Game Making: Start By Healing the Player

Chapter 492: Fighting wits and courage with the air (please subscribe monthly pass)

"So this should be a weapon, and Mr. Chen is full of malice! If this cute newcomer doesn't know, can't he only fight this werewolf for 300 rounds?" All smiles.

What is IQ and what is talent? What is an old fireman?

That's what he said.

With a smile, Song Ren walked towards the glowing place in the courtyard.

Bend over to pick it up, and a line of prompts appears in the middle of the screen.

[Mercury bullet*10].

Looking at an interface that popped up in front of him, Song Ren was slightly stunned.

bullet?

I don't have a gun in my hand, can I have a hammer for bullets?

After walking around the courtyard, Song Ren ran to the iron gate. The first door indicated what device was needed to open it.

On the second door, Song Ren successfully pushed the door open.

"Sure enough, my judgment is completely correct. The rest is to find the weapon! Then the light of this corpse must be the weapon, right?"

"It's very scientific. The weapons in the early stage belonged to the previous hunters, rather than appearing out of thin air. They are quite real and give players a stronger sense of immersion." Song Ren looked outside the gate, and the corpses in a corridor were flashing. The white light of the item suddenly became spiritual.

Speed ​​up and run over to pick up four blood bottles.

"Shouldn't be! Where's the weapon?"

Song Ren was a little confused. How come there are no weapons?

"Could it be that in "Curse of Blood", there are no weapons in the early stage?" Song Ren felt very strange.

Out of curiosity, Song Ren walked two steps forward, and then saw a closed door.

I tried to open it, but it was locked.

Song Ren is not surprised by this design.

In the Soul series games, there are often such designs.

The map extends in all directions, and with the advancement of the map, you will find some specific passages that can return to the previous scene.

This is also the biggest feature of the Soul series games.

Just when Song Ren expressed his confusion, a villager with an axe and a torch in his hand suddenly came behind him and let out an inexplicable roar, rushing towards Song Ren like a zombie.

A dexterous step back, avoiding the opponent's axe, and looking at the axe in the hands of the villagers, an idea came to Song Ren's mind.

Could it be that the first weapon was not picked up on the ground, but had to be beaten to explode?

If you think about it this way, it doesn't seem to make sense. The werewolf at the beginning was not directly played by the player.

The player needs to go around, and then encounter the first monster. The player subconsciously thinks of the werewolf before, and naturally he will not attack.

Instead, continue to explore towards the back, then of course the player will not be able to find the weapon.

In this way, players don't know how much hardship they have to suffer in the early stage.

Mr. Chen's trap is too malicious!

Song Ren's brain was running fast on the current scene, and he quickly made up the scenes that might happen.

Song Ren then attacked the villagers in front of him, but soon his brows furrowed.

Because the attack power is too low, right?

The only one digit that fell on the opponent was a single digit. If it was slapped one by one, wouldn't it take several minutes?

"No, I understand!"

"Just like in "Dark Souls", Mengxin met Mr. Guda at the beginning, the fastest efficiency is the shield counter, and in "Blood Origin", there is a system of visceral crit, which should be the same as black Like the backstab of the soul, it can directly cause a lot of damage to the enemy."

"Cooperating with the blood bottle obtained before and the blood grabbing mechanism, this has added a high fault tolerance rate to the battle."

"So this monster looks like a small monster, but it's probably based on the rhythm of the boss battle?"

Song Ren's eyes gradually lit up. At first, he didn't have much confidence, but the more he thought about it, the more confident he became.

By the time the Yanan villager pounced on him at the end, he had completely convinced himself.

Thinking about it carefully, the player just got 6 blood bottles before this.

I got 2 in the clinic, and 4 on the corpse below the middle of Yanan.

This also gives players enough room for error, as well as the unique blood grabbing mechanism in "Bloodborne".

Therefore, it is not difficult to deal with the Yanan villager in front of him, as long as you pay attention to the rhythm of the battle.

