Call of the Legion

Chapter 715: Light Knight

[Intermediate Star Spirit] (Green Common Skill)

Learning Requirements: Occupation-Cang

Power level: Normal

Level: 4

Star rating: 4

Active effect-Condensation: Cang can condensate mysterious elemental creatures from the starlight at night to generate a more powerful basic unit-Intermediate Star Spirit, which takes 68 hours to condense, and can be summoned in the coordinate world using the unit's summoning program. Fight for Cang. Cost: None, Cooldown: None, Cast range: 0

Active Effect-Awakening: When Cang fights at night, he can immediately awaken 1 Elemental Protoss in Starlight for 2 hours. There can be a maximum of 5 Elemental Protossals at the same time. The formed Protoss are not affected. Cost: 200 mana, Cooldown: 60s, Cast range: 50

1-star effect: Sacrifice two middle-level star spirits and merge into a powerful apostle.

2 Star Effect: Sacrifice 4 Protoss and merge into a Protoss Assassin in the shadows.

3 Star Effect: Sacrifice 4 Protoss and merge into a powerful Light Knight.

4-star effect: Master the construction formula of the Intermediate Star Spirit Barracks.

Sure enough, a new army appeared!

At that time, when Fang Huan was a first-level star spirit, Fang Huan accidentally raised one star and added an apostle. At that time, Fang Huan thought that if the middle-level star spirit continued to rise, there would be more new troops.

Sure enough, just as Fang Huan thought, the former Samsungs of the mid-level protoss have all appeared in new arms!

The rising effect of each skill is not fixed. Each rising star is like a lottery. In the prize pool are various effects of improving skills, such as reducing the cooling time of skills, such as strengthening skill effects, or intermediate level. In this way, Protoss appears with multiple new units and enhanced Protoss attributes.

These effects are placed in different prize pools, and it is also luck to get the arms, or, in the former Samsung of the middle-level protoss, there are only arms.

Fang Huan already had a lot of Protoss at this time, and chose to merge directly.

After the fusion time of five seconds, the star spirit disappeared, and in the original position, a thief holding a short flame sword and a weird creature with four legs appeared.

[Star Spirit Assassin] (Ground Unit) (Bronze Elite)

Grade: 4

Recruitment cost: None, 4 population

Summoning cost: 460 gold, 180 crystal, 4 population

Health: 2880/2880

Mana: 680/680

Physical value: 1200/1200

Attribute: Agile

Attack: 165-253 (type: puncture, target: ground, range: 3, attack speed: very fast)

Armor: 35 (Type: Medium, Movement Speed: Very Fast)

Passive Skill: Assassin-This unit carries special armor and has been invisible (exclusive), moving speed + 45% (disappears after leaving the stealth), actively attack or use attack skills to leave the stealth state, unable to re-enter within five seconds Invisible.

Passive Skill: Crispy Killer-60% additional damage to light armor and unarmored units.

Passive skills: Weak click to break-15% chance to cause weak damage to the target. When facing light armored and unarmored units, the chance is increased to 30%. The first attack of the Protoss Assassin from stealth will inevitably trigger weak damage. The weak damage is 2 times the maximum attack power.

Active Skill: Assassination—Release all control and negative effects on the body (normal), and immediately enter the invisible state after casting. This skill will be refreshed when the Protoss Assassin kills any target unit. Cost: 220 mana, 50 stamina, cooling time: 3 minutes.

Active Skill: Leap-When [Cang] or [Prism Prism] exists, you can actively use this skill, guide it for 5s, and teleport to [Prism Prism] or [Cang], cost: 200 mana.

The Protoss Assassin looks quite normal, and the other Light Knight is weird.

Said to be a knight, this light knight does not have a mount, or in other words, he is a mount.

The light knight is about eight meters tall, and the upper body is a burly protoss. It's normal here, because the protoss are very burly and tall. The eight-meter Fang Huan is not unseen, but this guy has a little lower body. Weird.

Light Knight's lower body is not human, but four prosthetic limbs that look like steel. Fang Huan instructed him to take two steps, and found that this thing walked and crabs had some imagination, but also walked sideways!

Fang Huan's consciousness descended on him, and found that the upper and lower bodies of this thing could rotate 360 ​​degrees, and the connection at the waist turned out to be a weird turntable.

Fang Huan slightly understands that the so-called light knight is not bright at all. It is simply the poor amphibian who was amputated. Their upper body still retains the body of the astral spirit, but the lower body is a monster stitched by steel.

But this body structure does not affect the power of the Light Knight at all! Even more powerful!

The Light Knight has a height of more than five meters only in the lower body. It is higher than the apostles. The four feet are engraved with blood grooves. The outward side is a sharp blade. When fighting, this thing is no less aggressive The dragon gun in the hands of the light knight is weak!

The light knight's upper body has two weapons, a ten-meter-long giant dragon gun, and a ... rocket launcher hanging around his waist?

Fang Huan stunned, when he saw the weapon around the light knight's waist for a long time, determined that he was still inconceivable after being blind.

Of course, the light knight is not a rocket launcher, but it is also a long-range attack weapon-a tactical light gun.

[Light Knight] (Ground Unit) (Bronze Elite)

Level: 5

Recruitment cost: None, 5 population

Summoning cost: 650 gold, 280 crystal, 5 population

Health: 4800/4800

Mana: 2600/2600

Stamina: 3500/3500

Attribute: Strength / Intellect

Attack: 215-321 (Type: Melee, Target: Ground, Range: 15, Attack Speed: Normal)

Attack: Intelligence * 2.0-Intelligence * 3.5 (Type: Magic, Target: Ground / Air, Range: 800, Attack Speed: Slow)

Armor: 85 (type: heavy, movement speed: very fast)

Passive Skill: Star Spirit Magic-This unit has dual attributes of strength and intelligence ~ www.readwn.com ~ can receive dual attribute bonuses.

Passive Skills: Iron Will—Reduces 22% of all physical damage, 33% of magical damage, 33% of all spell negative effects (exclusive), immobilization, and other restricted-action spell immunity (immunity), but is still subject to terrain-limited action skills Influence, power judgment has been greatly improved.

Passive Skills: Energy Shield-Power Level: Normal. This unit has an energy shield with 25% of maximum health. This shield cannot be dispelled by talents and [Spells] below the power level. When the shield exists, the apostle The armor type is enhanced, and the shield will refresh within 120s after the last attack.

Passive skills: special limbs-the light knight has a special lower limb, the movement speed is permanently + 20%, and the lower limb can attack. Each attack is equivalent to the light knight's melee attack. The light knight's lower limb is hit five times in a row, and the target will enter the armor In the armor-breaking state, the target's armor type becomes unarmored and continues until the end of the battle.

Active Skills: Tactical light cannons-beam bomb launchers made by Xingling Technology, which give the light knights a long-range magical attack ability. The firing interval must not be less than 0.5. Power is affected by intelligence. Consumption: 10 mana.

Active Skills: Determined Shelter—Creates a huge energy barrier in front of the body, absorbs (strength * 10 + maximum health / 35) * 1.8, and the ballistic skills touch the barrier disappears, but the control effect still takes effect. Consumption: 200 Stamina, 150 mana.

Active Skill: Leap-When [Cang] or [Prism Prism] exists, you can actively use this skill, guide it for 5s, and teleport to [Prism Prism] or [Cang], cost: 200 mana.

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