ace free man

Chapter 121 Making Maps

Chapter 121 Making Maps
"Yes." Jiang Xun typed: ""Faith" is for the map editor, and it is a great help to me."

The weak warrior breathed a sigh of relief.

It turns out that I used the map editor to make the map.
If you have a map editor, it is quite simple to make a game map, but you can make a map and you can make a map. Using a map editor to make a map may not make a good map.

If this guy can make maps without using a map editor, that would be really cool.

However, the weak warrior ignored one point. What Jiang Xun said was that the assistance was quite large. This does not mean that Jiang Xun can't make the map without a map editor, but it will take longer.

The map editor is to make it easier for Jiang Xun to make maps.

"Okay." The weak soldier took the step and walked down, "I look forward to your work."

His words are polite.

He has never seen a skilled player who has a high level of game operation, can edit maps, and create a qualified training map. He has a specialization in the art industry. The weak warrior himself was a free player when he was not a guild player in the past. I tried to edit the map by myself, and after three days of tinkering, I made a four-dimensional map, which was useless at all.

"When the picture is ready, I will look for you again. Let's talk next time. I will go to work first." Jiang Xun said.

The weak warrior stopped chatting and continued leveling with players from his own guild.

Jiang Xun clicked to open the map editor provided by "Faith".

His notebook was open, and the preset content including details had been written on it one by one.

Training map Training map.

In short, it is to train a player's basic operations.

Powerful skills crush everything, there is a saying in the hands of ordinary players, but at the level of expert players, no matter how powerful skills are in the hands of ordinary players, expert players can use the most basic operations to show their opponents to death.

Jiang Xun, the map he intends to make naturally needs to train players in several aspects of basic operations.

And what content is the basic operation?

Body movement, skill release advance, game operation proficiency and reaction ability.

The first map that Jiang Xun wanted to make was a map about body movements. He already had a preliminary idea for this map. The topographic map he chose was Jiang Xun’s topographic map in a copy of the Kasna Empire—— 【Shadow Grave】.

In the map editor, there is a built-in topographic map, and [Shadow Grave] is one of the topographic maps.

And [Shadow Grave] is the first time he tried to use the terrain map of jumping.

Selecting the topographic map of [Shadow Grave] and loading it into the map editor, he began to dismantle the officially set traps in the topographic map of [Shadow Grave] according to his own ideas.

Remove all the tombstones on both sides of the cemetery that can trigger the resurrection of mobs, and remove the BOSS from this map.

Find the code related to [Arcane Firebolt].

Load into the map file.

It is adding codes and removing files. The steps are very simple. This is the benefit of the official editor. Jiang Xun thought that he would have to fiddle with it for a long time to complete a map. He did not expect that he had a map editor and he had already preset it. With a good plan, following the steps is very labor-saving. In the blink of an eye, this map was completed in less than 5 minutes. After Jiang Xun made the map into shape, he was also the first to try this map. training map.

Log in to the "Faith" game, click Settings, and then enter the custom server, search for the map file you have made, and load it.

The passage of [Shadow Tomb] appeared in front of Jiang Xun's eyes.

There is only one passage in the middle of the road here, and the floors next to it are all in a collapsed state. Players can only rush forward from the middle passage, and the middle passage will collapse in subsequent passages.

As for the traps that shoot poisonous arrows on both sides, Jiang Xun has changed them into models of arcane firecrackers.

In addition, Jiang Xun changed the code data of the firing speed of the Arcane Firebolt on this personally made map. Originally, the firing speed of the Arcane Firebolt was about four seconds, but Jiang Xun changed it to be faster.

On easy difficulty, the rate of fire of the Arcane Firebolt is about 1 second.

For medium difficulty, the rate of fire of the Arcane Firebolt has been increased to less than 0.7 seconds.

Hard difficulty, the rate of fire is 0.5 seconds.

Touch it and die.

On this map, players can train spin acceleration jumps and practice their reaction.

Compared with the official map, Jiang Xun's map is more focused on practicing his own skills, which is a little more difficult, because when Jiang Xun clicked on the file to load the official map, he found that the poisonous arrow was actually being fired. Jiang Xun didn't pay attention to the forward swaying action at first, but as soon as the source file was loaded, he discovered the forward swaying problem of the poisonous arrow.

As long as the earphone volume is adjusted to the maximum, every time you jump, you can hear the sound of the poisonous arrow reloading and firing. It is easy to react when the sound comes out first and then fires.

In contrast, there is almost no forward swing movement of the Arcane Firebolt, that is, the reload time is slow after shooting. Jiang Xun changed the data, and the reload speed of the Arcane Firebolt became much faster. The arcane firecrackers that are almost dead, players have to bounce around on the map to train their agility while preventing themselves from being hit by the arcane firecrackers next to them. There must be a training effect on the players.

"A map is ready." Jiang Xun sent a private chat to the weak soldier.

The weak soldier didn't reply, probably busy with something.

Jiang Xun uploaded his original map to the creative map sharing function of "Faith". At present, the most downloaded by players is a map of Smash Bros. When entering it, it is almost a group of people fighting in the map. After death, they will be resurrected within 10 seconds. Every minute, whoever kills the most wins.

This kind of melee map is fun and exciting, and it is also a way to strengthen one's own skills. The map maker is also very thoughtful, and it is normal to be ranked first on the creative map download list.

It’s just that Jiang Xun can’t figure out the DND company. It’s such a big company, and the competitive mode can’t be pushed out. The mode is based on the current mode. Otherwise, the competitive mode should be launched simultaneously with the PVE mode. There is no reason for one to come out first and the other to go out slowly.

In terms of technology, DND has technology, and in terms of importance, this competitive mode must be the most important part of any online game at this stage.

competitive mode.

Many development projects can be derived.

engage in e-sports.

Not only making money, but also opening professional games can make players more sticky and attractive. Judging from the development of the past ten years, the game has developed from the early stand-alone mode to the RPG era, and then transitioned from the RPG era to multiplayer online The age of competitive battles.

Strong competitiveness is already an important part of the popularity of contemporary games.

The game "Faith" can be competitive while being interesting.

But the reality is.
The competitive mode of "Faith" has been in the stage of being developed.

At this time.

Here comes the private chat of the Weak Warrior.

"?"

"I went to a toilet, your map is ready?" The weak soldier looked confused.

(End of this chapter)

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