In addition, in the previous Black Soul, Mr. Ashes Guda was also regarded as the player's shield anti-teaching teacher.

And the Yanan villager in front of him may be practicing visceral crit for the player?

Although there is no gun, there is no way to shoot back.

But you can turn around to charge up, and then viscerally crit, this is for players to practice walking!

Although it sounds a little unreliable, it is indeed very similar to Mr. Chen's style.

After all, before the advent of "Dark Souls", no matter player or designer, who would have thought that there would be a game that would make the difficulty so exaggerated?

After all, which game designer can kill the protagonist, the supporting role, the heroine, and surprise the players on a day like Halloween, but make a horror game?

Just like when he was copying homework in elementary school, he chose C and then glanced at his deskmate and found that the other party chose B, and then the more he thought about it, the more he felt that the other party was right, now Song Ren has been completely convinced by himself.

He didn't even have any intention of exploring the back, he just stood there and started chatting with the Yanan villagers in front of him.

After starting the battle, if he was 90% sure before, now he thinks it has risen to 99.9%.

Why?

Because the Yanan villagers in front of them are not very powerful.

The main means of attack is to smash Huashan with a single move, and the torches fluttering behind him.

As long as you don't stand still and be beaten, it is almost impossible to be killed in a duel, and the attacking rhythm of this Yanan villager is still very slow.

Why is it designed this way?

It's because you have to consider training new players!

"That's it? That's it?"

The fight lasted about three minutes.

Finally, when the villagers still had about one-sixth of their health, he finally succeeded in a charge attack, followed by a visceral crit.

The visual effect can be said to be full, and he ate two bottles of blood medicine during the whole process.

The difficulty is much lower than he thought, that is, he wants to bypass the back and charge the attack too much and then hit the visceral crit, otherwise it wouldn't take so long.

But speaking of this visceral crit, compared to the backstab in "Dark Soul", it is indeed a lot more difficult.

It is mainly a matter of timing. After charging the attack, there will be a short back-swing action. At this time, you need to quickly close the distance of the enemy, otherwise there is no way to trigger it.

He hit four hard straights halfway through, only to trigger it once.

"Sure enough, the weapon fell out! As I expected!"

Seeing the white light that appeared after the villagers died, Song Ren couldn't help but smile.

White light is a hallmark of Soul series items.

When an item is in a pick-up state, it will appear on the ground in the form of a white light, and players can pick it up to get the item.

And after the death of the Yanan villager in front of him, a white light appeared. What does this mean?

It's a dropped weapon.

"In just one design at the beginning of the game, I can already see the deep meaning of Mr. Chen's design."

"First of all, it is the characteristics of Mawei at the beginning of the Soul series, telling players that Soul games are not so simple, and secondly, werewolves tell players that sometimes facing powerful enemies, they can have better ways to deal with them."

"And this villager told the player that there is no enemy that can't be beaten, it just depends on whether you are persistent enough."

Song Ren sighed in his heart and praised.

Then go forward and pick up the props.

'Blood bottle +1'

? ? ? ? ? ?

"Where's the weapon? What's the blood bottle! Where's my weapon!"

Song Ren, who had just analyzed it, looked at a blood bottle he picked up, and he was a little stupid.

At this moment, a notification from Lao Zhang's voice came.

"Old Song, what weapon did you choose in your hunter's dream? A meat saw, a hunting axe or a cane? I told you that this cane is too awesome, especially if it was switched to a whip. Before, the whip in Black Soul was like a toy. , but this Blood Origin Whip feels like an explosion!" Lao Zhang's surprised voice came from the voice channel.

Looking at the blood bottle picked up in his hand and the Ya'nan villagers who were killed, Song Ren suddenly felt that something was wrong at this moment.

Hunter's Dream? Weapon choice?

Aren't the weapons supposed to kill monsters?

Are you fighting your wits with the air?

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