Game Making: Start By Healing the Player

Chapter 618: The beauty and cruelty of human nature (please subscribe monthly pass)

In Kara's story, she doesn't have to take on the responsibility of a leader like Marcus.

All she wants to do is to go to neighboring Canada with Alice.

Because there has not yet been a law for androids like Detroit.

For the androids, there is a place where they can start a new life.

However this is not easy.

After saying goodbye to Leif and escaping Connor's pursuit, Kara and Alice fall into the hands of a human lunatic.

There are rumors that he will help all kinds of desperate androids, but in fact this guy is just a Frankenstein.

He will use the virus program to completely erase the memory of the android, and then regain the master control.

He even dismembers androids and uses the organs of various androids to create various monsters.

Here, Kara accidentally fell into a trap, was controlled by the other party and a android named Luther he controlled, and finally erased his memory.

It's different from Connor's detective case and Marcus' decision-making action.

Kara's words are a way of sneaking and escaping.

Even if Kara's memory was wiped, even if she was re-branded.

Care and freedom, these two points can never be erased.

With a little familiar touch, Kara finally awakened to become an abnormal android again, and retrieved the memory of Alice.

In the rainy night with lightning and thunder, Kara and Alice wanted to escape from the house, but were discovered by the other party at a critical time.

But at this time, it was probably because of Carla and Alice's mother-daughter relationship, or some other reasons.

The androids who were once controlled by this eccentric awakened.

Luther, he didn't know his past or future, but at this time he chose to stand up to protect Kara and Alice.

After punishing this weirdo again, Kara, Alice and Luther went on the road together. In the middle of the night, they were not afraid of the blizzard as an android, but Cute Lisi showed that she couldn't stand it.

So they came to an abandoned playground, and there they met other androids.

In a gloomy environment, countless androids appeared from dark corners.

Players who play here, the first reaction is to be bad.

But what happened next was unexpected.

Because these androids show an extremely friendly attitude, they just haven't seen a child for too long, and they want to see a happy smile when they play happily.

So they restarted the carousel and had a good time with Alice.

This can not help but let the players feel a while.

Sometimes humans are even scarier than androids.

Certainly not without good people.

In the snow and ice, Luther, Kara and Alice came to a farm.

There is an aunt named Rose and his son Adam on the farm.

When the player's game story progresses here, the android led by Marcus has already begun to make changes.

And whether it's peace or violence, it's obviously very scary for humans.

Therefore, at this time, for each family, the confiscation of bionic people has begun.

Facing her son Adam, the kind aunt Rose was still willing to help Carla and the others, and helped Carla and the others to come to Jericho, and guided them to find Marcus.

Of course, for Kara, Alice and Luthor, whether the android revolution succeeds or not doesn't really matter to them.

But in Jericho, Carla has to make the biggest choice.

Just as Marcus chooses peace or violence, as Connor chooses to be a robot or an anomalous android.

Kara also needs to make a choice, and that is whether she still wants to love Alice.

In the second half of the game, after encountering Luther, there seemed to be hints to the players that Alice had a problem along the way.

And at Jericho, the mystery was finally revealed.

Here Kara sees another Alice, or an android of the same size as Alice.

It turns out that Alice has always been just a android.

Carla knew it the first time she saw her.

It's just that for Kara's android, her program is designed to love human children.

So Kara has always regarded Alice as a human child.

But now the truth is revealed.

Is Kara still willing to continue to love Alice?

This choice can be said to be crucial.

If you choose to continue not to love Alice, there is nothing to say.

Her mother became a stepmother, and since then Alice and Kara have gradually become estranged, but this also means that Kara is still a machine, and she still follows the instructions of the program.

And only if she chooses to continue to love her, it means that Kara really has a consciousness that belongs to human beings.

Because only by becoming a human, Kara will ignore the program of the machine and continue to love Alice.

This is spontaneous love, not programmed lock design love.

But this only represents the good side of human beings.

Whether human beings are good or evil is a controversial philosophical question, and no one can give a flawless and accurate answer.

A child who lied and cheated in exams, even stole pocket money from the family, often fought with people, and even bullied other children.

But one day he saw a man who fell into the water and rescued him from the water. Is he good or evil?

Also if the above things are completely reversed, what is the evaluation?

There are good places, but there are also bad places, and this is human beings.

Selfishness and cruelty are also human qualities.

If Marcus takes the peaceful path and Connor becomes an anomalous android, then in the end Kara will come to the border with Luthor and Alice without any risk.

Here they need to take the last bus to the border.

But Carla and the others had no tickets, and at this time Carla and the others happened to pick up tickets for another family of three.

So the player has to let Kara make a choice.

That is whether to return the ticket you picked up to someone else.

There is no such thing as returning the ticket to someone else and still being able to leave.

Either the others leave, or Carla stays.

This is also human selfishness and cruelty.

Of course, the first game can be unimpeded all the way, and there are basically only a handful of players who achieve a happy ending.

In the process, either Connor died a few times, or Simon, Luther, Hank, etc. characters got a lunch in the middle.

With so many complex plot choices, there are arguably quite a few options that look and feel right, only to find out when you choose.

This final ending will be very bad, even if you can't even see the final ending, it will end directly in the middle.

At this time, as the player, you have ended the game, and you still need to face the disappointed Chloe in the world of Nebula.

'They are dead, you obviously have the ability to save them...our destiny...' Facing the tearful Chloe, many players suddenly felt a sense of guilt.

Even if many players know, this is actually just a guide NPC.

But Nebula World appeared and was continuously updated by Chen Xu and Nebula Games. In fact, quite a few players already had feelings for Chloe.

After all, Chloe herself also uses artificial intelligence, which makes her performance not so rigid and mechanical.

Coupled with the plot and world view settings of "Detroit: Become Human", it can be said that the sense of immersion is full.

On the major game communities and forums, "Detroit: Become Human" has also triggered a boom, allowing many players to discuss and share, what choices they made, and what endings resulted.

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