Game Making: Start By Healing the Player

Chapter 188: Suffer mode! (please order

When "Dark Souls: The Age of First Fire" was a global hit, the game's game clearance players also continued to improve.

Compared with the previous work, although this work is more malicious in terms of map design.

But I have to say that when a strategy is released, the experience of the newbies is much better than the previous one.

The first is the first BOSS that the player has to face, the Demon of the Undead House.

Ashes Gouda in the previous work, there is basically no way to skip class.

Even if you choose a magician and a magician who have long-range attacks and can pull away, you must be careful.

Because Ash Gouda has the ability to quickly shorten the distance between each other.

And the black flame pot that came with the burial that came with birth, all the emptiness can only let Ashes Guda enter the second stage, and cannot be killed in seconds.

But Dark Souls: Age of First Fire is different.

At the beginning, jump off the building to kill, directly emptying half of the blood of the demon in the undead hospital.

If you choose the black flame pot, you can just chop a few knives and it's over.

Moreover, it is very difficult to improve the element bottle in the previous work, and it is necessary to search for element fragments to be able to increase the number of element bottles little by little.

In "Dark Souls: The Age of First Fire", players can inject humanity before the bonfire, and increase the original bottle from the initial 5 bottles to 10 bottles. Although each bonfire is independent, human nature is not very Difficult to brush.

And after playing the three stickers in the underground cemetery and learning the fire injection technique, the number can be increased to 20 bottles, which also makes the player's game experience much better.

With the strategy of the big guys taking the tomb king sword and the sword, players can get these high-attack weapons in the early stage. Although they are not careful in the game, they are still easily killed by monsters and bosses.

But compared to the original monster who slashed you twice to death, you slashed the monster 20 times.

Having these weapons in the first week is simply refreshing.

For many players who have been maliciously abused by the map, obviously these are very refreshing for many players.

You know this is Dark Souls!

It even made them feel that ten or so knives took away the BOSS, what kind of experience is this! ?

And it is precisely because of these strategies, as well as the existence of powerful weapons that can be obtained in the early stage, so that many players who did not persist in "Dark Souls" before persisted in the more malicious settings of the prequel.

In a certain community in the imperial capital, Song Ren, Zhang Yi, and Wang Han had a party together. In addition to them, there were Wang Yifan and Qiao Yi who had been on a business trip and injured their feet.

"See, if you want to get the Tomb King Sword, just roll down here and run all the way inside. Be careful when facing the wedge-shaped demon, you need to roll twice, get this thing and hide in the coffin, and rely on a little luck to pray that you won't be found. , after entering, sign a contract with the tomb king to get the tomb king sword, and then use the bone slices to return to the Chuanhuo Sacrificial Ground, OK now this is easy."

Sitting there, Song Ren demonstrated the previous strategy to Wang Yifan and Qiao Yi next to him.

Although it has been nearly two weeks since the game was launched, the two of them were busy during this time, so they did not pay attention.

Seeing Song Ren's operation, the two couldn't help but praise: "Brother Song is amazing!"

"Yeah, this walk is smooth!"

Zhang Yi next to him complained: "Take it down, he has practiced this technique for many new gears, and the one-week-old maniac never does the second or third week, can you be unfamiliar with it!"

"I call it a lot of accumulation. I'm talking about the second week and the third week, and the map and so on will not change. I'll be familiar with the map and the BOSS. It's not easy to be high by then." Cough gently. After two beeps, Song Ren defended his actions.

"And how interesting it is for me this week. Sometimes I play agility, sometimes I play power, and the mage can also play."

Repeatedly challenge the first week, first get the Tomb King Sword, and then start his own unparalleled performance, this is his behavior.

And there are so many genres of this game, it is not a kind of gameplay.

He also tried it in the second week. Although it is very easy to fight monsters with the enhanced weapons, the damage of the monsters instantly increased.

Especially a creature like a mad dog, two dogs together really cost him his life.

To put it simply, it was the second week that he found a familiar feeling, a familiar 'soul smell'.

"Hey! The game seems to have been updated!? It's quite big!" Song Ren, who had finished the demo of Tomb King Sword, was about to quit the game and opened "Jelly Bean Man" to play this great game with everyone. Suddenly he Found an unexpected place.

That is, "Dark Souls: Age of First Fire" has been updated, and the updated content is still very large.

If it was a pure online game, he wouldn't care too much about updating and updating such big content.

But the key "Dark Souls: Age of First Fire" is a stand-alone game!

Why did it suddenly update, and it's still so big?

"What's the situation? It's been updated?" Zhang Yi and Wang Han were also stunned when they heard Song Ren's words, and they came over to look at Song Ren's computer screen.

Out of curiosity, Song Ren clicked on a preview of an updated version in the store interface of "Dark Soul: Age of First Fire" in Nebula Games.

"Dark Souls" and "Dark Souls: The Age of First Fire" new gameplay "Death Mode" is newly launched, which will bring new challenges to the vast number of undead people. ’

'The long-lost sword dance and heartbeat will be felt again in the death mode. ’

‘Do you regret not being able to fight against such famous beings as the Sun King Gwen, Artelis, and the Witch in their prime? ’

‘Have you sighed that if the giant king Yumu was not crazy, what kind of combat power would he have? ’

'The new death mode will satisfy the regrets of all fire passers. The specific content is updated as follows...'

After reading the entire update list, Song Ren and Zhang Yi basically understood what this death mode was.

This new death mode is actually the same as the random mode of the previous game, with a unique mode that players can experience.

But what is more surprising is that the previous work "Dark Soul" also updated this mode, and the new work also updated the more entertaining random mode synchronously.

And this death mode is a gameplay similar to the arena.

Allows players to freely challenge certain bosses in Dark Souls.

After defeating these bosses, players can get some special prop rewards.

And there will also be a special list to record the ranking records of players' clearance.

Players can choose to play alone or in a multiplayer team.

Teams of up to three players are supported.

According to the introduction, the BOSS in this version will use the latest game AI performance technology of Nebula Games.

At the same time, the blood volume and toughness will also be strengthened.

In team mode, the monster's HP increases in proportion to the number of people.

However, players in follower mode need to create a brand new archive, and players in death mode need to use their own archive to enter.

Of course, the death mode needs to be connected to the Internet, and in the death mode, there will be some numerical corrections for weapons and values.

Compared with characters with higher levels and higher weapon strengthening, the characters who have just passed the one-week objective are also not much worse.

Simply put, it is more about technology, not just numbers.

And the pure entertainment of the follower mode is different.

Suffering mode adds a ranking system, which is much more attractive to many players.

The first kill list of each boss, as well as the fastest record, the corresponding ID will be placed in a corner of the fire sacrificial arena for later players to watch.

The entrance to the death mode is also entered there.

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