Game Making: Start By Healing the Player

Chapter 304: Publicity CG is online (please subscribe monthly ticket)

In the center of the conference room, Chen Xu explained some related concept settings.

The setting of the attacker and the defender, bombs, hostages, and three different modes of play.

There is also a terror hunting mode for PVE, including a teaching arrangement for novice players.

After all, Rainbow Six: Siege itself is a very **** game.

Some basic content and the concept of the game still need to be understood by players.

Of course, considering that the teaching content may be a little boring than normal games, plus a psychological feedback from the player, etc., the easiest way to teach this is to use rewards to get into the pit.

Operator costumes and gun skins will be the target of tempting players.

As for the charging mode, it is more difficult to set the charging system compared to RTS games, and FPS is much easier to set.

In addition to the operator, as in the previous life, players need to use the reputation to unlock after entering the game.

However, for the initial operator, players can choose six out of the existing ten for free.

Of course, the unlocking conditions for operators are more relaxed than in previous lives, and there is no such thing as an early liver emperor unlocking tens of thousands of prestige at every turn.

The initial 10 operators can unlock one with 1500 reputation points, as for the subsequent new operators, it is 5000 points.

The main purpose of this is to let players better understand the settings of the game, and to familiarize themselves with the skills and settings of each operator.

Don't have this situation, the FUZE teammate next to you is facing the inside of the room, and you, as a teammate, rushed in without saying a word.

The core fun of the game, the mechanics of the map, the accessories of the gun system, etc.

………………

After the "Rainbow Six: Siege" meeting, the team also began to work on their own.

Qin Yi also has a technical team from NetDragon to adjust the feel of VR, a firearm and action.

At the same time, there are attempts to follow-up physical effects. After all, in the game "Rainbow Six: Siege", physical feedback is very important.

Because in the room, most scenes and walls can be destroyed.

Demolition... No, arming and destroying the walls and planks to open up an offensive route is a way of playing in the game itself.

As for the map, the important thing is various routes and destructible scene planning.

Chen Xu will simply draw it at that time, and then Ruan Ningxue and the others will produce art materials.

As for the background of the game, it will be handed over to Yang Xin.

After the game session was over, the entire team fell into a productive run.

After attending the meeting, Meng Zuo was still a little confused.

Looking at Lin Rou, who is Chen Xu's assistant, and Meng Zuo who just came out of the conference room, he was still a little dazed.

After a pause, he looked at Lin Rou next to him and finally said, "So...you Nebula Games develop games like this!?"

"Yeah, Mr. Meng, what's wrong? Isn't that what game development is all about?" Lin Rou was a little puzzled.

"It's nothing, go get busy." Meng Zuo was at a loss for words.

Isn't that what game development is all about? What's wrong?

This is so wrong!

There is no confusion, no quarrel, and the gameplay of the game is quite complete. It seems that only the follow-up data content has not been determined.

But the data part is not easy to say, but it is not that difficult to say that it is difficult.

Because there is no problem with the game's mechanics and architecture, the values ​​just need to be constantly adjusted.

It can only be said that it is indeed Chen Xu.

At this moment, Meng Zuo couldn't help but sigh.

It was the first time he had seen such a situation after playing the game for so long.

And when he was feeling emotional, Chen Xu, who had just explained some matters to Qin Yi and the others, turned around and looked for him.

"Mr. Meng's next words, there may be some things to ask your side of NetDragon." Chen Xu looked at Meng Zuo and said with a smile.

"What's the matter?" Meng Zuo asked in return.

"The version for ordinary players isn't much of a problem, but for the army, we still need a dedicated consultant to make the game more realistic." Chen Xu said to Meng Zuo.

If you look for it, you can naturally find the current abilities of Nebula Games.

But NetDragon's ready-made labor force is unnecessary.

"That's not a problem, NetDragon has a dedicated consultant." Meng Zuo nodded in response.

Not only NetDragon, but also major domestic and foreign manufacturers involved in FPS games, basically all employ professional consultants.

After getting Chen Xu's request, NetDragon's actions were also very fast, but there was no need for face-to-face interviews, it was enough to communicate directly through video.

According to the communication with the corresponding consultants, Chen Xu also carried out some in-game skill content and weakening, so as to have a more realistic expression in the army version.

Not to mention FUZE's dong dong dong, taking ASH's blasting bomb as an example, in reality, this weapon basically has little chance of playing, because it is easy to cause accidental injuries to attackers and hostages, making the scene more chaotic.

There is also pulse's heartbeat sensor, which does exist in reality but cannot be accurately positioned.

Therefore, Chen Xu also made some modifications to these contents to make them more realistic.

As for being exactly the same as reality, it is also more difficult to achieve.

After all, this is still a game.

So it still has to revolve around the mode of its own "Rainbow Six: Siege".

However, in terms of details and perspective, the other party provided a lot of suggestions.

This also saved Chen Xu a lot of effort.

In this way, under the leadership of Chen Xu, the development progress of "Rainbow Six: Siege" is also smooth sailing.

Of course, in the face of countless enthusiastic players looking forward to the game.

Chen Xu and NetDragon also felt that they couldn't keep these players waiting, and they didn't know anything except a code name called R6.

So under such circumstances, a publicity CG trailer for "Rainbow Six: Siege" jointly created by Nebula Games and NetDragon was officially released.

This also made countless players cheer.

"Finally there is new news!"

"Rainbow Six: Siege is such a weird game name!"

"It turned out to be an anti-terrorism game!?"

"Damn it, it feels a little different. It seems to have a completely different style from the previous counter-terrorism games!"

"This seems to be the first time that Nebula Games has made a VR game!"

"Nonsense, aren't the bows and heavy crossbows in "Monster Hunter: World" a shooting game? Have you forgotten about "Magic Mirror"? In those countless dark nights, who accompanied you to shoot with you?"

"Fuck! You can drive on this broken road!?"

"Nima's, the wheels are pressing on my face!"

"Don't talk nonsense, I'm more curious about what kind of game Chen Xu can make into a counter-terrorism-themed game, after all, this theme is really quite a lot!"

With many doubts, countless players clicked on this CG video one after another.

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