Game Making: Start By Healing the Player

Chapter 401: Super high evaluation (please subscribe monthly pass)

With the time the switch went online.

All kinds of news can be said to be overwhelming.

At the beginning, there was only a small movement in the early stage of the launch, and the fans who paid more attention to the switch were the loyal fans of Nebula Games.

Mainly from the power of word of mouth.

This is also the reputation that Nebula Games has accumulated over the past few years.

Just like the V Club in the previous life made a controller, a VR, and a handheld, there are fans who buy, buy, buy.

Of course, this only determines a lower limit. How high a device's upper limit can be depends not on fans, but the public.

The unique and irreplaceable attributes of the switch, as well as the inexpensive price, have made many players who are watching and thinking about buying it after watching it.

However, after these players started to buy, they found that this special cat couldn't be bought at all.

The second batch of switch consoles shipped 150,000 copies, which was emptied almost in a second, just like when it was launched for the first time.

Although Chen Xu did not think about hunger and thirst marketing, and also issued a notice to the outside world, saying that there will be a large number of sources at the end of June.

But that doesn't deter anxious players.

And in such a situation, the heat of the switch is getting higher and higher.

This is mainly due to human psychology.

When a thing is not out of stock, then you don't pay much attention or care.

Because you can buy it anytime you want.

And now the switch is directly sold out, which directly makes countless players go straight.

Relevant switch content is refreshed every day.

And this is amazing.

The more you look, the more you want, the more you want, the more you pay attention, which directly turns into a perpetual motion machine.

At the same time, the exclusive game "Super Mario: Odyssey" on the switch has contributed to the fueling effect.

For players who bought a switch, that must be buying a game.

Otherwise, although the switch is not expensive, it can't be bought back and treasured, right?

Two of the exclusive games "Animal Forest" and "Super Mario: Odyssey" are naturally the first choice for players.

However, at present, more players still focus on "Super Mario: Odyssey", because this game is richer in terms of gameplay content.

And as players think, gameplay is the most critical core of this game.

After countless players got started, they immediately felt that they couldn't stop.

Throughout the game, every player felt as if they had found the feeling they had when they played the game for the first time.

There seemed to be hidden objects hidden everywhere on the map, and they wanted to drive them to find out.

When reaching a new difficulty, I always think about solving this difficulty and then closing the game.

As a result, it was half a night to play.

Of course, there are actually a lot of easter eggs in the game, and players can't understand it.

For example, in the celebration level in the city kingdom, it was the first time in 36 years that Pauline, the ex-girlfriend of Mario, appeared here in the previous life, and the design of the first generation Mori Yoshigang was re-engraved in the level, with Pauline singing 'JumpUp, SuperStar' !' It can be said to be full of emotions.

However, although the easter egg players have no way to understand, the simple games and levels can also make players feel pleasantly surprised.

The switching between 3D and 2D, the conversion between high-definition and pixels, this sense of time travel makes many players feel happy.

After all, the previous life of "Super Mario: Odyssey" can achieve more than 20 million sales, in fact, players only occupy part of it.

More important is the design of the game itself, Super Mario: Odyssey.

And with the experience of "Super Mario: Odyssey", major game media have also released the latest evaluations of this game.

And they are all high scores.

Although the game console and the game have not been launched overseas.

But obviously many overseas media have been paying attention.

For example, GameSpot, a well-known overseas industry top streaming media, immediately conducted a review of "Super Mario: Odyssey".

'Open world? No, this is Hakoniwa World. ’

‘If it’s an open world, then Nebula Games should be the manufacturer that understands this type of game best. A “Red Dead Redemption: Redemption” tells everyone that the original game can do this! ’

'But Odyssey is different. While atrai, NetDragon, Tenghua and other industry game makers are all marching towards the open world, Nebula Games adopts the world design of Hakoniwa for "Super Mario: Odyssey". Maybe it's just because of the limitations of the machine's capabilities. ’

‘But one thing you have to admit is that this design is simply perfect, there are no large-scale maps that make players stunned, and there are only a dozen independent small and medium-sized areas. ’

'The gameplay is also carried out according to these regions, and the level and puzzle settings in the game are pinned to the corners of these maps like pushpins. ’

'If that's the case, it's just a good game, it can't carry too high scores, but its level design is unique. ’

'Adventures hidden in the corners, a surprising amount of collectibles. ’

'Notes, unlocking organs, jumping, racing, collecting gold coins, skipping ropes, and remote-controlled racing cars test players' skills and imagination from all angles, and many of the contents are even more interesting than the main line. ’

'Even in the game, players will experience levels that change from 3D to 2D. Such a level that is very eras has to be amazed by the creativity of this game. ’

'In addition, the game perfectly interprets what is called the lighthouse effect. In the game, players need to collect some specific things, and these things will not be hidden directly in the game, and will even be placed in front of the player. ’

'The purpose is to let you go to collect, and when you go to collect, you will find that when you arrive at a new place, you have found other clues, which are as conspicuous as a lighthouse on the vast sea. ’

'The levels of the game are full of strong psychological cues, allowing players to always discover something new. ’

'This repetition makes players habitual, which leads to the fact that even if there is no lighthouse in the subsequent levels, players will still habitually explore to find it. ’

'The thing that makes players think the most in this game is whether I have missed any moon and currency here. Did I really collect all of them in the last level? ’

'In addition, the hat attachment setting in the game has made the fun of the whole game a terrifying improvement. ’

'With the use of the upper body sensor mode, this makes Odyssey a perfect match for the switch. ’

'If you want to pick a game that can play the switch perfectly and is fun enough, then Odyssey will be the best choice! ’

The uniformly high ratings make some players who have not bought the switch even more anxious.

Of course, domestic players feel better.

Because Chen Xu said on the official blog that there will be a large number of supply sources at the end of June and early July, at least there is still a great chance to grab it.

But foreign players are different.

In the past, although there is information about games such as Switch and "Super Mario: Odyssey" on the Internet.

But anyway, they don't understand Chinese, as long as they don't deliberately understand it, that's fine.

But now what are you reviewing at GameSpot! ?

And even if the evaluation is not enough, you are blowing up to the sky!

Countless overseas players directly expressed their collapse.

These high-score evaluations directly hooked their hearts.

And this switch has no shadow of the overseas version of "Super Mario: Odyssey"!

For overseas players, Nebula Games has no cakes.

But obviously GameSpot's evaluation of the game is to draw an oversized pie for overseas players, and it is a very traditional kind of pie.

Because you have absolutely no idea when you'll be able to eat it.

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