Entertainment: My Game Life

Chapter 596: Playing too early

Both action games "Castle Down Town and Warriors" and "Onimusha" are under development.

One is a 2D action game of horizontal board fighting, and the other is a 3D version of the action game.

In addition to the "Castle Down Town and Warriors" and "Onimusha" being developed, there is also an "Aish" with action and META elements.

The sense of action and hitting of the game "Ashe" is not so good, but it is still a great indie game, let alone a domestic game, which is worth blowing.

"Ashe" is different from "Stanley's Fable". The narration in Stanley is the main body, allowing players to constantly try, trial and error to promote the development of the game.

The main gameplay of Ashe is action.

Promote the story of the game by killing monsters through levels, which triggers the narration to further explain the game.

But a smooth motion experience is not so easy to make.

In the previous life, the action of the game "Ashe" was not excellent.

The addition of narration adds a lot of creativity in gameplay.

The virtual idol Fang Yuan wants to launch is Ai Xi, a virtual idol who focuses on complaining.

In addition to her skill, Ashe can sing and dance.

The more crucial point.

Ashe Tucao's attribute points are even more directly full.

Focus on making complaints, and like to make complaints about others.

Tucao and making trouble are the same, making trouble is sometimes disgusting.

Tucao will only make people love and hate.

Just imagine.

Who wouldn't like a beautiful virtual girl who is especially good at complaining?

In previous lives, some people suffered from nail uterine disease.

The official name of this disease is: "Ding Gongshi virus allergic meningitis".

This disease is very simple, just like being scolded by others, it is an "uncurable disease".

According to the patient's words, "You can't live without hearing the curse of being nailed to the palace."

The reason is that the voice of the island country's voice actress Rie Kikiya is so attractive that many people are addicted to it.

The conditions for activating Ashe are also very simple.

Just wait for the game to be put on the shelves, collect 2333 players' complaints and exchange them in the system mall. This requirement of the system is really too simple.

As for the difficulty of the dungeon, it is too high.

"Dungeon and Warriors" requires 8 million warriors to register for the game to get Celia's artificial intelligence program.

They are not only NPCs in the game, but also virtual characters with independent thinking.

But think about it, eight million warrior Celia came out of the room.

It's a bit scary no matter how you look at it.

Eight million warriors could hardly be gathered in a short while, and Fang Yuan couldn't wait that long.

It is not easy for a virtual idol to break through.

Even virtual idols have to be divided into areas such as games, animation, music, etc. It is not easy for Salia, Sister Sister, and Miss 2B to move from the field of games to the field of music and animation, and their fan groups are not easy to accept.

Ashe has no such concerns.

Regardless of the background of the game, or the character of the characters, it is more suitable for virtual idols.

Only need to collect 2333 player complaints, and can be activated.

This can be regarded as a special benefit provided by the system.

At present, the game "Ashe" is currently under development, and some settings are not complete, but the workload is not large, and it is estimated that it can be launched before the Chinese New Year.

...

Onimusha, Dungeon and Warrior are also in development.

After all, it is an action game. Silky fights are especially important, and the special effects of the characters' fighting hands are also very important.

Onimusha is okay. It's just a stand-alone game. You don't need to think about career balance. You only need to polish the plot and make the game scene perfect.

Although Onimusha 3 is also a dual protagonist, but there are also two game characters Akechi Samasuke and Jack Brown.

The skills and moves of the two game characters are also easier to design.

"Dungeon and Warrior" is much more difficult.

Swordsmen, fighting, gunners, magicians, etc., each character has four career transfers, and the gameplay of each occupation has to be divided, and each occupation has an awakening.

What's more, this is an online game. We must also pay attention to the professional balance between occupations. It should not appear that a certain occupation is too strong or a certain occupation is too weak. The gameplay of each occupation is different, and many subtle adjustments are required. The difficulty of developing the city and the warrior is much higher.

In addition to the player-to-player PK, Dungeons and Warriors is also a game that can be refreshed.

Not every player likes PVP.

Most players prefer PVE, and it is the pursuit of most players to brush a copy and fight BOSS.

Basically, as long as it is a game to clear the level, upgrade the level, and make equipment, there will be some common dilemmas.

In the later stages of this type of game, there will be a new influx of players who are less than the pit.

If things go on like this, the game will slowly lose its vitality.

