Call of the Legion

Chapter 284: Bounce (there is a lot of data in it, please avoid it)

The change in the quality of vocational skills only improves the upgrade of skills and the upper limit of the star, and does not directly improve the effect of the skills. The properties have changed a lot.

[Intermediate Star Spirit] (Green Common Skill)

Learning Requirements: Occupation-Cang (Advanced · One)

Power level: Normal

Level: 3

Rating: 1

Active effect-Condensation: Cang can condensate mysterious elemental creatures from the starlight at night to generate a more powerful basic unit-Intermediate Star Spirit, which takes 72 hours to condense, and can be summoned in the coordinate world using the unit's summoning program. Fight for Cang. Cost: None, Cooldown: None, Cast range: 0

Active Effect-Awakening: When Cang fights at night, he can immediately awaken 1 Elemental Protoss in Starlight for 2 hours. There can be a maximum of 5 Elemental Protossals at the same time. The formed Protoss are not affected. Cost: 200 mana, Cooldown: 60s, Cast range: 50

1-star effect: Sacrifice two middle-level star spirits and merge into a powerful apostle.

[Intermediate Star Spirit] (Bronze Elite)

Grade 1

Summoning cost: 100 gold, 1 population

Health: 520/520

Mana: 240/240

Stamina: 450/450

Attribute: None

Attack: 27-39 (Type: Melee, Target: Ground / Air, Range: 5, Attack Speed: Fast)

Attack: 21-32 (Type: Magic, Target: Ground / Air, Range: 350, Attack Speed: Fast)

Armor: 8 (type: light armor, movement speed: extremely fast)

Passive skills: Dive-Power level: Normal, Protoss can dive into ground units, and the damage caused by the dive attack increases by 20%, which can be superimposed with the lethal dive effect.

Passive skills: magic free skin-power level: normal, immune to [normal power level] magic damage and skills.

Active skill: Leaping-When [Cang] has the Leaping skill, you can use this skill actively, and guide it to the [Prism Prism] around after 5s. When the Leaping Prism disappears, it cannot be used. The leaping skills are shared and synchronized. Cost: 200 mana.

Although the attributes of the Protoss have been strengthened a lot, at this stage of level 40, the attributes are still low. They mainly have no attributes and cannot enjoy the heroic bonus, which limits the growth of the Protoss. Therefore, they can only be used as cannon fodder in Curitan.

Protoss still has strong early harassment ability in the coordinate world, and new jumping skills also make Protoss more flexible.

After the first-level protoss skills are advanced, the protoss that have already been condensed will grow into intermediate protoss by themselves in 2 hours, and inherit the effect of the elite scroll, even with the apostles, will be further strengthened.

[Apostle] (Bronze Elite)

Grade: 2

Recruitment costs: None, 2 population

Summoning cost: 200 gold, 2 population

Health: 1250/1250

Mana: 420/420

Stamina: 800/800

Attribute: Strength

Attack: 62-81 (Type: Melee, Target: Ground, Range: 3, Attack speed: Very fast)

Armor: 18 (Type: Heavy, Movement Speed: Very Fast)

Passive Skills: Energy Shield-Power Level: Normal. This unit has an energy shield with 25% of maximum health. This shield cannot be dispelled by talents and [Spells] below the power level. When the shield exists, the apostle The armor type is enhanced, and the shield will refresh within 160s after the last attack.

Active Skills: Charge-Power Level: Normal, the apostle launches a crazy offensive against the enemy. When there are enemy units in the sprint direction, the movement speed increases by 65%, and the immunity is slowed down (normal). The first attack after the charge causes Triple damage for 30s, cost: 30 stamina, cooldown: 100s.

Active skill: Leaping-When [Cang] has the Leaping skill, you can use this skill actively, and guide it to the [Prism Prism] after 5s. When the Leaping Prism disappears, it cannot be used. The leaping skills are shared and synchronized, costing: 200 mana.

Among the old skills, Protoss is the biggest change. Among the newly appeared skills, there are not many directly enhancing their combat power. There are three new skills in total, all of which are auxiliary skills.

[Energy Shield] (Green Strategy Skills)

Learning Requirements: Occupation-Cang (Advanced · One)

Power Level: Strategy

Grade 1

Rating: 0

Active effect: a special energy shield formed by the power of the starlight. After use, a strengthened shield against the enemy's attack is established within the specified range (50 * 50 * 50). The shield value is (intelligence * 30) * 1.8, the armor type is reinforced and cannot be dispelled. This shield is considered a terrain obstacle and cannot pass normally. Consumption (Koritan): 5000 gold coins, 3,000 crystals, Consumption (coordinate world): 500 gold coins, 300 crystals, cooldown: 1 day, cast distance: own and friendly vision.

[Leap] (Green exclusive skills)

Learning Requirements: Occupation-Cang (Advanced · One)

Power level: Exclusive

Grade 1

Rating: 0

Passive effect: When jumping, Cang can be regarded as a jumping prism, providing teleportation coordinates for other Protoss units.

Active effect: Summons a special building—the jumping prism. When you have the jumping prism, Cang and the Protoss unit with jumping ability can start jumping with the prism as the target. You need to guide for 30s when summoning. When the jumping prism can project itself, there is no need to continue guiding. The jumping prism will complete the calling by itself after 5 minutes. The jumping prism can exist for 6 hours, and the health value (intelligence * 5 + skill level * 500) ), Armor is enhanced, armor value is 0, no attack ability, cost: 2000 mana, cooling time: 2 hours.

Active Effect: Bounce-After 5 seconds of guidance, teleport to the [random] location around the Bounce Prism (with a radius of 100). After a successful bounce, it has the ability to be immune to [non-chaos damage] for 0.5 seconds. Cost: 600 mana, cooling time: 5 minutes.

[Cangyue Ban] (Green Talent Skill)

Power Level: Talent

Grade 1

Rating: 0

Active effect: This skill is only used at night. It can attract star power and close an area (radius 50 + intelligence / 5). All targets in the area cannot leave the area, and temporarily seal their [1 kind] bloodline. Power (including active and passive effects ~ www.readwn.com ~ for 60s, consumption: 3000 mana, cooling time: 72 hours.

Energy Shield, Leap, and Cangyue's ban. Three new skills represent different directions, but one thing is very consistent, that is, they all enhance the ability of large-scale team battles!

Although the three skills are not weak in single-player battles, large-scale team battles can truly reflect their value!

In general, Fang Huan is very optimistic about the performance of leaps and bounds, and the energy shield is also good. Only Cang Yue was banned, but Fang Huan was helpless ...

Cangyue's ban is too early ...

At this stage, where is the power of blood? Except for Fang Huan, he hasn't heard of anyone who has got the bloodline inheritance.

It's a branch of the army, Fang Huan has seen a lot, but it is also some low-level blood ...

Today it can only be used as a means of controlling very large groups.

But it is undeniable that after a period of time, Cangyue's ban will have great room for display ...

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