Game Making: Start By Healing the Player

Chapter 271: A game company that does not do CG is not a good game company! (please subscribe month

Along with the transmog event in Monster Hunter: World, with the emergence of two new quests, and the kingdom of Lordaeron on the official server in Minecraft.

Soon in the player group, it caused an uproar.

Because they felt that the Nebula game must be implying something.

Although there is no substantive evidence.

But from the perspective of style, it has been completely guessed.

In "Monster Hunter: World", whether it is the transformed weapons, or the monsters such as the Frost Dragon and Chimera, they are completely different from the monsters in the original "Monster Hunter: World".

Of course, in terms of difficulty, it can only be said to be moderate. Basically, most players can pass it with their own abilities.

In the face of the truancy play that has failed individual battles, it can also deal with the Frost Dragon and Chimera.

After all, this does not need to be too difficult. It is a warm-up event in itself. By the way, it will bring some new weapon transformations to players, making them feel some freshness.

Similarly, the kingdom of Lordaeron in "Minecraft" has also sparked discussions among many players.

In terms of scale, in fact, there are already many magnificent buildings among the players.

For example, in the previous multiplayer mode server, the city of sky and the city of magma built by players have already been built, and you can see how spectacular it is.

Although this kingdom of Lordaeron is beautiful, it is still far from shocking and stunning, after all, players have seen it a lot.

But the key is its implied meaning. After all, it appeared on the official server, and before that, most of the buildings in the official server were related to Nebula games.

'The Riverside Scene at Qingming Festival' and 'The Forbidden City' are just buildings made by the early Nebula games for demonstration purposes, but what about the Kingdom of Lordaeron?

Searching all the games that have been released by Nebula Games, it can be said that there is no shadow.

So many players have a bold guess.

That's the new game that Nebula Games is working on when this may be.

For this reason, online players are also arguing.

"There is only one truth, and that is the kingdom of Lordaeron, as well as the Frost Dragon and Chimera, which must be the contents of the new Nebula game!"

"It's unlikely, right? This "Monster Hunter: World" has only been online for more than a month, so there is a new work?"

"Why is it impossible, the current Nebula game is not a small workshop anymore."

"I still feel a little mysterious."

"But if it's a new work, the fantasy theme is gone. After all, Nebula Games is good at doing this, but what type do you think it is? RPG or ARPG or an action type like "Monster Hunter: World"?"

"I don't know what type it is, anyway, I know that Chen Xu will definitely pour his love into the game again, this time I won't be fooled again!"

"+1! Whether it's an RPG or an action, Chen Xu is so poisonous. I didn't expect this Monster Hunter: World to be monsters hunting us!"

"Hehe, the two brothers upstairs, don't lie to yourselves, okay? You two have spent more than 2,000 hours in "Dark Souls", and you have grown eight livers in "Monster Hunter: World" 210 hours of gameplay in such a short time online? Is it really an average of seven hours a day?"

"Is there any way? I can't come out and attack the beads!"

"That's right, except for the one I started sending, I haven't sent any of them until now!"

"The two upstairs, if I say that I have played three of them in less than 100 hours, you won't be angry, will you? Brother!"

"Ou eat spear, get out!"

…………

Players on the Internet have been discussing the news of "Monster Hunter: World" and "Minecraft", and at the same time, they have left comments under the official blogs of Chen Xu and Nebula Games.

Hope to get some accurate answers.

However, at present, Chen Xu has not responded.

Let everyone discuss and discuss more, the heat has not yet burned, and it is a bit too early to add firewood.

So now Chen Xu is still in the Nebula game, developing "Warcraft" or designing CG shots.

A skeleton of "Warcraft" is also built a little bit.

Outsourcing is still a few companies that have been cooperating with Nebula Games before.

For Chen Xu, he still prefers to cooperate with some companies that he has worked with.

After all, it is more convenient, including the handover of the two employees. With experience, the efficiency will be improved a lot.

Of course, the second cooperation with the company that we have cooperated with is also based on the fact that the other party can meet Chen Xu's requirements.

Otherwise, no matter how cheap and favorable the price is, it is impossible for Chen Xu to continue to cooperate with it. After all, there is no way to guarantee the quality. What's the use of your low price?

Chen Xu also made a more detailed comment about the size of the modeling in the game and some special requirements, including the action design.

Therefore, whether it is the material modeling of art or the action, the efficiency of the other party is also relatively high.

Because it is very clear to understand what kind of request Party A is.

Although it is an RTS game, Chen Xu has high requirements for it.

The rest is the CG production in the game. After all, a game company that does not do CG is not a good game company!

Regarding the sub-lens, it is actually the work of the CG company.

However, Chen Xu is ready to design it himself. After all, his ability is not bad at present, and he has various performances in the previous life "Warcraft". Chen Xu can understand better than others what kind of action he is going to show, screen and performance.

As for why CG was chosen over real-time calculus.

Very simple, for better performance.

Whether it is this world or the previous life, there are many games that use a real-time calculation effect to perform the cutscenes in the game.

The biggest advantage of doing this is saving money.

Because it uses a resource of the game itself, and with the development of game screen technology, the effect can be said to be absolutely not bad.

But if you really look closely, you can still clearly see the gap between CG and real-time calculation.

Of course, this is talking about a technology of the same era. If you have to use the CG animation from a few years ago, to compare it with the real-time calculation screen of the game a few years later, that is hooliganism.

For example, the CG "Wrath of the Lich King" produced by Blizzard in the previous life, even ten years later, it can be said that it is not far behind.

For "Warcraft", Chen Xu can be said to be quite fancy. Now that he is not short of money, he naturally runs for the best.

Of course, it's not that the entire game is played with CG animations. In that case, the time is estimated to run for ten or twenty hours, so Chen Xu really can't stand it.

After all, CG really burns money, because CG is almost killed by game companies.

For example, if you talk about the CG animation company that was delayed by the game in the past life, many people will say Blizzard.

But in CG, Blizzard can only barely count as the second child. The real big brother is Square who developed the Final Fantasy series.

Blizzard said that in order to do CG animation, I don't care about the cost.

Square said, what are you doing? I don't even bother to do CG animations. If I want to make CG movies, I will die for CG movies!

A CG movie with a deep soul, almost bankrupted the company, it is really impossible to find an honest man to marry, after reorganizing the family with a rich man.

After many years, I started to think carefully. First, I tested the water for the whole 10-minute CG. Oops, it seems that the audience is relatively praised!

Shall we continue? Then this time we changed our strategy, let's play the DVD market instead of the big screen.

Whoops! Made a fortune! As for this CG movie, the famous Son of God has come.

Then it floated again. Square said that other game manufacturers, what are they doing to release game promotions?

Promo? lame! We will come to cooperate with the CG movie!

Then? The **** were almost lost.

So although Nebula Games has money now, it's a bit overwhelming if it really wants to do CG animations on a global scale.

Chen Xu's idea is to choose key plot points in the game and some big scenes to make, such as the transformation of Arthas in the game, and the final battle between Illidan and Arthas, Jaina's performance of father-daughter affection, which led to Lei's transformation. Ursa kills Daelin at the Battle of Theramore...

Although these costs are still very exaggerated, in Chen Xu's view, it is still very worthwhile.

Set up the IP of Warcraft, and there will be places to make money in the future.

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