Game Design: It is Very Simple For You To Fill In?

Chapter 151: Is it really impossible to squeeze out a drop?

  Chapter 151 Is it really impossible to squeeze out a drop?

  When the world of Dark Souls is gradually displayed in front of the players, everyone gradually becomes fascinated by this world.

   Immediately afterwards, Germination Studio also issued a new statement, that is, there will be a series of works of Dark Soul in the future to show the prequel of Dark Soul.

   Ye Feng made the game Dark Souls 3 first, and this time he released the game pictures of Dark Souls 1.

  The new picture is of mossy stones, broken ruins and walls, and the towering trees not far away have no vitality. There is nothing here but death.

   Players already felt that although Dark Souls this time is full of epic sense, there are many things that are unclear.

  There are many mysteries that are not explained in the game.

  After seeing Germination Studio's statement, the players were shocked.

  ‘The old thief is really in the atmosphere, how could someone do a follow-up before making a prequel to the game? Can he round up this plot? '

  ‘It’s really hard to imagine that the game already has a complete story. '

  ‘It’s like I met the girlfriend I love, and then asked me to voluntarily learn about her past. '

  ‘The prequel that allows players to understand the story is enough to illustrate the charm of the game! '

  …

  When Ye Feng released a new game-related trailer, the TGA officials were dumbfounded.

   At the Golden Joystick Awards you talked about the next game trailer, and now you have announced Dark Souls and the prequel.

  What about us? Do you have anything left for us?

   Is it really impossible to squeeze out a drop?

   Are you really unable to say anything?

   Now some players say that we are the pheasant awards ceremony!

  It’s obviously at the end of the year, obviously we are the finale!

  Thinking of this, they called Ye Feng in advance.

   "Hello, Mr. Black Star, we are the organizer of TGA." The opposite party said politely.

   "Huh? What's the matter?" Ye Feng glanced at the time, there is still a month before the awards, and why is the other party calling him?

   "Ahem, I actually want to chat with you, Mr. Black Star, about game-related matters, and hope to better understand you, the salary king behind the 'Soul' series."

  Listening to the other party's euphemistic words, Ye Feng still didn't understand the other party's intentions.

   "Now we know that you will release a game called Sekiro Shadows Die Twice in March next year. You will bring the most beautiful love stories to players during the Qixi Festival. After that, you will continue to make the prequel of Dark Souls."

   "Do you have any other game plan besides these?"

   "There are quite a few of these." Ye Feng nodded when he heard this.

  His plan for the game empire is more than that.

   The system is growing slowly, though particularly slowly.

  He also hopes to come up with something like a game somatosensory cabin in the future. Even he has never experienced these things, and he really wants to feel them.

  Who doesn't want to use the game's somatosensory cabin to actually stand in Night City?

  Who doesn't want to see the golden tree that is always shining with golden light?

  Who wouldn’t want to be Spider-Man swinging around the city?

  Who wouldn't want to beat those two mean-mouthed brats of Saint Denis with their own hands?

   "Can you tell us something? By the way, at the TGA Awards Ceremony, break the news for other players?" The TGA organizer finally explained the reason for his call.

   Ye Feng knew what the other party's intention was when he heard this.

  He nodded after a moment of thought.

   “There is indeed a new game concept that needs to be told.”

   "New?" The person on the other end of the phone gulped.

   "Well, I want to show the players an open world." Many subsequent games are based on open world exploration.

  Ye Feng didn't say any more, and the TGA officials didn't ask any more questions. They just wanted Ye Feng to say a little more besides his acceptance speech when presenting the award.

   Now that I got an accurate answer, I almost fainted with joy.

  They once knew the family history of the salary king. The last time he mentioned a new concept, it was still a time of 'soul'.

  When a new thing is mentioned, will this thing be deified again?

  The organizer of TGA got the answer he wanted and left satisfied.

  Just after hanging up the phone, Ye Feng received another call from a stranger.

   This is a well-known foreign game manufacturer EA, willing to give a sky-high guidance fee, and asked Ye Feng to guide them to make a war game.

  They are not only willing to give guidance fees, not only will jointly sign Ye Feng's name on the position of the game producer, but also are willing to give Ye Feng a large proportion of dividends.

  As long as Ye Feng agrees to their request, it will not be profitable at the beginning, because the guidance fee occupies a large amount of expenses.

   "Your "This War of Mine" touched us too much, including "Titanfall", and we have also seen different friendships in war."

   "If possible, I hope you can give us a piece of advice and guidance."

  The attitude of the other party is very low. The most important thing is that they really paid a lot of money.

  In Germinal Studio's own game plan, in the last few years, they don't plan to make battlefield games. Now that someone is approaching him, Ye Feng just thinks about it, and then readily agrees.

  The other party came to Daxia very sincerely, and signed a contract with Ye Feng's special team to finalize the cooperation details.

   "Mr. Black Star, do you have any unique insights into war games?"

   "What angle are we going to make this game this time?" After signing the contract, the eyes of the person in charge of EA are shining.

  They have studied the games made by this designer. No matter which game it is, he is very good at playing with people's hearts.

   Especially in war, it tortures the player's heart from various aspects.

   "I'm giving you game suggestions this time, but I actually have an idea."

   "This is a multiplayer game, with World War I as the background, allowing players to play different arms. Of course, each army has its own positioning, and only by cooperating with each other can we win in the multiplayer battle"

  Ye Feng remembered the equally shocking work in his previous life, Battlefield 1.

   The name isn't because it's the 'first' Battlefield entry, it's just because the game is set in World War I.

  The most powerful part of this game is to use the fearless psychology of players to pursue to win a game to reproduce the horror and madness of World War I.

  Here you can see fire and smoke from planes crashing into enemy units, and you can also see a bunch of people desperately rushing to tanks to post mines, and only a few of them can come back alive.

   But these behaviors are not only created by the players themselves, but also history.

  (end of this chapter)

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