Game Making: Start By Healing the Player

Chapter 422: Buy a game to get a game console! (please subscribe monthly pass)

'We can understand the players' eagerness to go to Hyrule Continent and save Princess Zelda from the Demon King. ’

'But it's not the so-called hungry marketing that everyone calls it, but the 3 million switches that were previously stocked have indeed been sold out. ’

'But don't worry too much, and I hope you don't make so-called premium purchases. At present, major production lines at home and abroad have been fully launched, and a new batch of goods will be released next week. ’

With the release of Chen Xu's official blog, countless comments appeared immediately below.

"Fuck! The 3 million stock is gone?"

"Brother upstairs, it's a global product, 3 million is not much!"

"So how big is the new batch of goods?"

"Hurry up and give birth! In addition, we don't really care about whether we can save the princess or not. We just want to go to Hyrule to dig out the eggs!"

Many players are talking all kinds of nonsense on Chen Xu's official blog and some official communities.

There's no way, it's out of stock, can't we just talk nonsense?

However, in the case of full-speed production of the production lines of major foundries, the supply has also been eased quickly.

The major forums are full of messages from these switch players who have entered the pit because of Breath of the Wild.

"Finally got the switch at the original price! I'm going to save the princess!"

"Don't save me, as the first player, I said that the princess is already stinky!"

'I am shocked! Nebula games are simply too conscientious! I bought The Legend of Zelda: Breath of the Wild and it even gave me a game console! ’

'+1, I bought The Legend of Zelda: Breath of the Wild at 1299, but I can get a switch handheld for free at an extra price of 300, which is something I didn't expect! ’

Countless players who have played the game have posted jokes after being shocked.

It means that this is completely buying a game and sending a game console!

Although it is a joke, there are indeed many people who choose to buy the switch because of this game.

Buying a switch for a game may sound a little weird, but for players who have played it, they can fully understand it.

Because this game has such a charm.

The reason for this is mainly a core attribute of Breath of the Wild.

Different from the open world represented by "Red Dead Redemption: Redemption", the world elements of "Red Dead Redemption: Redemption" are actually more revolving around the world.

Numerous details, as well as pedestrian NPCs, and various mini-games.

The main line still revolves around the plot, telling the story that happened in this world.

And "The Legend of Zelda: Breath of the Wild" focuses all the content on the game content.

From the very beginning of the game, after completing the novice plot on the initial stage, Breath of the Wild directly handed over all the abilities and mainline objectives to the player.

Because the plot is not the core point of this game, you can directly challenge Ganon regardless of anything.

As long as you are strong enough, it is completely feasible to rescue the princess by beating Ganon directly when you wake up.

In the same way, if you don't save the princess all your life, you can pretend that there is no Zelda, that's no problem.

This is one reason why the core direction is different.

The storyline of "Red Dead Redemption: Redemption" is the main body, and the rest of the content is actually more of a supplement.

You can play those extras while you're playing the main story, but in the end you have to go back to the main story.

Unlike "The Legend of Zelda: Breath of the Wild", it is the main body to have fun everywhere in Hyrule. As for saving Princess Zelda, this is a bonus. After saving it, you still have to continue on the land of Hyrule. Sahuan.

And compared to the average game, "The Legend of Zelda: Breath of the Wild" does not limit players to death at all.

All the player needs to do is to explore this unknown world.

The purpose of decrypting the temple is to obtain a trial certificate and increase your own blood and energy limit.

Searching ahhaha is to expand the equipment column.

Fishing, digging out bird eggs, catching grasshoppers, and hunting are all for the purpose of making all kinds of food and potions with added attributes.

It can be said that exploration is the core of Breath of the Wild.

If you want to say which open world game, the level design to the peak.

The Legend of Zelda: Breath of the Wild definitely ranks among the best.

Because the entire Breath of the Wild game is full of large and small decryptions.

Small enough to find out how to map kills, find ahhaha and hidden treasure chests.

As big as the temple, and the decryption of the inside of the beast.

After the player progresses the story, they will get a guide.

Four different directions correspond to four different attributes of divine beasts.

And these mythical beasts are huge mechanical beasts.

Players need to manipulate Link into their bodies, and the inside of the beast is a three-dimensional level, and different parts will cause chain reactions.

This requires players to have a good three-dimensional thinking to be able to solve the puzzle.

The difficulty of these mythical beast levels is much higher than that of searching, haha, and finding treasure maps.

Decryption can be said to be one of the core of the game.

But that doesn't mean that Breath of the Wild is a decryption game.

Because the combat system in the game is also excellent.

Shield counter, dodge, double dodge with bombs, and enter Link time raid.

There is also the operation of switching weapons to cancel the attack and straight.

For true masters, the battle system of "The Legend of Zelda: Breath of the Wild" is simply too rich to be rich.

Combined with bow and arrow, melee combat, special abilities, perfect evasion and triggering Link Time in various ways, the entire battle can become extremely gorgeous.

At the same time, the game also has various escaping operations such as stealth assassination, using elemental weapons and trapping with Shangqiuqiu tape.

It can be said that without reading the guide, almost everyone has a completely different experience playing this game.

Of course, there is one thing that countless players love and hate, and that is the durability of the weapons in the game.

Compared to other games weapons are not durable and then go to repair.

In The Legend of Zelda: Breath of the Wild, a bold setting was adopted.

That is, except for specific weapons, all weapons have durability settings.

In other words, they are all consumables, and they will shatter when used to a certain extent.

This puts the player in a hamster tangle.

Any player who plays RPG has a common attribute, that is, keep good things.

As for the reason, it is naturally precious.

good weapon? Keep it and use it later when you fight stronger bosses.

good potion? Keep it and use it when you fight the final boss.

Then stay, stay.

In the end, it was found that the final BOSS had been overturned by himself.

All kinds of rare props are still useless in the backpack.

Of course, it's useless if it's useless. Anyway, it's still in your backpack, so it's good to have a look.

But in Breath of the Wild, it's different. The ingredients are fine, but at most they are reluctant to eat because the effect is too good.

Usually when fighting monsters, just eat more baked apples and barbecue pads to cushion your stomach.

The kind of good food with a lot of blood and strong BUFF can save as much as possible.

But weapons are different from shields and bows.

The weapons are too good, the shields are too good, the bows and arrows are too good, this is simply reluctant to use, how distressed it would be if it were broken?

Then most of the players found out by playing.

Those weapons that were reluctant to use in the early stage were simply not broken by their own use of durability consumption.

Instead, he was forced to have a stronger weapon and was forced to throw it directly to the ground.

This simply cost their lives.

Every time they throw away the weapons in their hands, their hearts are trembling and blood is dripping.

But despite this, after getting a better weapon every time, it is still reluctant to use it.

In the early stage, relying on the big drumstick to walk the world, you can use the weapon with the lowest attack to fight monsters, and absolutely do not need to attack the weapon with the highest attack.

And when the beast task was carried out later, the players heard the news of the master sword, and they worked hard to increase their real HP to 13.

Finally, the legendary master sword can be pulled out in the foggy forest.

And it's the only sword in the game that can't be broken.

As long as the durability is gone, replenishing the essence of the sun and the moon is a brand new weapon.

With such a weapon, countless players are overjoyed.

Because now you can cut down trees, dig, and hit rocks, you can finally do whatever you want!

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