Game Design: It is Very Simple For You To Fill In?

Chapter 295: What if it's more than one?

  Chapter 295 What if there is more than one?

  They have found a few testers for the control group, there are testers at every level of ability, isn't that enough?

  Ye Feng closed the notebook in front of him.

   "My suggestion is that we have almost done it now, and we will release it directly. Players are the best testers."

  After listening to Ye Feng's words, several Ubisoft designers were dumbfounded. Once the game is released, there is really no room for modification.

   Once such a game comes out, shouldn’t it be scolded to death?

  From the game until now, they haven’t released a promotional video. Compared with EA’s high-profile, they only sent a post when they first signed a cooperation agreement with the old thief.

   After that, a continuous silence began.

  It’s not that they don’t want to post promotional videos, nor do they want to tell players too much content,

  In fact, they also wanted to release it, but because of the nature of the game, they finally chose to release the promotional video when the game production was completed and ready to be released.

  Every time someone from EA sent a message to ask, they pretended not to care, saying that they planned to become a blockbuster in the future, and they didn't want the game to be worthless because of too much publicity.

  EA just pouted when he heard these words.

   I can't bear it!

  But this matter, Ubisoft is also very helpless.

  Because they are really afraid that players will lose the freshness of the game because they have watched too many trailers.

  Battlefield One is an online competitive game, while Assassin's Creed is just a stand-alone game.

  No matter how much content is announced in online games, it will not reduce their gameplay, because the biggest difference between it and stand-alone games is the richer in-game social experience brought by multiple people online at the same time.

   Competing with others on the same stage can greatly increase the excitement of the game.

   Players can also gain satisfaction in the struggle.

  Exposing some content in advance will only increase players' curiosity, because online games don't need much content to retain players.

  But stand-alone games are different. The focus of stand-alone games is to build a complete story.

  Therefore, stand-alone games need to be more prominent in terms of storyline and character creation than online competitive games, and need to bring more immersion to players.

  In online games, what drives players to continue is the desire to win, or the social nature of the game, and what drives them is the interaction with other players.

   Leaking too much plot can lead to frustration after the game goes live that players have already seen it.

   But even so, they have not thought about doing online games like EA for the time being, because each type of game has its own advantages,

They did a market research before, and the market research report showed that compared with multiplayer games, about 60% of players still prefer single-player games, 20% of players prefer multiplayer games, and the remaining 20% ​​are There is no clear preference.

  Because in the player-centered competitive game, a series of problems of online trolls and cheating can never be perfectly solved,

   This has also led to the loss of online competitive game players, not everyone is willing to be constantly baptized by quality education.

But in the single-player game, these problems no longer exist, and you can even modify your own game, just like the official mod provided by the old thief. In the single-player game world, everything here belongs to the player Yes, you can open Fenglingyueying, you can also play a **** mod, and you can also be your ideal sword god,

   All of this has nothing to do with them, it's all your own happiness.

  Now Ubisoft is very afraid, afraid that after the game is launched, it will be scolded and there will be problems.

   "Assassin's Creed" has not been warmed up as long as "Battlefield 1", and there are still some unresolved problems.

   Is that how it's released?

  They seem to be indifferent, but in private, they will still compete with EA secretly as before.

   It is not uncomfortable for them to see EA making money, but seeing them being praised by players every day, they can't wait to grind their back molars.

   Now I also bought a budding game, but the result is,

  ‘A good game, but not as good as Battlefield One? '

  This result is a bit unacceptable to them.

  Their ideal game is when their game is released, players will shout,

  EA's game is endless fun fighting with others,

   Your game is a lot of fun fighting the game!

   "Then... if this is the case, can we buy a better game? We want to release this game later." Ubisoft's head was lowered, and the voice was buzzing.

  Ye Feng was also stunned. The version he gave was a remake of the first generation of Assassin's Creed.

  In this version, the operation mode has been reworked, and the operability will not be as poor as in the previous life, and the parkour lock is also weak.

  When the screen is also remade, this generation, which is always not recommended, has been able to keep up with some of the pace of the later work.

   "Don't get me wrong, we don't mean the game is bad." As if seeing Ye Feng's absence, the Ubisoft staff quickly explained. "It's a good game."

   "It's just a small battle between us and EA. Battlefield 1 is too hot." Speaking of Ubisoft's executive, he sighed.

   Even if you don’t steam the steamed buns, you have to fight for your breath!

   “And because Battlefield is an online multiplayer game, it has a long lifespan.”

   “The lifespan of a single player game is a bit too short.”

   "Before Creed is released at this moment, we also want an online game." Ubisoft said helplessly. "Of course, the price is up to you."

   Ye Feng also understood what the other party was thinking at this time. He understood the struggle between the two companies for many years.

   "What if this game has a long lifespan?" Ye Feng looked at everyone with a half-smile.

   "What if it's more than one?"

Ye Feng's eyes are slightly bent. The reason why he chose to give Ubisoft the first game is because this game has great significance in creating the Assassin's Creed series and paving the way for the second game. Altaïr's story also runs through Ezio III. The important plot of the trilogy.

  The most important thing is that Ye Feng retains the repetition of levels in this game, which is also the point that Ye Feng most wants to break the defense of players.

   This point is also what Ye Feng thinks is a very different death penalty: that is to listen to the NPC's chatter again.

Each side mission has a lot of stories, each mainline assassination mission has a plot before receiving it, a plot when finding the target, a plot after the assassination, a plot after handing in the task, a plot for returning to the master, and finally There is also a realistic plot at the end.

  After listening to his words, everyone in Ubisoft was dumbfounded.

   "More than one?" Everyone at the scene began to breathe rapidly,

   "How much is that?"

   "If you buy all of them, it will be released once a year, and it can be released for more than ten years."

  (end of this chapter)

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