If there is an influx of new players in a game, and only old players are left to persevere, then this game is almost going to be yellow, and it will not last long before it goes bankrupt.

In previous lives, many online games have a feature, that is, they keep running servers.

Even if the game is almost yellow, not many players insist on this game, but game companies still open new servers in the same way.

Because every time a new server is opened.

There will be a lot of old players or new players joining.

Servers are not interoperable, equipment and levels are not shared, and you cannot play games with friends on other servers. You have to upgrade slowly from the first level and start over again.

To put it bluntly, this is squeezing the final value of the game.

Finally, another wave of players recharges.

Fang Yuan didn't choose to open the server randomly, and he didn't open the game area randomly. What's more, he integrated all the game players in a large area.

Dungeons and Warriors will naturally make some adjustments.

If you have friends who play the same game together and fight monsters and upgrade together, the probability of playing it will naturally be higher.

Imagine that after a novice player enters the game, he finds that no living person except himself can see it, and there are no other players in the entire channel to form a team to communicate.

It looks extremely deserted.

Playing is also very boring.

It's easy to retreat.

Fang Yuan didn't want to open the server randomly, and only kept a large area, all the players were gathered together, it would naturally look very lively.

The longer the game runs, the fewer new players will enter the pit.

Full-level players are in the high-level dungeon channels.

Novice Village and Novice Channel can't see people at all.

At this time, new players can be placed in the same game channel, and it can also ensure that there will be no teammates found in the team and the next instance, and it will not appear deserted. Of course, these problems are not needed now. Worry, these are things that will happen several years later.

But Fang Yuan still wants to give players a better gaming experience as much as possible.

In addition to these factors.

Hierarchical MMO games have a very big common problem.

Just as the level increases and the various values ​​of the game increase, the gap between the two will become larger and larger.

This is an unreasonable addition to the hierarchical game.

Even if Fang Yuan took a Ghost Swordsman with a level of ten, no matter how good his operation was, he could not single out a rookie player with a full level.

The speed of blood recovery alone is far greater than the damage caused.

It may not be hacked for a lifetime.

In addition to the unreasonable increase in value.

There is also a waste of early game copies, which can also be said to be unreasonable.

The early game map is useless after running the later stage. The early game copy is only set for a certain main task, and the main copy has no meaning anymore. This is a common problem in many games.

For example, Shilipo in "The Legend of Sword and Fairy".

After novice players leave Shilipo, they will basically never come back.

The early maps in "Sword Spirit", such as Sunless Frontier, Green Name Village, Forest of the Dead, etc., are only set to cross the main line. Once the main line tasks on these maps are completed, the player will basically not return here again. Place.

The same is true for games like Rocky's Heroes, Final Fantasy, and Against the Current.

The early map scenes and copies were not used well.

After the previous period has passed, the related game tasks have been completed and the level has been upgraded, all game players will gather at the advanced instance.

At the entrance of the low-level dungeon and the early map, it can be said that there is no one, and no ghost shadow can be seen.

People who don’t know thought you were playing a stand-alone game.

The utilization rate of game copy and game map is too low.

"Dungeon and Warrior" is the same in the later stages of operation.

With the continuous release of the game version, the player level continues to improve.

There will be fewer and fewer players in front of the scenes of Lorraine, Green Forest, and Sky City in the early map.

It is rare to see full-level players here.

Because full-level players are at the door of high-level dungeons, these small dungeons have no value at all to full-level players.

...

Find reality in the game.

This is a very wrong behavior.

The most typical behavior is to point out the abnormal physical phenomena in the game. This kind of mistakes is purely for the purpose of picking the mistakes, and these people are completely leveraged.

But in terms of plot, many game works and animations will have some unreasonable points.

One point is often discussed by players.

Obviously a very handsome character, because he appeared early on the stage, he received his lunch early.

This is a forced plot kill.

Use the protagonist's aura to defeat the enemy.

For example, Crockdale in the Pirates, who is naturally capable of rustling fruit, was 50-50 at the age of 20 with Douglas Barrett, a 19-year-old former crew member of Roger Pirates. Flamenco has invited many times and so on a series of achievements.

The result was lost to Luffy, who had not even developed the second gear.

This is the end of playing too early.

Although it can also explain a wave, such as losing the confidence of the strong after losing to Baibeard, thinking about it is placed on external forces.

In addition, there is also the peach ground in Hokage not to be cut again.

It was because of the early appearance.

I received my lunch early.

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