Future Mecha God of War

Chapter 6 The legacy left by the predecessor

The so-called training camp is actually a single-player copy that can be entered repeatedly.

It provides detailed mecha driving tutorials, from movement to dodge, from attack to defense, everything is covered.

Then venues with different functions are divided for players to practice.

Mu Chen can only perform basic training now. He has not yet unlocked training above the intermediate level. After looking at the requirements, the conditions for unlocking the intermediate training are to completely clear a simple difficulty battle, plus 100 mecha points.

As for the unlocking conditions for advanced training, he is not qualified to check it at all now, but he probably needs to complete a higher difficulty battle or something like that.

After looking at it for a while, Muchen stopped paying attention and started his primary training directly.

Having already trained once through the memory of his predecessor, he was not impatient. Instead, he followed the prompts of the training program and went through it carefully from beginning to end.

Mu Chen discovered that in the basic mecha tutorial, there was actually only one core, which was to maximize the function of the mecha's intelligent control system.

The operation of a mecha seems simple, but in fact a complete mecha is composed of thousands of different parts and various control systems. Its internal operations are extremely complex. A seemingly simple action requires The parts all over the mecha's body and related operating systems can only be completed if they cooperate with each other.

Take the simplest movement as an example. Just like human walking, it is not just the movement of the lower limbs. When humans walk, more than half of the bones and muscles in the body, as well as various organs responsible for balance in the human body, are unified by the brain. Completed with coordination.

It's just that humans have long been accustomed to this kind of daily action, and can even complete it without thinking at all. Few people will explore the principle.

The same goes for mechas. In addition to the movement of the lower limbs when moving, almost every movable joint must be adjusted accordingly, and the mecha's power system, balance system, and buffering system will also be involved.

This means that to complete such a simple action, at least 80% of the body's functions need to be mobilized. This is a very complex and delicate project. It is very difficult to completely rely on the brain to control such a complex action.

The mecha's intelligent control system provides a good solution, which is to assist players in completing this series of complex operations through preset action instructions in the system.

The intelligent control system of the mecha simply divides the movement of the mecha into several modes: slow walking, normal walking, fast running, jumping, etc. Players only need to give corresponding instructions to the system, and they can easily control the mecha to complete the tasks. These actions, regardless of how it works internally.

In yesterday's battle, Mu Chen actually did not use the relevant functions of the mecha's intelligent system, whether it was the initial dodge attack or the final movement. Instead, he completely relied on his own brain to control the body bit by bit to complete those actions, so That's why it looks so awkward.

Once you understand the essence of training, the rest becomes simple.

In fact, Mu Chen was very familiar with this way of controlling the mecha. He could completely regard the programs set in these intelligent systems as the control keys of the mecha, and he only needed to control them step by step.

This N62 only has a few basic movement methods. Even if you add directional control and some body movements such as lowering your head, bending over, and squatting, it is just a few more combinations. In terms of operating principles, use it before traveling through time. There is no essential difference in controlling the game character using the keys on the keyboard, and it is much easier to control it with brain waves than using the keyboard, so he adapts very quickly.

One thing is clear and one thing is clear.

Soon Mu Chen controlled the mecha to accurately complete movement, shooting, dodge and other related training.

However, during the process of completing the primary training, Mu Chen also discovered some problems. After using the intelligent control system, the mecha's movements would become very dull. The distance of each step during normal walking is 3.7 meters, which is not much. No less.

The same goes for running and jumping. The movements are the same every time, the distance is the same, and even the power output of the power core is exactly the same.

This may not seem like a big problem at first glance, but Mu Chen, who has a background as a professional player, knows very well that this problem is very fatal.

Because this means that the mecha lacks changes, which may not be reflected in low-end games, but if you meet a real master, once his behavior pattern is seen through, it means that every move he makes will fall into the calculations of others. , there is no room for moving around anymore.

Mu Chen had seen more than one such master when he was collecting video data yesterday. In other words, the operator of any video that Mu Chen liked was basically a master.

And even such masters did not enter the top sixteen of the previous two mecha competitions, otherwise their videos would not be seen by poor people like Mu Chen.

Because of these discoveries, Muchen had to be more cautious now.

Therefore, he did not rush to quit the training camp. Instead, he used the auxiliary program in the training camp to set up several different behavior patterns in the intelligent control system to add some variables to his mecha.

