Game Making: Start By Healing the Player

Chapter 277: This game is simply awesome! (please subscribe monthly pass)

"This picture is great!"

Wang Han, who was sitting next to him, looked at the game screen on the screen in front of him, and couldn't help but praise.

Although she doesn't like to play RTS, it's not that she hasn't played it.

She was able to tell the difference between the good and the bad at a glance.

"It's not just the screen performance, but the game's settings seem to have something in it!" Although he's not a **** RTS player, Zhang Yi has also played for a while and has a certain understanding of RTS.

Following the system's prompts, Zhang Yi looked for the prophet.

When it came to a flag position in the middle, the orc soldiers who appeared in the CG cutscenes before ran out from the building next to it.

There are three in total, surrounded by Thrall controlled by Zhang Yi. Obviously, this is the military unit in the game.

Patrol, move, attack, stay in place, compared to the general RTS type, the operation functions in "Warcraft" are more abundant.

But what makes Zhang Yi feel different is the setting of soldiers and heroes.

Thrall in the game is a unique hero that can be upgraded to increase the corresponding attributes, and also has unique skills.

As for minions, they have only panel attacks and no special attributes.

In addition, there is a big difference between heroes and minions.

That is on the edge of the skill box on the right, and there is a column of items.

Although there are no items yet, it is clear that the game supports the setting of obtaining and using items.

It just seems to be limited to heroes.

In the past, there were also some special units in "Human War".

For example, siege behemoths are strategic control units that can turn the tide of battle.

In "Warcraft", it is clear that this hero is not only like this.

Being able to use skills and props may have a great impact on the battle situation.

And the key points of heroes can still be upgraded, as well as the content of strength, agility, intelligence, which are usually only seen in RPG and other games.

This feeling made Zhang Yi think of the Three Kingdoms, quite a bit of the feeling of a general leading a soldier to fight.

In addition to these contents, the attributes of the units in the game also let him see some signs.

In some RTSs in the past, it was basically a chaos of various arms, although there was also a so-called restraint.

But basically it's building soldiers and then fighting each other.

But in the case of Warcraft, even though the game has just started, looking at the three green orc soldiers, Zhang Yi can see the difference from their panels.

Soldiers and heroes have completely different attack attributes and armor attributes.

This means that at that time, the damage of different arms will also be different.

From these details, Zhang Yi already felt that the RTS of "Warcraft" was different. Wang Han, who was next to him, was obviously not paying attention to it. As someone who rarely played RTS, she didn't notice it at all.

Wang Han is more concerned about the hero named Thrall that Zhang Yi is currently manipulating.

"You, Thrall, think that the main attribute should be a mage, right? Why is this shape and attribute so strange." Wang Han next to him interjected.

Hearing Wang Han's words, Zhang Yi also focused his attention on Thrall in the game.

Muscular, holding a giant hammer, and riding a black wolf, look at the attribute points.

16 Strength, 18 Agility, 19 Intelligence.

If it wasn't for wisdom to occupy the high ground, it would not be obvious that this was a man who played spells!

"This is actually quite normal. After all, this hero named Thrall is an orc. As an orc, he is a little more muscular, riding a wolf, and his weapon is a hammer, don't you think this is very reasonable?" Zhang Yi pondered for a while and said himself the opinion of.

"Well... it seems very reasonable, but the mages who play hammers? Why do you feel so strange?" Wang Han looked at Thrall, who was in the game, and gave his opinion again.

"It doesn't have to be a mage, it can only be said that this man named Thrall is more intelligent." Zhang Yi explained.

"Oops, don't worry about this issue anymore, come and see the performance of the game!" Seeing that Wang Han seemed to want to say something again, Zhang Yi changed the subject.

After all, these contents are irrelevant.

And in fact, it is quite realistic to think about it. After all, it is generally believed that orcs should be five big and three rough.

If this Thrall turns into a weak little fresh meat, it will make people wonder if this thing is an orc.

"But compared to other RTS games, Warcraft brings a lot of changes and innovations!" Zhang Yi said with some emotion.

Controlling Thrall, Zhang Yi also began to advance a plot mission.

Along with his control, the Thrall and orc soldiers in the game will also give corresponding line feedback to the player's command.

In the battle mode, the lines are basically fixed.

But in the plot battle, Chen Xu still made some changes compared to his previous life.

