Game Making: Start By Healing the Player

Chapter 363: Players love me so much! (please subscribe monthly pass)

After watching the promotional video of the entire game, many players feel a little confused.

Completely confused.

Although there are a lot of dialogues in it, many players don't understand it at all.

Mainly because of the story content in the entire promotional video, a mode of splitting and grouping is adopted.

The simple thing is to separate the plot dialogue in the early stage of the game and the plot dialogue in the later stage and put them together.

If you don't know the plot, it's basically impossible for players to guess.

Of course, the purpose of this is not to be a riddleman, but to let players understand the background and basic content of the game without exposing the game plot.

Accompanied by the release of the promotional trailer.

Players who have been following "Red Dead Redemption: Redemption" have also discussed it.

Because there are still some things that can be unearthed in this promotional video of just over a minute.

The first is that there is nothing to say about the picture.

Including the theme of "Farm Life" released by Nebula Games before, you can see that the picture of "Red Dead Redemption" will definitely not be a problem.

Although this promotional trailer is unclear whether it is CG or a real-time rendering performance in the game.

But Nebula Games obviously doesn't need to sacrifice its reputation in this area.

After all, it is different from things like gameplay and plot that need to be experienced in depth. The picture is too good to tell if it has shrunk.

What really makes players pay attention is the background of the game.

Because the player does not seem to be a good person.

"It feels a little different from the normal western theme! Are we going to play the big bad guy?"

"Yeah! It feels completely different from the 'Beautiful World' style. I've read that novel. The protagonist seems to be a Robin Hood-like robber, and here he robs trains and banks. I feel like he has done all kinds of bad things!"

"I find it quite interesting. I have seen too many good protagonists. This is the first time I have seen a bad protagonist."

"I'm more curious about the gameplay, or is it a level-style gameplay like Call of Duty: Modern Warfare?"

Players discuss various topics about Red Dead Redemption.

What attracts players the most attention is the presentation of the Western World in the game.

Although the wider world has not yet been revealed.

But just the tip of the iceberg shown in the promotional video can almost make players look forward to it.

And compared to the "beautiful world" on the side of Atrai, Nebula Games shows a prosperous city.

A city that is gradually entering into modernization.

There are modern equipment such as trams and street lamps, and there are also lingering histories such as horse-drawn carriages.

The fusion of progress and the past is indeed fascinating.

………………

When online players were discussing, Chen Xu was working overtime with the team to develop the content of "Red Dead Redemption".

Currently divided into two groups, one of which is responsible for the content and gameplay of "Red Dead Redemption: Redemption", such as fishing, hunting, bounty hunters, etc. Lin Tao is responsible for this.

Another group is to carry out the details of "Red Dead Redemption: Redemption", as well as the task structure with the group on Yang Xin's side, which is in charge of Qin Yi.

In the Universal VR game room, Chen Xu is controlling Arthur Morgan to shave himself, and the mirror in the game can clearly show Arthur Morgan's face.

The realism is so high that you can even see a wrinkle on the forehead of Arthur Morgan's face.

In addition, there will be quite a lot of interaction in the game.

Even more than one interaction in a previous life in Red Dead Redemption.

For example, the mirrors placed on the ground, the wood and bricks on the ground, can be picked up and even used as weapons.

At the same time, there are some wooden houses, players can really set fire to destroy, and after burning, they will leave wreckage. Of course, these are good houses in the wild, otherwise there may be a spectacular scene of burning Saint Denis, although It's really cool, but the current equipment performance and physics engine technology are still relatively tight.

In addition to the main quests, such as some side quests and stranger quests.

Chen Xu referred to the game "The Elder Scrolls: Skyrim".

Before accepting the quest, you can even kill the quest NPC directly, so that this quest will disappear directly.

In addition to some wild horse merchants and black market merchants, players can also attack.

And after killing them, there is no NPC with this function.

Of course, these contents will not affect the progress of the main plot.

This also makes the whole game more free and more realistic.

A lot of content in the previous life was limited by technical ability, and there was some content that could not be added.

But in a parallel world, it can obviously do better.

Coming out of the game warehouse, Chen Xu nodded with satisfaction. Some details still need to be modified, but there is basically no problem with the entire framework.

Next, there is a scene review about the plot.

"Don't use the default lens for this part of the story, but use a cinematic lens."

"Players won't be as free here, because what's needed here is for players to see, to put themselves into Arthur's identity, not themselves."

"And when walking through the woods, the background music That\'s theWayItIs is played with the camera, and there are NPC's memory killing lines that the player has experienced in the game, rendering the player's emotions to the highest point, so that the player can follow Arthur in the game experiences the meaning of redemption.”

Looking at a demo demo displayed on the holographic projection, Chen Xu followed the team members next to him.

Unlike other games, one of the rhythms of "Red Dead Redemption" is slow.

There is a style of old movies of the last century. There are many scenes in the game, which are not the default perspective of the player.

It is a specially made movie perspective, including during the game, players can also switch to a movie perspective.

The third-person, first-person and movie perspectives are used in the development and production of the entire game.

For some specific plots, the use of movie footage and the soundtrack of the game will allow the player's emotions to be completely substituted into the game.

Especially after saying goodbye to Sadie and Abigail at the end, he buckled his hat on his head and resolutely rode his horse towards the camp, which is definitely one of the most classic scenes in the history of games.

Returning to his office from the project room, Chen Xu was in a relatively good mood.

After all, the development progress of the project is very smooth.

Chen Xu, who had just finished work, leaned on his chair and turned on his mobile phone, swiping the official blog and some information about the industry.

Unsurprisingly, the vast majority of people on the Internet are currently discussing the two games "Red Dead Redemption" and "Beautiful World".

Chen Xu glanced at it, and the players discussing the "beautiful world" basically focused on two directions.

That is the degree of restoration of the original plot, and the so-called gameplay content, because according to the propaganda points of Antolini and atrai, basically they make a fuss around the so-called degree of freedom.

On the other hand, the direction of discussion among players in "Red Dead Redemption: Redemption" is more complicated.

Game type, plot content, all are discussed.

The two most discussed aspects are that many players feel that the plot may need to be fed a knife.

After all, the previous "Call of Duty: Modern Warfare" really impressed them, and Arthur Morgan played by the player in "Red Dead Redemption: Redemption" seems to be a gang bad guy. Will it have a good ending in the end?

If it was an ordinary game designer, they wouldn't think about it for the first time, but who is Chen Xu?

Warriors of love!

Pour out the love for the player?

Pooh!

Chen Xu's love is to stab players with knives.

Either the difficulty of the game or the plot.

The other is the gameplay of the game. Many players think that it will be the same as "Call of Duty: Modern Warfare", using a mode with separate maps for levels.

Watching the players' discussion, Chen Xu, who was sitting in the office, couldn't help but sigh.

Just like he loves the player, the player also loves his deep love.

Like the roundworms in their stomachs, they knew exactly what they were thinking.

Looking at the hot posts on the Internet, Chen Xu also stood up and responded to the two hottest topics on the Internet, respectively, on the official blog.

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