In this way, although there is still a big gap between him and those masters, at least he can last a little longer and won't kneel when he meets.

After adapting in the training ground for more than half an hour, Mu Chen quit the training camp only after confirming that there were no more problems.

Returning to the initial interface of the game, after thinking for a moment, Mu Chen did not directly enter the game, but instead pulled out the legacy left by his predecessor, the videos of more than 400 games.

I spent nearly an hour browsing through them quickly. In at least one-third of these videos, I didn't even see my opponent, and they were ruined due to various mistakes.

Another third of them knelt down as soon as they met their opponent.

Looking down the chronological order, Mu Chen found that although the results of more than 400 battles were all losses, the speed of progress of his predecessor was still very obvious.

In the last dozens of battles, he has been able to fight with his opponents, but the tragedy is that his mecha is so bad that he and his opponent are often hit at the same time, and nothing happens to the opponent. But he hung up immediately.

After watching the entire video, Mu Chen felt somewhat confident about the ideas that suddenly popped up in his mind.

He made a special trip to check the game's official regulations on video copyright and found that his idea was feasible.

So Mu Chen started editing these battle videos through the video editing function provided in the game.

The video materials he selected were mainly concentrated in the first two-thirds. Those videos in the back where he struggled with his opponent for a while before finally failing were discarded directly.

After spending almost half an hour, Mu Chen finished editing the video, added a piece of music that sounded very happy, and then a video collection of less than 20 minutes in total was released.

Mu Chen opened the game's official video website and uploaded the video he had just edited. He gave it a very honest name, N62's 108 Soul-Essential Body Odors. After choosing to pay for viewing in the paid mode, he directly uploaded the video. This video collection was released.

When he saw those paid videos last night, he already had this idea. Players would not be interested in videos that repeatedly failed, but if the angle was changed and it became a collection of all kinds of weird ways to die, there should be A lot of people are interested, right?

The only thing he was unsure about before was actually the copyright issue, but after a detailed study of the game's official regulations on video copyright, he also found a way to circumvent it.

His video clipping was very clever. There were no mechas controlled by other players in the entire video. Only the N62 driven by his predecessor was constantly killing himself in various ways.

If you trip on the ground, the mecha's head will be knocked off. If you jump from a high place, the mecha will fall into pieces. If you can't dodge, if you hit an obstacle, half of the mecha will be broken into pieces. If you fall into the water, you can't get up. Some drowned themselves alive, and some were beaten into a ball of fire by attacks from unknown sources. There were all kinds of ways to die.

The most important thing is that every death is real and not artificial. It is completely different from those coquettish bitches who can only pose for photos.

Coupled with the exaggerated music and tight rhythm, an originally depressing incident has been turned into a joyful death-defining story.

He had seen many such jokes on the Internet before traveling through time, and each one would receive a lot of clicks and recommendations on the Internet.

Some players even used their own accounts to seek death in the game in order to record such videos.

He felt that although the two worlds are different, the tastes of players should not change much, so he made this video. Anyway, the materials are ready-made, and it would be a waste not to use them.

I think even his predecessor, Yuchi Izumoshita, would definitely agree with what he did!

As for how much revenue this video would generate from posting it, he didn't have high hopes. One or two yuan was not too little, and one hundred and two hundred was not too much.

Whether it succeeds or fails, this is just an attempt.

After checking the time, it was already past twelve noon. Muchen did not rush to start the game, but directly chose to quit.

He took off the brainwave access device, moved his hands and feet a little, then went to the refrigerator in the living room and took out a nutritious snack.

He wanted to finish eating directly, but after thinking about the note his sister left in the morning, he put the nutritious fast food into the microwave and chose to heat it for two minutes.

Having experienced death twice, he has fully learned from his experiences and lessons.

It is impossible not to play games, but you must ensure a normal diet and adequate sleep, and perhaps a moderate amount of exercise to ensure that there are no physical problems.

While waiting for the food to be heated, he gently opened the door of his sister's room and took a look. He found that Mu Xuejing was wearing a brainwave access device and lying quietly on the bed. She was obviously still in the live broadcast.

Without disturbing her, Muchen closed the room gently, then returned to the living room and began to enjoy his lunch.

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