Game Entertainment Empire

Chapter 760: Mr. Yang is careful!

Regarding the "New God of War" news, Yang Chen did not release much content, only a period of about three minutes of actual combat.

The battle that Kratos started with Badr.

Unlike the huge gods of Kratos before, the battle between Kratos and Badr is not gorgeous.

Kratos has not been able to go to the world, this battle can be said to be step by step, one shot at a time.

At the same time, it has become more organized, rather than pure visual impact.

Some vivid images are like the feeling that a super master is playing "Wolf: Shadows Die Twice".

But some changes in this fighting style are not what excites players.

Because although the fighting style seems to have some changes, all players can also see that "God of War" is still the picture of "God of War", especially after Kratos burst out of Sparta's anger and beat the little elf. It is enough to let players rest their hearts.

What really makes the players care is what the tattooed social elf brother said to Kratos in this short three-minute real-air combat demonstration.

‘Old and slow, you shouldn’t have come to Midgart at all. ’

Midgart!

All players who found this clue were excited.

A little understanding of the myths, or rather the Nordic myths, will understand where Midgart is.

There is no doubt that after the destruction of Greek mythology, Kratos did not die after releasing the power of hope, but came across the ocean and came to the world of Nordic mythology.

"Surprised! After the "God of War" trilogy, there is still follow-up content!"

"Midgart, this is Scandinavian mythology, meaning that after Kui Ye has turned to Greek mythology, he has to turn to Scandinavian mythology again?"

"Odin: Don't come over!"

"Is it only I who have thought of it? Kuiye destroyed Greek mythology in Greece. He came to Northern Europe to destroy the Nordic mythology. If this is true, does this mean Kuiye is the initiator of the gods at dusk?"

"It really makes sense to say this! The story of "Shen Mei" is that the protagonist is a surviving god, and then "God of War" comes to kill God directly, destroying the Nordic myth!"

However, for most players, they are still looking forward to the follow-up of "God of War", but it is a little strange that the time of this online time makes them strange.

Because compared to the previous content, this part of the "God of War" content has been online for too long, and the price is much higher, which is not much worse than the ordinary 3A masterpiece.

Numerous players have started a fierce discussion on this point. After discussing, they discussed the game of Apex and "Meteor".

Regarding comments from online players, George in Apex games naturally looks in the eyes.

If it was before, George would be very angry, but now it is a bit helpless.

As for it? As for it!

All of our "Meteor Fallen" has been laid down by you, you have to use the background of the game to metaphor, this is simply a whip corpse!

Although they are competitors, how much hatred and resentment!

George has some helplessness, but he doesn't know how to come up with a sentence in his mind that I didn't know where I saw it before: President Yang is careful!

Isn't it!

Before the "Shen Mei" did not die, the content of the chapter "God of War" followed by the content of the chapter, fearing that players would be anxious.

now what? "God Meteor" was killed, you started to squeeze toothpaste?

The release time runs to the 15th of next month.

Yang Chen in the Nebula game didn't know anything about Apicali George, and if he really knew that, Yang Chen would have to write a big injustice on his head.

Because this is a completely different change, the trilogy "God of War" in Greece, Yang Chen combined dream memory and the preferences of his own players, with the modern game technology, made no small changes.

For example, the change in viewing angle changes it from a traditional fixed ACT viewing angle to an over-shoulder viewing angle that better reflects the visual tension of the picture, but also because of the fixed linear content and some of the characteristics of the game, there is no way Completed in trilogy.

The most direct is the semi-open world, with the addition of various branch exploration areas, and the use of a perspective to the end.

The reason why these elements can be added in "The New God of War" is that a new change has been made in "New God of War".

Especially the shaping of the map. In fact, the map design in "The New God of War" can be said to be very biased towards the map design of the soul-like games like "Dark Soul".

As the player advances forward, there will be some special shortcuts that will allow the player to return faster.

It's just different from "Dark Soul" that allows players to hurry faster after they die. This design in "God of War" allows players to discover some of the big treasures that have not been found before.

In addition, that is the end of the whole game, and this is one of the main reasons for the slow progress of the game development.

Players are equipped with a pause and death interface, game battles, real-time calculations and cutscenes, all of which are long shots in the end.

The reason why this kind of lens is used, in addition to bringing an immersive experience to the player, the most important thing is to cooperate with the narrative of "New God of War".

Through the three chapters of Greek mythology, from believing in God, doubting God, killing God ~ www.readwn.com ~ Kratos is a ruthless tough guy, whenever Kratos comes out, it must be accompanied by a **** storm, almost every scene animation , All started with the lens of his killing God, as if there would be no other ending, which is very interesting, because the selling point of the "God of War" itself is in this exaggerated exhilaration.

But again, "God of War" needs to be changed, and Yang Chen does not want the player's impression of Kratos to remain on his killing side.

Although Kratos sacrificed himself at the end of Greek mythology, this expression was not enough.

The story of the Nordic mythology, "New God of War", is the puzzle that complements this part.

If Kratos has always been a ruthless tough guy at the beginning, vicious and difficult to change, then he will step forward, always in a state of rage, and fall deeper step by step.

In the destruction of Greek mythology, Kratos chose to commit suicide to pass on the power of hope, letting humanity control their destiny in their own hands. This change makes players feel that this is an official way to give Kratos a personality change setting. , But this is just the beginning.

And in the follow-up content, how to make players feel this change of Kratos?

There is no doubt that it is more inclined to RPG style storytelling.

Just like the same painting, one person killed another.

If you only look at the paintings, you may not be able to tell who is good and who is bad. Is there any other story behind it?

But under this picture, if there is a complete text describing the story, then combined with this picture, you can understand all this.

The film-like immersion brought by the long lens in the end, plus the narrative before the entire game was changed, and some innovations in the combat system, these are the changes brought by "New God of War".

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