Game Making: Start By Healing the Player

Chapter 505: Spiritist (please subscribe monthly pass)

Shortly after the release of the game "Curse of Blood", major mainstream game media at home and abroad have released game reviews one after another, and they have given high scores in a very unified manner.

Various media have touted "Curse of Blood", including major game media and designers who have analyzed the related systems of "Curse of Blood".

Especially in the combat system, it is obvious that "Bloodborne" is different from the previous Dark Souls.

But why it can still make players feel full of soul is also a point of concern for many game industry designers.

After all, after Dark Souls, many companies on the Internet have followed suit and launched similar games, but there is no game that can reach the height of "Dark Souls".

Not only in terms of game difficulty, plot design, character design, etc., but the most crucial point is that these games do not create that unique atmosphere.

And "Bloodborne" and "Dark Soul" both created a world of despair, depression, and suffering. Here, everyone seems to end up in despair. This feeling of depression and despair overwhelms people. Can't breathe.

But in this despair, there are some warm places.

For example, many players in "Dark Souls" will remember that Brother Thief helped the protagonist steal things and finally die, and they will remember Brother Onion's friendship with the giant king Youmu, as well as the sun-like spirit of Solar.

The same is true in "Curse of Blood", Ms. Maria who cared about the patient's remorse, the hunter machine gun who guarded the old Yanan people, and Ludwig who became a monster and still has glory and faith. hope.

These stories make players intoxicated, and at the same time make players' sense of substitution more profound, which also makes the story and ending of "Curse of Blood" aroused a lot of controversy among players.

Among them, the thing that makes players discuss the most is the three endings in the game, what to choose in the end.

It seems safe to choose Sunrise Yanan, but from various details and hints, many players do not believe that this will be a good ending.

As for replacing Geman as the new agent, it goes without saying that, except for some players who haven't read the guide or are too lazy to collect three umbilical cords, few players will take the initiative to choose this ending.

It's not that the player has any reluctance to end Geman, it's purely because he doesn't want to be a **** of the Elf of the month.

And the third ending is actually hard to say whether it is good or bad, just like putting out a fire in "Dark Souls" and becoming the king of wandering souls.

Some players think that it seems to have defeated the Luna, but maybe this is just a bigger conspiracy of the Luna. The strength is determined by the battle with the hunter, and then the reincarnation is completed through the body.

Some players feel that after the player becomes an ancient god, it may not be so bad for the world, just like the fair trade Kos, but it may also be like the moon god, because the behavior of the ancient **** is difficult for humans to understand and touch.

Of course, more players said that they didn't think so much, and just made a strange sound: 'Miss doll...hehehehehe...my little sister doll... (drooling.jpg)'

Just like the previous "Dark Souls", many players have also begun to incarnate as archaeologists, and have conducted research on the plot content of "Curse of Blood".

More and more details are also excavated by the players, especially as some clues of the dungeon maze are excavated.

The framework of the entire game has also become more complete.

There have been a lot of so-called posts on the Internet about 'Talking about the plot of "Curse of Blood"'.

Then the player went in with curiosity, and was instantly stunned.

Is this your talk?

You're putting off writing your thesis! ?

A brief talk of thirty or forty thousand words? Two or three hours of video talk?

The opinions of these discussions vary, but they all seem to have absolute evidence of this.

For example, some "archaeologists" feel that the background in "Curse of Blood" is a metaphor for the three unprecedented plagues in Europe.

For example, if you search for various clues in the dungeon maze, you can get some key plots. The first lycanthropy in the blood source broke out in Loren City, so people destroyed it, and the second lycanthropy broke out in the city of Loren. Old Yanan was killed, and the third lycanthropy broke out in the upper layer of Yanan, which gave birth to the so-called night of hunting.

There have also been three unprecedented large-scale plagues in the history of Europe, and in the game, except for the hunters hunting, Yanan can no longer see other people, which is also a metaphor for history.

Because there is a clue recorded in the game: On the night of the hunt, the bridge to Church Street has been blocked, and the Healing Church is trying to leave us, just like when they set fire to Old Yanan on that moonlit night.

This is a metaphor for the shocking London fire the year after the Great Plague, which affected three-quarters of the city and destroyed a large number of homes.

The Healing Church in the game may correspond to the Anglican sect, which was the faction that controlled the parish during the pandemic.

And all the believers in the main city of Yanan in the game have disappeared without a trace. From the map and the clergy monsters encountered in the upper layer, it can be concluded that the main clergy are all huddled in the upper parish, which is also similar to the period of the Great Plague. London is the same.

Of course, some players also gave the rest of the argument, that is, the lycanthropy in the game does not correspond to the plague, but another disease: syphilis.

Such as Ludwig in the game, the metaphor is the famous musician: Ludwig van Beethoven.

For example, Beethoven wrote a well-known title: Moonlight Sonata.

And the deteriorating ear disease in reality caused the seriously ill Beethoven to lose the most important hearing as a musician, which reminds people of the holy sword Ludwig, the chief hunter of the Medical Church, who became an ugly monster and still remained in battle. Don't forget to maintain the dignity and grace of the church hunter.

Of course, the so-called death of Beethoven from syphilis is just speculation. From a more rigorous point of view, Beethoven is more likely to die from liver cirrhosis and lead poisoning.

This mainly implied the common phenomenon of syphilis in the Victorian era, and the most mainstream treatment for syphilis at the time was the use of toxic metals, such as lead and mercury.

The Healing Church used the civilians of Yanan to conduct research on ancient gods and blood, resulting in the emergence of lycanthropy, which is actually a metaphor for the notorious Tuskegee syphilis experiment in the United States.

These hard-core researchers can be described as digging all kinds of clues in "Blood Origin", and the Internet is even more noisy.

At the same time, they have attracted their respective supporters, trying to let their views overwhelm the other.

Of course, for ordinary players, it's just a pleasure to watch, what's the noise?

They are either stuck with the bloodthirsty beast, or stuck with the dark monsters in Wei Jian Village!

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