Game Entertainment Empire

Chapter 75: Three A's Ambition

   Bored, developing games?

  Wang Yaliang was sitting on the seat, and even Yang Chen's hand forgot to snap it away.

  Is it already so inflated?

   "Forget it, I will develop the game with you. I am a soy sauce maker. While continuing to learn, I will manage the official blogs and community forums of my games." After glancing at Yang Chen, Wang Yaliang said that he was not interested at all.

   She still hears clearly about how many pounds or two she has, let alone develop any game, even if it is a vector game, if she develops it by herself, there is no hope that she can do it.

  Although participating in game development is very helpful for growth, after all, theory is only theory, and practice can be better learning.

   But before learning, at least you have to understand some basic things, otherwise you don’t have to learn something, it is estimated that you can’t understand it.

   This point was already very clear when she developed "See" before. It seems that she has done a lot, but in fact it is not very important work.

   "Listen to you." Yang Chen pulled out the chair on the seat next to him and said with a smile.

   Holding the mouse, the player's message on the viewer's official blog, Wang Yaliang suddenly thought of something and turned his head to smile: "Don't forget to wash your clothes at that time!"

   "At a discount, I am 5 you 2 seven days a week, and the cigarettes hidden in the dog food, I really don't dare to move one!" Yang Chen behaved aggrievedly.

  Looking at Yang Chen's appearance of grievance, Wang Yaliang's mouth slightly curled up by an arc: "No way!"

   "Alas..." Thinking of the housework at home, Yang Chen couldn't help but uttered a helpless sigh.

  …………

  Chang'an Studio, Lin Jiayi in his office discussed with senior NetDragon about the development and cooperation of the next game.

   Although the previous games "Space Wheel" and "Space Time" seem to have been overwhelmed by "Isaac's Combination" and "Eight Travelers", it is just a look.

   In fact, the revenue of these two games has completely exceeded the expectations of Changan Studio. Lin Jia has planned for the new game early in the morning, and the sales of these two games are his bargaining chips with NetDragon.

   "ARPG is the mainstream of the future. Although the story about the space-time series has ended, it is supplemented by the outgoing form, and its sales force is sufficiently guaranteed by its influence."

   "Open game architecture, multiple game line plots."

   "Whether the right or evil let players choose independently"

   "Development pre-120 million..."

  The negotiation for more than an hour in the office did not produce any results. After the NetDragon representative left, Lin Jiayi's face showed a little irritated expression.

   "120 million, as a stand-alone game, this is already a relatively high cost, but NetDragon hopes to join the multiplayer mode, and is willing to increase the development cost to 250 million. Why did you refuse?"

  As Lin Jiayi's old partner Zhuo Qing said strangely.

"I have been working with NetDragon for so long, I still don’t know them? The contract requires them to have the right to operate the game, and I will know what they want to do as soon as the **** pokes, although the cost of "Space" and "Space Wheel" is early. It's not the level of an independent game, but this is my first shot at the 3A level. I don't want to be bad either in word of mouth or sales." Lin Jiayi shook his head gently.

  What is the reason for adding multiplayer mode in "Space"?

  For the revenue and sales of the game, but after thinking of entering the 3A field, Lin Jiayi's concept has changed, and he wants both sales and word of mouth.

   "Mainly it's still too expensive to develop 3A games." Lin Jia sighed and shook his head.

Although several games of Changan Studio have obtained decent income, it is not unaffordable to take the money out, but Changan Studio is not alone, and the 3A level is often tens of millions, with hundreds of millions of development costs. , Plus the cost of publicity in the later stage is basically a terrible number.

  Even if a third-party publisher bears a large part, it is also a big project for the development team, and it is not only the cost of development, but also the huge cost of repairing the subsequent content.

   If it involves a multiplayer online mode without internal purchases, the maintenance and operation of the server is a huge cost.

   There is no way to achieve 3 times the development cost of revenue, then the 3A level game is a loss.

  Think of Lin Jiayi's sudden envy of Yang Chen.

  In the industry, it was not clear that when Yang Chen developed "The Combination of Isaac", he completely used his own money, and the profits received were all his own.

  Later established Nebula Studio to develop "Eight Travelers" and laid the foundation stone directly. Although the follow-up "Escape" has a little meaning of not being well-received, it is only traffic media for online traffic.

   Everyone in the industry is still unclear?

   didn't make as much money as "Bafang Traveler", but there was absolutely no loss. The specific thing is how much they signed with Galaxy Network's agency share.

   "There are not many gamers who are as lucky as Nebula Studios." Lin Jiayi sighed.

It sounds very easy, but in fact it is far less simple than you think. Most game producers in the industry are slowly climbing up from the positions of planning, programming, and art~www.readwn.com~ to learn and accumulate experience, then As a project, relying on the resource channels and background of big game companies, you may make an explosion.

   But when you stand on your own, you will find that it is much harder than you, you have to rely on yourself.

   Of course, if you have the money to kill the recruits, that is another matter.

   Usually most of the time, some game producers go out and do it alone, and then die badly, or they have received capital investment. The success or failure of the game is that others take the big head, and you take the small head for autonomy.

  Lin Jiayi's Chang'an Studio is the latter, don't look at a game that sells millions, but in fact he can't really divide the money.

"That is also the ability and talent of others, plus a good object. After all, after the first tragic failure, there are not many people who can support behind the scenes, and even smash into the whole family. There are not so many people." Zhuo Qing also smiled. Said.

   This matter is not much news in the industry. After all, everyone has seen it before the Golden Bird Game Awards.

   "But it seems that the other party also has a lot of movements. I heard that they contacted an overseas motion capture studio, and they expanded again not long ago." Zhuo Qing continued.

   At present, Nebula is not a small game manufacturer, and many people are still concerned about its actions.

   Hearing Zhuo Qing’s words, Lin Jia couldn’t help but smile and shook his head and said nothing.

  Movement is not small?

   It is impossible for the other party to want to do a 3A game?

  Although in terms of funding, the work of Nebula is not without that money, but the most important thing is the consequences?

  If it fails, I am afraid that Nebula Studio will die.

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