Game Making: Start By Healing the Player

Chapter 473: Scared pee player (please subscribe monthly pass)

Song Ren, who exited the game and left the game room, took a long breath and turned on all the lights in the bedroom.

Song Ren has always thought of himself as a tough guy.

But I have to say that today he was defeated again in front of the game "Resident Evil".

Even with the awake mode on, this game made his heart beat faster, his hands and feet were cold, and he was sweating.

If he really wants to say, in fact, he feels that the previous "Silent Hill PT" may be a little more terrifying.

Because in fact, he also felt that in "Resident Evil", there were actually many places where restraint was exercised.

But knowing is useless, the place to be afraid is still afraid.

Especially the immersive experience of Universal VR, combined with the almost photo-level picture performance, Song Ren can only say that he really can't stand it.

And in this short half hour, almost all the elements that horror games should have are involved.

The jumping fear that suddenly startles you, the psychological suggestion fear that creates the atmosphere, and the visual fear that brings harm.

I can't think of any way to scare you in the game.

The sense of oppression this brings is too strong.

Leaning on the chair to relax a little, Song Ren returned to the game room, and then clicked on the Nebula game platform.

I bought four copies of "Resident Evil" in a row, opened the friend list at random, and gave the four copies of "Resident Evil" as gifts to Song Ren, Wang Han, Qiao Yi and Wang Yifan.

Such a good game cannot be enjoyed by him alone.

After sending the gifts one by one, Song Ren smiled, opened "Call of Duty: Modern Warfare" and prepared to go in and chug twice to resolve his inner fears and calm his mood.

………………

There are far more players than Song Ren who waited for 12 o'clock and then bought "Resident Evil".

After all, there are 30,000 places, and the rewards are still very generous.

Therefore, there are many players who are confident in themselves. They all make a special trip to wait for the unlock at 12:00, and then experience a wave to prepare for the challenge.

As a result, these players never expected that this special "Resident Evil" is really a horror game, which is quite in line with the theme of Halloween.

And this game is not ordinary horror, the continuous sense of oppression after entering the game directly scared many timid players.

Soon, the platform community of Nebula Games was full of players' discussions about the game "Resident Evil".

"Hastily, I said why this welfare is so good, it is really the theme of the festival!"

"It turned out to be a horror game, I was really **** by a Chihuahua! High warning, don't play it!"

"I stayed in front of the Jushan Mental Hospital for a long time and finally left, but this time the special Ethan will take the initiative to enter the room!"

"2333333, this setting is really full of Mr. Chen's malice. I hesitated at the door of the room for a long time, and then watched my character walk in, I just peeed my pants!"

"Damn, this game reminds me of Chen Xu's escape and Silent Hill PT!"

"The key is that the game's graphics are too dangling, and it's still a VR version, so the sense of immersion is simply amazing!"

"Chen Xu not only wants our money, but also our lives!"

All players who have entered "Resident Evil" and experienced it, are constantly complaining about the game.

Originally everyone thought they had earned it, but the benefits of this Nebula game can be easily claimed.

But I never expected that Chen Xu would be waiting for them here.

This is the benefit of getting a chicken feather!

As soon as I entered the house, I saw a bunch of uncomfortable food modeling, and then I had to watch a little high-energy horror video.

Then in the pool, almost 80% of the players were taken aback by the floating corpse.

Later, the game combined the jump scares of "Escape" with the psychological hints of the environmental atmosphere in "Silent Hill PT", which simply filled the sense of fear.

In the end, when the player saw Mia after all the hard work, he was brutally domestically abused.

Countless players have issued a statement of divorce, saying that this day will never go on.

The discussion about "Resident Evil" quickly became a hot topic of the day.

Many players who haven't stayed up late before waking up early in the morning to prepare for events and emptying the shopping cart on the Nebula game platform, habitually open the game platform, the community, or the chat group, only to find that almost everyone is discussing "Resident Evil". "This game.

All that is revealed is the same meaning, that is, I was scared to pee my pants by this game.

This also makes many players have a little bit of curiosity.

Halloween horror game?

Okay, that's pretty on-topic.

But is it that scary?

Many players are a little curious in their hearts.

After all, many horror games, if you don't play them yourself, but listen to others, always feel a little less flavorful.

Especially in the game "Resident Evil", although Mia in a mad state is terrifying in the game.

But if you take out a simple screenshot, it actually looks and feels pretty good.

To put it in a more vulgar way, it is able to rush.

Just like the zero series in the previous life, many players said how scary this game can be?

So many cute girls, how about I burst out?

Then enter the game, let alone burst out, just pee on your pants.

However, many players who talked about this were indeed inspiring many people.

After all, there are many people who have said it, and if I am not particularly timid, but there is one I can try, maybe I will not be afraid if I am very daring?

In addition, it was like being abused by playing a soul game, and scared by playing a horror game.

There will always be some retaliatory players who want more people to suffer and be frightened.

What these players will say in a more shallow way, this game is not scary at all, Mia, I have already blasted this.

While some high-end ones are different, they will analyze some features of the game.

For example, tell the player that the game is actually a little scary, but it is basically limited to the environment.

As for the high-energy scene, is there still a sense of oppression of being hunted down?

I don't say it doesn't mean it doesn't!

This kind of information gap has also caused many ignorant players to slowly step into this bottomless abyss.

Of course, there are still some players who are more determined. In the face of "Resident Evil", they said that they would never try.

But there are also some players who have lost friends. They woke up early in the morning and didn't understand what "Resident Evil" was all about. As soon as they entered the game platform, they found that someone gave them a gift.

What a gift this is!

This is a ticking time bomb! ?

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