Game Entertainment Empire

Chapter 230: Wait for me 2 weeks to kill you all!

He has played more of this kind of game. A long look is the protagonist of a bully man. With so many weapons on his body, it must be a single shot into the enemy camp, and then the two Paz and Kike who will be saved. All the targets were rescued.

Isn't this the standard Hollywood blockbuster plot?

With a gun in his hand, he didn't panic. Looking at the camp in the distance, Yuan Ying observed the telescope system for a while and determined the detailed terrain and the location of the enemy. Without a word, he ran away with a big swing.

Da Da Da, a burst of gunshots sounded, and Yuan Ying directly killed the soldiers at the top of the sentry tower.

"This shooting feels okay, better than the shooting feel in Nebula's "Biochemical Survival"."

Feeling the trajectory in the game and the shooting feel of the gun, Yuan Ying was a little surprised.

However, with the sound of gunfire, the BIGBOSS controlled by Yuan Ying has been successfully discovered by the enemies in the camp, and the sound of the patrol soldiers sounded in the sound.

Fill the bullets, nothing else is a word!

No matter how good you are, you are just an NPC!

I just wanted to solve the soldier who found him. Suddenly Yuan Ying found that the entire game's screen suddenly turned into slow motion.

Several white lights appeared on the screen to mark the direction of the soldier.

"Lying trough, this thing is a little handsome!"

In slow motion, Yuan Ying's eyes widened and exclaimed.

But then the lens suddenly disappeared, replaced by the sound of NPCs asking for help in the game.

Aim and shoot, suddenly, suddenly...

Looking at the few soldiers who had fallen to the ground, Yuan Ying manipulated BIGBOSS to step forward, to see if they could find bullets from their bodies.

"Isn't this game like this suddenly?" Yuan Ying muttered, and wanted to touch the body to add his bullets.

But unexpectedly, Yuan Ying did not find much ammunition on the enemy's body.

The enemy apparently has also noticed the BIGBOSS controlled by Yuan Ying. The searchlight in the camp hits his location, and several groups of soldiers are searching in the direction of his location.

"My mother! Why so many people!" Looking at the squad with at least a dozen people together, Yuan Ying couldn't help but numb her scalp.

Ten minutes later, looking at BIGBOSS Yuan Ying who had been beaten into a sieve, the whole person leaned back on the chair and pouted his mouth.

In "Metal Gear Solid: Original Burst Point", Yang Chen did not increase the difficulty of the game too much on ordinary difficulty.

The AI ​​including creeps is basically stupid, and the alert time and range of BIGBOSS controlled by players will be greatly reduced under ordinary difficulty.

Stealth games, there are already many similar games, and more importantly, it is that stealth will be the most effective and the most reasonable way to clear the game.

But it is definitely not the only way to pass the customs. Yang Chen does not want to stipulate a way to pass the customs. As long as the player's ability is sufficient, of course, he can also open the unparalleled one-stop pass.

Of course, such difficulty will increase dramatically, and there is also a system of dynamic difficulty, not the same as the original "Resident Evil" dynamic difficulty, but reflected in the game's AI.

In the subsequent "Metal Gear Solid: Phantom Pain", which is the body of the game, the AI ​​in various strategy games facing players will also be targeted.

For example, players always want to use the balloon system to recover soldiers, armored vehicles and other materials, then the enemy's chance of discovering the balloon will increase, so that the balloon will be broken and the player will be lost.

Players like to sneak in, then the camera will become more in the base, and players will be more easily found.

I like to go all the way, and suddenly, then AI equipment will become more and more sophisticated.

Players need to develop a series of strategies instead of going to the black all the way. This is a game that needs to think a little bit, not a simple sudden, and then watch the plot.

Just like Yuan Ying now, although he really wanted to go all the way, he faced a problem, that is, how to let himself have ammunition for the past.

I read the file from the beginning. This time, Yuan Ying did not choose to go straight away, but honestly sneaked in according to the system's guidelines. When hiding behind the soldier, a prompt appeared on the screen.

Continuously pressing the attack button, in Yuan Ying's surprised eyes, BIGBOSS on the screen exhibited a set of handsome combo combos, and the final punch was accompanied by slow motion and the close-up of the camera is really cool.

"Lying trough! This thing is a little handsome!"

What attracts the player’s attention the most is, apart from the big and white ones, there is no doubt that the characters controlled by the player are exhibiting a variety of wonderful and cool actions, which brings the game feedback is absolutely shocking. .

In "Metal Gear", the CQC system is definitely a very bright spot.

Just like the rubbing moves in a fighting game, with different positions and the order of release, players can make a series of operations like fighting combos.

A little bit of the game's plot, along with the chat content in the radio and his own exploration, basically Yuan Ying has figured out what this game is like.

According to the guidance of this system, the game is carried out little by little. At the beginning, after searching the arsenal or something, he also thought of being able to suddenly make a gorgeous unparalleled match, and then rescued Paz and Kike. A Hollywood-style rescue story.

But after two waves of enemies swarmed in, even armored vehicles, Yuan Ying resolutely admitted.

You are good, you are good, this is your military base, you are good, then I am not good enough?

Rereading the file and thinking about the picture just now, Yuan Ying silently controlled BIGBOSS to destroy the camera on the building with a silencer, and then controlled BIGBOSS to crawl and crawl on the ground like a snake.

Wait! Let me clear the game story first. When the two weeks pass, I will kill you all!

Looking at BIGBOSS, which is sometimes creeping and sometimes squatting forward, Yuan Ying thought viciously in his heart~www.readwn.com~ In the ordinary difficulty mode, the soldier's AI is still quite stupid. After a little thought, Yuan Ying passed After reaching the line of defense, the target of the mission was reached.

According to the system's prompt, Paz and Kike were successfully rescued and transported away by helicopter. As for the prisoners involved in the camp?

It was completely ignored by Yuan Ying, and the overall situation is of paramount importance!

Save important people first, and come back later.

"Will killing deduct scores? Do you not encourage sudden play?" Looking at the final A score and a series of integers, a killing person score showed -3000 points behind it, and Yuan Ying also figured it out.

If you want to get achievements in this game and have a high evaluation score, you have to sneak into the less killing and watch the final score Yuan Ying nodded suddenly.

But he still decided that after the plot experience was over, he would open a two-week project to get the humiliation he had received back.

He didn't believe it, and there was no way to clear customs suddenly.

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