blog, this time "Bioshock" was actually divided into two parts for sale.

Just like the original Call of Duty: Modern Warfare.

"By the way, do you think this game will be similar to "The Last of Us"? Uncle matches Loli? It's just that Joel is escorting Ellie, and this guy named DeWitt Booker is going to take Elizabeth away. "

"Yeah, I found it too! And there are some clues in the second promotional video, the photo in the wooden box at the beginning, and the word 'prisoner' written on it."

"There is also the first promotional video. From the dialogue on the boat, Booker should have accepted some kind of deal, and its content should be to take Elizabeth away. Maybe later, because of some things he has experienced with Elizabeth, he will take him with him. Elizabeth killed both of them."

Players are talking a lot, and of course players have many doubts besides these.

So what does Shepherd stand for, and who is Comstott?

Players at home and abroad are having a heated discussion.

However, Chen Xu obviously did not intend to explain the external discussions, but continued to develop the content of "Bioshock".

The art style of the whole game adopts the style of Victorian and visual art design, and the cartoon rendering mode shows the world of steampunk.

This cartoon style makes the game more expressive, like the meticulous performance of Broadway plays, which is a little different from the realistic style narrative.

The central city, the Elephant Island, the Warrior Park, as well as the Funk City and Fuli Street are all carefully designed by Chen Xu and the team.

In the previous life, "Bioshock: Infinite" can impress countless players. In addition to its excellent plot, it can be said that it is a variety of harsh and extreme details.

Therefore, Chen Xu will also show a vivid Colombia in front of the players.

In addition, in terms of the performance of the story, the previous life "Bioshock: Infinite" was developed after many years.

Therefore, in the first generation, there are still some content that conflict with the Infinite Burial at Sea DLC.

So here, Chen Xu will also add some relevant clues, as a foreshadowing to wait until the moment when the final truth reverses, bringing players a more shocking performance.

Of course, there is also the core of Elizabeth's shaping.

While outsiders are still discussing.

At this time, Chen Xu was shopping with Elizabeth in Colombia.

Hmm...more precisely...it should be an AI performance in the test game.

The actor of Elizabeth in the game appears by a well-known Broadway drama actor.

This is also what Chen Xu did on purpose, because compared to ordinary actors, the art cartoon style of "Bioshock: Infinite" itself is somewhat absurd, so the stage performance of the drama actors is more intense, and it also complements the content of the game. .

'Booker! This is the women's toilet! ’

An angry Elizabeth looked at Chen Xu, or Booker in the game.

And Chen Xu smiled.

Elizabeth in the game can respond accordingly to the different actions of the player.

Go fast, go slow, or miss something.

Elizabeth will give feedback on these behaviors.

At the same time, Elizabeth's lines in the game can be said to be very numerous.

To present a vivid AI character to the player, obviously a lot of details are needed, but it is just a simple AI logic.

Chen Xu followed Elizabeth around Columbia City twice, checked all the details, and then quit the game.

"How is it, President Chen?" Qin Yi, who was in charge of this piece, asked excitedly.

Obviously, Elizabeth's performance now makes him feel very amazing.

Chen Xu smiled and nodded: "Very good, but pay attention to more detailed content, we need to make players feel that Elizabeth is not a simple AI, a simple NPC teammate, but their reliable partner."

In the middle of the game, the player will briefly lose Elizabeth on the adventure alone.

At this time, it is to let players experience the sudden loneliness, and at the same time let them understand how important Elizabeth is to them.

In order to make players feel that way, it is obvious that Elizabeth must have a certain weight in the minds of players.

For this weight, what is needed is to make players like this character.

Finally, when the character has an accident, the unforgettable sadness can be completely imprinted in the player's heart and become an unforgettable memory.

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