Game Making: Start By Healing the Player

Chapter 443: Exploding popularity (please subscribe monthly pass)

The standard customs clearance process time of the entire "Uncharted Sea: A Thief's End" is basically about 15 hours.

Of course, this time can be further shortened if the player is playing the mode with the lowest difficulty and is not interested in various collection elements.

It took Song Ren to experience it for two days before he could be considered to have completed the main storyline of "Uncharted Sea: A Thief's End".

For Song Ren, the two-day adventure was extremely exciting.

From Scotland to Madagascar, to the island Utopia, this journey spanned almost half of the world, giving Song Ren an indescribable feeling.

During the scene, there are urban areas, forests, wilderness, and oceans.

Gunfights, drag racing, explosions, and puzzle solving are all available.

Every piece of content narrative in the entire story is simply perfect in terms of the game rhythm.

All have their meaning, no part is superfluous.

Nathan's marital relationship with Elena, and Sam's obsession with Henry Avery's treasure.

And the last mercenary black girl leader, did not choose to take away all the treasures, but took away part of the treasures.

It is also a metaphor, that is, too much greed will come to an end.

Three hundred years ago, the great pirate Henry Avery and other famous pirates.

In order to occupy these treasures, they killed each other and went to the end.

Leif spared no effort to find these treasures, and finally came to an end.

But fortunately, Sam finally came to his senses.

Although the story of the entire game is a standard popcorn movie set, but the narrative is very good.

Especially at the end, it was a happy and happy ending, which made many players excited.

"It's too long! President Chen is really very loving this time!"

"Although I ate a lot of dog food in the middle, it was great that Nathan Drake was with Elena!"

"233333, I'm suddenly looking forward to the DLC! Sam, Sullivan, Nathan, and Irina are quite a few. You don't have to worry about playing, and the protagonist or important characters are suddenly gone."

"Haha, is this President Chen's mercy?"

"Don't say it, I have to go and play again. The scenery of Madagascar is so beautiful!"

"Same, I'm going to fight another car chase!"

Online, all players who have played "Uncharted".

Almost without exception, they are all overwhelmed by its quality.

Although the story of "Uncharted" is not that amazing, the key is that it is cool.

Everything in the game goes with it all.

Magnificent atmosphere, with the soundtrack of Madagascar, pirate paradise, and beautiful sea scenery in the game "AThiefsEnd (The End of Thieves.

The various intense battles and spectacular scenery in the treasure hunt expedition are constantly stimulating the player's adrenaline.

But it is not endlessly raising the excitement of players. After each excitement, it will be interspersed with excessive plots that allow players to relax, allowing players to take a breather after the excitement.

The consequence of this is that the flow of the game simply feels poisonous, and the waves are not tired at all.

At the same time, although it is a linear game, there are some collectible elements in the game, which can allow players to better understand all the stories behind the treasure.

………………

In the Nebula game, Chen Xu smiled: "Sure enough, the eyes of the masses are sharp!"

He was looking at a hot post from an anonymous player. The title was very succinct and clear, "The Warrior of Love Who Uses Stories to Warm Hearts". As for the content, it was naturally related to this time's Uncharted Sea.

The article is well-founded and convincing.

"Mr. Chen, didn't you really send this anonymous post?" Yang Xin raised his hand and asked.

"It's definitely not me, how can I do this kind of thing!" Chen Xu said righteously.

"Mr. Chen, look Atari also announced that "Element World" will be launched soon!" Ruan Ningxue said to Chen Xu.

"Atari must be in a hurry." Meng Zuo laughed.

"Don't worry too much about Uncharted. Anyway, Uncharted has been a success. It's the top priority to make the trilogy DLC for Uncharted." Chen Xu said with a smile.

"Captain Drake's Treasure" and "Across the World" and "Drake's Deception", Chen Xu actually buried a lot of foreshadowing in the game.

At the same time, Chen Xu also dealt with all the content of the plot.

For example, Nathan's brother Sam has only ever mentioned a mouth in Across the World, but in the first generation and the third generation, there is no role for this role.

The reason why the fourth generation pulled out Sam, who was only mentioned in the second generation, was even used as the main line of the game.

The main reason is to let Nathan reappear, after all, Nathan's character is like this.

And these trilogy will also be released separately like the previous "Call of Duty: Modern Warfare".

Of course, the price will be slightly cheaper, because this trilogy is an old game, and the process is not long, only about half of the end of the thief.

In addition, in terms of operations and actions, Chen Xu will also slightly improve some levels, such as ropes and automatic aiming systems.

But at least in the short term, it is definitely not possible.

After all, although the action system and everything are ready-made, the art materials have to be recreated here. For the "Uncharted" series, the importance of art materials is self-evident.

………………

When Chen Xu was planning the follow-up work for "Uncharted" in the Nebula game.

The scores of the relevant media have also come out one after another, and they have received rave reviews like the players.

Although there is no full score evaluation, it is basically a high score evaluation of around 9-9.5.

And the comments are also generous.

[Unbelievable picture performance, "Uncharted Sea" shows epoch-making excellence! 】

[Before Uncharted, it didn't matter what kind of action-adventure and exploration games were, but the only thing for sure is that in the next few years after Uncharted, the template for Uncharted will be Be the textbook for all action-adventure games. 】

[Perfect work, but this is more full of curiosity, because everyone wants to know what other crazy adventures Nathan Drake has experienced. 】

In the face of such comments, all players who have played basically have no different opinions.

Many players feel that they have turned into a sea of ​​gods.

Because from the perspective of game experience, the game "Uncharted Sea", they feel that it is a game with the theme of action-adventure and exploration and treasure-hunting, to the extreme.

However, although the popularity of "Uncharted" online is still very high.

But Atari has also restarted the promotion of "Element World" in all aspects, and directly announced the launch date.

No way, looking at the heat of the explosion of "Uncharted", Zeus is anxious.

In the face of the current popularity of "Uncharted", the best choice is to wait for half a month, or a month to let the heat cool down.

After all, this is a linear game, and the popularity cannot be maintained forever.

But the key is that Zeus can't wait. After all, "Element World" is the exclusive masterpiece on their platform.

A "Uncharted" market share for Universal VR is very high.

There is no action on their side, and I don't know how many users have been taken away by Universal VR.

To know the VR platform, it is not about games.

Bought one and a second.

Under normal circumstances, after players buy a VR platform, they will rarely buy a second platform unless it is updated and iterative or the money is really willful.

It's expensive after all!

If you really want to be jealous of the games on the opposite platform, go to some VR Internet cafes to experience it.

So here Zeus is anxious to watch the "Uncharted" massacre.

As for Atari, although it is clear that it is not a very good real machine, they still bravely A in the past.

Because they themselves are very confident in "Element World", otherwise they would not have fought with Nebula Games before.

Now, although it's so long late, I've also seen the quality of Uncharted.

But Atari's confidence remains unabated, especially as Antorini, the designer of "The World of Elements", is full of confidence this time.

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