That is the feedback of various lines, which will be a feedback of scene matching according to a current plot trend, bringing a higher sense of immersion to the player.

The plot of the prologue is advanced little by little, and at the same time some content is gradually displayed in front of Zhang Yi.

For example, a hero's influence on the battle situation.

Take Thrall as an example. At present, Thrall in the prologue only has two skills, mainly because he is afraid that players can't handle it.

A group damage AOE Chain Lightning.

And a reconnaissance skill that can see through the fog of war.

As an RTS player, Zhang Yi instantly realized the importance of Thrall's skills.

In the past RTS, in fact, the competition was more of a technology.

Whoever's operation is awesome, whoever is awesome.

As for the mutual restraint of arms, as well as tactics, there are some, but the weight is really not big.

But in "Warcraft", he saw something different, that is, the changes brought about by the hero to the gameplay.

Once a skill is placed, it may even determine the outcome of an encounter.

Of course, in the actual multiplayer mode, he still doesn't know if this is the case.

Now he is just advancing the plot of the game step by step.

Because of the simple difficulty of the game, Zhang Yi felt that it was really easy. He only killed two orc soldiers in the whole process.

After rescuing an orc named Grom Hellscream, Thrall and the orcs of the Horde set sail using human ships.

The next moment, a CG appeared on the screen, which made Zhang Yi excited.

A brand new CG, how much has this game done!

On the distant cliff, watching the departing Thrall fleet, the mysterious wizard muttered to himself: "Go! Young Thrall, go to the land of Kalimdor, where you will find your destiny."

The mysterious wizard's words fell in front of him, the melodious melody sounded, and a raven turned into the distance in front of him.

The picture fell into a brief darkness, and the raven in front of him passed through the Alterac Mountains, skipped the barren valley, and finally came to a prosperous human city-state: Lordaeron.

Countless voices were discussing in the hall.

The topics they discussed were about orcs and the plague.

And the old Terenas of the past was brooding on the throne.

At this time, the raven flew in from nowhere and landed in the center of the hall.

At the same time, the background sound turned muffled.

The strange raven in front of him caught Terenas' attention, and a strange green light suddenly appeared on the raven's body.

The prophet who guided Thrall before.

His voice resounded throughout the hall.

"Humanity is at stake, the power of darkness is about to make a comeback, and the whole world is on the brink of war!"

"Listen to me! Your people's only hope is to go west, to the old Kalimdor road in the west!"

The minister in the palace instructed the guards to drag the 'madman' in front of him out, and the old king stood up to stop this behavior.

He looked at the wizard in front of him with a serious face: "I don't know who you are or what you believe! But now is not the time to spread prophecies, our kingdom is in conflict and trouble, but it is up to us to decide how best to protect it. Our people! Not you! Please leave!"

The wizard's head slowly lowered, and his voice became a little gloomy: "I once failed to save humanity and gave up humanity, but this time, I will not do that again."

"If you can't accept this commission, then I'll find another who will."

The wizard turned away slowly, leaving only a whisper that only he could hear.

"I have given warnings and now their fate is in their hands."

The screen fell into darkness, and the CG ended here, entering a new game chapter screen.

This CG is not very long, only about 3 minutes.

But enough has been shown.

For example, the hostility between orcs and humans, and the mysterious plague on Lordaeron also spread.

And the prophet in front of me who had looked for Thrall, why did he want all humans and orcs to go to Kalimdor in the ancient West.

Taking a deep breath, Zhang Yi did not proceed immediately.

But a little bit of excitement and excitement inside.

Because it's so sophisticated, even though it's only less than an hour, "Warcraft" has completely conquered him at least in the single-player plot!

Turning his head, Zhang Yi wanted to express his inner excitement to Wang Han next to him, but when he turned his head, he found that the other party had disappeared.

Obviously, he has gone to silently download "Warcraft" and experienced it himself.

So Zhang Yi silently opened the voice channel and turned on his microphone.

"Old Song, what do you think of this "Warcraft"!? This game is simply awesome! I have never played an RTS game like this before! And this CG is absolutely amazing!"

After saying this sentence, he exited the voice channel.

Anyway, after venting his excitement, he doesn't know the progress of Lao Song for the time being. In order to prevent spoilers from being spoiled, it is obviously a good choice to leave after speaking.

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