Game Making: Start By Healing the Player

Chapter 595: Close your eyes and brave the past! (please subscribe monthly pass)

The video is not too long, but the players who watch it are confused.

Because it is completely different from what they thought before, many players will think that this will be a sequel to Biochemical at first.

But the answer tells them no.

Then they thought it would be a horror game, after all, zombies and apocalypse are a relatively common combination.

But looking at the current video, there is no way to draw a conclusion. After all, the doomsday in the video is too different from the imagination.

In addition, it can be clearly seen that the map in the game is a reproduction of the real map.

Some iconic landmarks such as the Capitol Building and Boston were also noticed in the video.

But what about other than these?

So far in the game, except that the protagonist seems to be called Joel, and there is a little girl who does not know the name, a woman named Tess.

The rest can be said to be unknown.

The entire promotional video fully demonstrates the qualities a Riddler should have.

plot? do not know.

Gameplay? do not know.

Open world, threaded game, action-adventure or shooter, still completely unknown.

Many players who were excited at first, and then watched the entire promotional video, were stunned for a moment.

'Fuck? The previous "Resident Evil: Village" went up to Chris, down to the Four Heavenly Kings and Miranda, all of them were riddlers, and now this promotional film is also riddlers? ’

‘It looks like a big thing, but apart from the game and the names of some characters, I don’t know anything about it! ’

‘However, the graphics of the game are still very good! ’

'There are a lot of lines in the game, but they all use fragmented editing techniques, so I don't understand it at all! ’

Players are all confused, although many players have unconditional trust in the reputation of Nebula Games.

But in the face of the promotional video of "The Last Survivor", many players still feel a pain in their eggs.

Of course, it's not just the players that hurt, including Alex and Grayson on the FOW side, they all feel a little tangled.

Because they always feel that the Nebula game seems to be intentional, it is very uncomfortable to get stuck at this time.

Their respective game promotions have already been promoted. If they stop at this time, isn't the previous marketing promotion in vain?

Although they haven't announced the time of the game's launch and release, they can completely lengthen the cycle, but the cost will increase a lot.

Another point, that is, this promotional video, it always feels like it seems to be unremarkable.

If it is an open world like "Red Dead Redemption" and "The Witcher: Two Columns". .

Then Alex will definitely choose to avoid its edge.

But now, it makes people feel a little tangled.

Judging from the promotional content, ordinary players may not see anything in this game called "The Last Survivor".

But Alex, who is a game designer, still sees some ways.

That is, the game will most likely be a threaded game.

As for why this is said, it can be clearly felt from the propaganda lens.

That is the cutscenes of the game, whether it is a CG or a real machine demonstration, it is more from the direction of the point rather than the direction of the surface.

Like "Red Dead Redemption" and "The Witcher: Wild Hunt", even if it is a story-driven game.

They can have open world attributes, even when showing the plot, they have to show the player the style of the world from the direction of the face.

"The Last Survivor" is different, at least from the promotional video, the whole story is presented with Joel's point.

So Alex thinks that this game has a high probability of being a threaded game.

In terms of gameplay, it looks like a traditional zombie-themed game.

Even for the protagonist, Joel looks more ordinary than the handsome Ezio in "Assassin's Creed". If he has to say it, he is a middle-aged uncle who has experienced vicissitudes of life, and his appearance is not too clear. specialty.

So according to the direction he envisioned, the main core selling point of "The Last of Us" is the interactive experience of the plot.

But just relying on the performance of the interactive experience of the plot, can this game that looks like an ordinary zombie background be a great success?

Thinking from the point of view of a game designer, Alex finds it very difficult, after all, at present, it is simply too mediocre.

Fixed the dead line-oriented gameplay, the zombie apocalypse background setting without too much prominence, and the character design is still the image of an uncle.

But even so, Alex still has some concerns, after all, the other party is Nebula Games.

But next to Grayson's confidence is much more sufficient,

"Alix, don't worry so much, this is because you have some fears after being hit by "The Witcher: Wild Hunt" last year, what happened last year was just an accident, we see the quality of "Wasteland 1981" of."

"Last year Nebula Games was able to present a 'Witcher: Wild Hunt', but that was just an accident."

"This year is different! This time we have the heritage brought by the previous game, coupled with the overall innovation of the game, we can definitely conquer the players." Grayson said with a smile.

He felt that he could quite understand Alex's mentality.

Last year, when I thought I was going to be the best of the year, I suddenly came out with "The Witcher: Wild Hunt", which staged a drama of both Shengyu and He Shengliang.

So now when it comes to Nebula games, Alex is a little paranoid.

In his opinion, "The Last Survivor" may be a good game, but it is difficult to become a classic, after all, judging from the current promotional film, it is too mediocre.

If the gameplay and other places really don't stand out, then to be successful, there must be a good enough story and a nuanced player experience, but it's really hard.

So Grayson felt that he had to convince Alex that he had to give his colleague the courage to face the shadows in his heart.

This is a great opportunity to face the past and break the dark past.

Listening to Grayson's tirade and rational analysis, Alex nodded involuntarily.

Yes, it is true that he thinks too much.

Alex looked at Grayson next to him, he smiled and a line popped up in his mind, it was a line from one of his favorite games.

It just so happened that it was also developed by Chen Xu, and it was also his debut work: Under the Legend.

'It fills you with determination'

Now he is full of determination.

The next thing to do is to close your eyes and bravely A to go!

………………

After regaining his confidence, Alex and FOW ignored the Nebula game.

I still carry out my own promotion step by step, one small content for three days, and one big news for five days.

Occasionally, a so-called uncle party spreads the grapevine.

These news also made players' enthusiasm gradually increase. After all, compared to the Riddler mode in "The Last Survivor", it is obvious that the explosive things on the FOW side are more attractive.

And as a sequel to a well-known IP, and the open world gameplay is still something that players can look forward to.

As for Chen Xu's words, after a promotional video for "The Last Survivor" was released earlier.

It's not a big deal, but it's more about posting some original scene concept paintings, as well as original character paintings.

For example, Joel, Tess, and players know the name of the little girl in the promotional video for the first time: Ellie.

But there is nothing but these.

This also caused many players to complain.

Is this Nebula game the same as before?

In fact, the game is not done at all, just made a promotional video to draw cakes!

It's not the first time after all!

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