Game Making: Start By Healing the Player

Chapter 489: The difference between the seller's show and the buyer's show (please subscr

Soon interviews with GameSpot and Game Star were released.

I didn't add oil and vinegar to it, it was basically an interview with the original painting at that time, only some vocabulary modifications were made.

Including the content of the released screen, it was basically what Chen Xu demonstrated at that time.

This interview can be said to have a great response among the player groups.

After all, it was everyone's guess before, but now this is an official announcement!

Players also expressed their opinions one after another.

The first thing to say is that Chen Xu mentioned the cancellation of the armor setting.

God is so handsome, do they want handsome in this kind of soul game?

What they want is security!

But at the same time, many players are a little surprised, because there are 20 blood bottles in "Curse of Blood". Does this mean that Chen Xu has lowered the difficulty in order to allow novice players to get started better?

After all, according to Chen Xu, although there is no armor, there is still a shield.

If you have a shield, then it's not easy to fight back in a hurry, isn't it?

With 20 blood bottles, doesn't that mean that the boss can be worn a little bit by eating blood bottles?

This also made many old Black Soul players feel a little complicated, worried and looking forward to it.

If you look forward to it, you will be able to play the soul game again after many years.

If they are worried, they are worried that the game will not be as difficult as they thought.

After all, although everyone said, "This fire can't be passed on", in fact, the body is very honest and won't lie.

Moreover, the main core of soul games is not that players can defeat a seemingly impossible strong enemy through their own efforts, and obtain a strong sense of accomplishment, and explore the unknown world after defeating the strong enemy. These are all souls. It is the source of the joy of gaming.

If this kind of suffering is lost, even if the quality is still good enough, many old players feel that they may still be disappointed at that time.

Although suffering is not everything in soul-based games, wouldn't it be a little less charming if you didn't suffer?

In the heated discussion among players, a live demo was soon updated on the content of "Blood Origin" on Chen Xu's official blog.

The background in the video is a huge empty room.

The planks on the ground were in tatters, and rows of burning candles were placed on either side of the room.

Directly opposite is a huge clock that is running like a gear. At the same time, there is a chair in front of the clock, on which sits a woman with her legs crossed, but there is a pool of scarlet blood on the ground, as if implying. The woman, the player, seems to have been dead for a long time.

In the game, the hunter controlled by the player slowly pushed open the door and walked into the room. After standing there for a while, the hunter slowly moved towards the woman's corpse, and then stretched out his right hand as if to investigate the situation of the corpse.

But just as the hunter was about to touch the corpse with his hand, the female corpse suddenly came to life.

I saw her grab the hunter's hand and then put her body close to the hunter's face.

At the same time, a subtitle introduction appeared on the screen: Ms. Maria of the Star Clock Tower.

"You should let the body rest in peace."

"Oh...I know very well that those secrets are indeed irresistible."

"It seems that you can only be healed by giving you complete rest!"

Following Ms. Maria's words, she fell.

The UI of the game appears.

I saw that the weapon in Maria's hand suddenly split into two sharp blades.

With two consecutive cuts, the hunter's blood bar instantly evaporated.

'you are dead! ’

Three characters familiar to countless soul players appeared in the center of the screen.

There is a minute and a half of content to follow.

It's just a fragment of how the hunter was tortured and killed by Ms. Maria.

Of course, the skills of visceral crit and gun anti-corresponding are also interspersed, showing players some basic content in the game.

In the content of the previous media interviews, although a demo clip of the demo was also inserted, it did not show much, just a rough introduction.

In front of you, the BOSS battle is used to show the players the content very well, and it is very flavorful. Just looking at it makes the player find a familiar feeling.

After watching the entire video, all the players showed satisfied and happy smiles.

Other games generally show players tyrannizing BOSS, but "Bloodborne Curse" directly shows players being tyrannized by BOSS, especially the last 'You're dead', it's just too right, and it evokes those who used to be 'Good memory.

And this BOSS battle is the BOSS in the old hunter DLC-Ms. ​​Maria of the Star Clock Tower.

As for the reason, it is naturally because of Ms. Maria's good looks.

After all, compared to the appearance of the ancient gods, and the alienated bosses such as Ludwig, Lawrence, and the orphan.

Maria is simply an outlier.

In the propaganda, the handsomeness of the hunter's clothes has been shown, and compared with the ancient gods with eyes and tentacles in the boss's words, Chen Xu felt that it would be better for Ms. Maria to stir up the lead.

With the release of the real promo video of the real machine, players were once again caught in a heated discussion.

"Fuck, are the bosses in the game so beautiful?"

"Not to mention the rest, I feel that at least in terms of aesthetics, it has surpassed "Dark Soul" by a lot. The hunter is so handsome, and the boss is so beautiful! I have a new wife!"

"The one upstairs said in advance, your wife is awesome!"

"Poor review! Such a beautiful BOSS, how can I get it? Strongly suggest making the BOSS uglier! (Funny

"Fuck, so handsome! The execution effect of this visceral crit is much more handsome than the previous Black Soul!"

"Continuous attack to **** blood, this setting is so cool and explosive!"

"Hehe, when you die with a knife, you will definitely be very cool."

"I think, this game should be played by the masters and the masters, and the rookie has the style of the rookie. Just like the Black Soul, the masters are executed with various shields, and the rookie will slowly grind it."

"That's right, "Bloodborne Curse" should be the same. The high pistol's constant hunting and blood-snatching executions bring about a super-fast battle rhythm. The rookie uses the blood bottle and the shield to slowly grind it."

"Yeah, it's actually better if you think about it that way."

"When you say this, I feel that 20 blood bottles is not too much to think about. After all, this is a soul series game, and there is no armor with high defense. Maybe it will be seconds before drinking the medicine? Chen? Since it is designed like this, it must have its own reason."

The players discussed carefully and finally came to a conclusion.

That is in "Curse of Blood", perhaps players will face such a situation.

Master, one-handed axe and one-handed shotgun kill the Quartet.

A rookie, carrying a shield and 20 blood bottles to shrink through the level.

It seemed that President Chen still gave the newbie some proper mercy.

Shield of the Weak, although the game has not yet come out, there are already many old Black Soul players teasing it.

They all said that in Yanan, only the weak can hold shields, and true masters never use shields!

In Nebula Games, Ruan Ningxue, who was also following the comments of online players, and Yang Xin and other members of the development team all showed speechless expressions.

There is nothing wrong with the idea, but the key is dear players, do you know the difference between the seller's show and the buyer's show?

Ideas and reality are always a little different.

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