Blue Sword

Chapter 306 The leader finally takes action

Mengxin asks for help, how to kill a demigod?

The answer is no solution.

There is a qualitative difference between the demigod level and the non-demigod level, which determines that non-demigod extraordinary beings are almost unable to kill demigods.

But that doesn't mean the demigods can't win.

There is no group that is more proficient in how to deal with demigods than the players known as the "Fourth Natural Disaster". Through successive suicide experiments, players have already concluded an effective plan, which is:

Take advantage of the magic tide limit.

Imagine that the spirituality of a demigod is a blue bar with an upper limit of 100 points. Then when the upper limit of the demon tide level is Lv. It's around ten o'clock.

These negligible mana costs can be recovered naturally over time.

However, once the demigod chooses to use the law level, that is, the advanced ability of Lv.10-Lv.19, then the mana consumption per spell cast will be between 5-7 points. If it is Lv. 20 or above, the cost of mana for casting will increase to 20-25 points.

Since the levels of these abilities exceed the upper limit of the magic tide, the mana consumption cannot be recovered through any means. I used my law ability once, and my blue bar only had 95 points left. I can never make up for the 5 points I lost unless I wait until the next time the upper limit of the magic tide is raised.

This is of course extremely risky. Because once the blue bar drops below 20 points, the probability of losing control will greatly increase.

As we all know, the enemies of demigods are usually other demigods, as well as monsters that lurk in madness and gibbering. If you rush to use an ability that will cause permanent damage to yourself in order to deal with some minor characters who are not demigods, then it is tantamount to committing suicide slowly.

Therefore, the player's approach is also very simple, attack with all strength and force the demigod to use the law ability.

Whether it's a siege or a technical flow, as long as the demigod is allowed to use his law abilities, the opponent's spirituality will be irreversibly damaged. The more you use it, the closer you are to losing control and death.

Until the demigod couldn't bear the pressure, and then chose to escape - which is a typical ant-killing elephant tactic.

Of course, players are all immortals who can be resurrected, so they can continue to put pressure on the demigods by sending lives. The same tactic is used by Asker today. Teammates cannot be used as tools with unlimited uses, so a large number of technical styles must be added to it, and dodges can be used to replace human deaths.

And this is exactly what professional players are good at.

The Flower of Belladonna should be less than Level 25 now. As an ancient Solomon demigod born in the Fourth Age, she seems to have been born as a palace noblewoman. It is true that she is ruthless, but her fighting skills are just that.

Bloodline is also the master of filth, and its law is "poison of flesh and blood." The weak chicken law can make the opponent infected with all kinds of messy toxins. It is quite troublesome, but it is not impossible to fight...

The key is that there are no other demigods to support this time, so it is definitely impossible to escape. The only way is to force them back head-on. It is impossible for the opponent to risk their own lives and use high-level abilities to kill everyone. There is no way. That's necessary. It's not like everyone has a deep hatred. The demigods who can survive to this day at least cherish their lives.

After weighing the situation in his mind in a flash, Asker held down the long sword at his waist with one hand and said in the spiritual channel:

"The channel is clear, everyone is ready to fight a fierce battle. Pay attention to the on-site treatment and keep up."

"Okay!" the girls responded one after another. Now that the matter has come to this, of course we must adopt a desperate attitude.

As if aware of the changes on the other side, Agrippina sneered:

"You are asking for your own death."

"Shoot in the head!" Ask suddenly ordered.

Strike first to gain the upper hand.

Bullets flew, and flesh and blood bloomed like roses.

"Thunder, attack the whole body!" The next order came quickly.

Sidrifa rushed forward and thunder exploded from her palm. Agrippina on the opposite side still maintained the posture of being hit by a bullet... However, it was not true. In fact, before the bullet even touched her forehead, her head burst into blood in advance.

The squirming flesh and blood made way for the bullet, and when the bullet flew past, the flesh and blood reorganized, so that she herself was not harmed at all, her brain was not affected, and the consumption of her spirituality was minimal.

Even without using high-level abilities, the demigod's mastery of bloodline-level abilities is not comparable to that of low-level extraordinary beings.

The flower of thunder spread on the opponent's body, so that the opponent's flesh and blood squirmed slightly sluggishly.

"Frost, desire riots, everyone takes ten steps back in a fan shape."

Taking advantage of the opponent's moment of sluggishness, Sidrifa's frosty air shrouded her again, further intensifying the resistance of the flesh and blood. At the same time, Medea's desire ability also hit the opponent, and the flesh and blood seemed to suddenly lose control, moving towards nothing. The direction of the irregular chaos changes - as if the body is about to mutate and collapse.

Although the opponent seemed to be losing control, the girls retreated unusually quickly. The next second, flesh and blood suddenly exploded. Almost all the walls and floors of the trench within a radius of about eight steps were spattered with blood and suffered extremely severe corrosion.

"Huh?" A confused voice came from the mass of flesh and blood that had just exploded and was almost unrecognizable as a human body.

Her tactic of "pretending to have physical changes and then self-destructing" has been tried and tested in the few battles in the past. After all, the law is "the poison of flesh and blood". She is proficient in flesh and poison, and has an extremely powerful talent for disguising body shapes. No one has ever seen through her acting skills.

This was the first time she had failed in a successful tactic.

Transforming back into her human form, Agrippina raised her eyebrows. The earrings on both sides shone brightly, and a mysterious halo spread from the earrings and enveloped her whole body.

Both earrings are extraordinary items of the will system: the right earring is called "Hate", which can improve the wearer's willpower, reduce physical loss of control and interference with psychic abilities, at the cost of being more sensitive to pain from the outside world. The left earring is called "Numb", which can release the wearer's strengthened will to resist the damage of most arcane spells, at the cost of slower wound healing;

A large reduction in magic damage, a interference that weakens desires and psychic abilities, coupled with her own "flesh and blood" ability to avoid physical damage, there are almost no weaknesses.

"Continuous fire, flames, air pressure!" Asik's next command was even shorter, and at the same time he rushed out with a single step.

Mier's assault rifle, Medea's flames, and Sheila's air pressure bullets all poured towards Agrippina at the same time.

The latter just stood there arrogantly, while flames and air pressure exploded on the brilliance around her. The bullet was "swallowed" by her flesh and blood, and then "spit out" from the back along the original trajectory, without encountering any obstacles throughout the process.

However, the girls opposite did not show panic expressions, but looked very calm.

Because the leader finally took action!

God, how long has the leader been paddling? The last time he took action seemed to be half a year ago, when something happened in the town of Runfield...

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