darkest personality

Chapter 76 78.1 Disposable masks

Chapter 76 78. Disposable Masks

Personality is a combination of personality and special identity, inheriting and strengthening the original special effects and abilities of both.

The most notable one is the seemingly useless personality effect, its bonus to the active stance has been doubled, and the dispensable combat effect has also been changed to become practical.

The special effects and exclusive abilities of the "disciple" status have also been significantly enhanced.

If a single personality and special identity are equivalent to the effect of a piece of equipment, then combining them into a personality is equivalent to becoming a powerful suit effect.

Moreover, the game "Pale Dawn" seems to start after the player has a personality...

Bai Ye checked the other system prompts that popped up after he obtained the 'Dark Personality'.

"So this game also has an achievement system?"

Unlocking achievements can also be rewarded with points, but... the specific achievement completion method is not clearly given by the system, and players need to explore by themselves.

"Take a look at the forum when you have time."

It is definitely unrealistic to grope for achievements by yourself, the correct way is to gather information in multiple forums.

Bai Ye opened the achievement page, [Dark Personality] The method of obtaining this achievement only requires the player to obtain 1 dark personality.

But considering the rarity of the special identity of the dark, the difficulty of obtaining this achievement is not small.

In addition to rewarding 10 points for this achievement, it also rewards a luggage item, which is a non-reflective backpack with a black surface.

【Dark Crime Backpack】

[Type: Uncommon luggage]

[Special Effect: Weight Limit +150]

【Load: 30】

[Conditions of Use: Exclusive to Dark Personality]

[Remarks: The first quarter limited edition backpack of "Pale Dawn". 】

After playing a few games, Bai Ye has already realized the importance of carrying weight.

This game does not set equipment grid settings for players, which will definitely make most players think that they can finally wear equipment on their bodies indefinitely, what kind of N knife style, what is full of guns and bullets on their bodies, and play unlimited firepower crushing opponent……

However, the chances of this happening are extremely slim.

The load setting in the game alone will directly shatter the player's YY idea.

With the limitation of the upper limit of the load, it is impossible for the player to carry too many things on the body, not to mention that the load of general weapon props is higher than that of other props.

Three swords or something...

Maybe it can be achieved, but only if you don't want to bring anything else.

After changing the backpack, Bai Ye's weight limit reached 250 points.

On the surface, it looks ample, but if he carries all the scattered props on his body, the upper limit of the load is still easily exceeded.

……

Bai Ye then checked the newly acquired personality test task.

[Trial Mission Dark Personality]

[Mission description: Do you think the purpose of committing a crime is just to kill, no, sometimes it is more interesting to let the other party feel fear than to kill him directly...]

[Mission Objective: Accumulate 4 survivors into a state of 'real fear'. (Current task completion progress 0/4)]

There is also a small line of introductory text about the 'dark personality' below the task:

'This is an alternative personality, the dark side of a normal person, it exists only to create fear and kill...'

"Could it be this mission that Ding Ri was destroyed by me?"

No, according to Ding Ri's own description, after his task was destroyed by Bai Ye, he was in a state of stagnation, unable to continue to complete, and he was not willing to give up.

This feeling of not being able to get up or down made him extremely depressed.

There are no conditions for Bai Ye's trial mission. When the 4 survivors have accumulated "true fear", the mission can be completed.

"Scary...it seems quite interesting."

……

Then there are 'mirror store' and 'mirror auction house'.

Bai Ye glanced at the preparation space, and noticed that there was an extra vending machine in the corner.

When he looked over, the vending machine began to flash and flash.

He stepped forward to check, and two options immediately popped up in front of him: Mirror Store and Mirror Auction House.

He chose 'Mirror Store' first.

The interface in front of me switched and turned into an online shopping page. There are not many items for sale on the page, only 10 simple items.

"This mirror store is similar to the system store."

Bai Ye glanced at the items sold in the store:
1. Disposable mask, 200 escape points.

2. Flashlight, 200 escape points.

3. Toolbox, 200 escape points.

4. Medical kit, 200 escape points.

5. Sneakers, 300 escape points.

6. Divination card, 300 escape points.

……

Generally, they are general-purpose props of common quality, and their functions are relatively single.

"mask?"

What Bai Ye is most interested in is the 'disposable mask' that ranks first on the shelf.

【Disposable mask】

[Type: common personality masks, consumables]

[Special effects: Randomly modify your appearance and game ID in the next game. 】

【Load: 5】

[Conditions of use: Possess personality]

[Remarks: If you don’t want people to discover your true identity, you’d better bring this with you. 】

"This thing seems to be specially prepared for dark personality players."

Since the dark personality is the opposite of the normal personality, it will definitely be targeted by other normal personality players.

If the real game ID of the dark personality player is exposed, then as soon as he enters the game, he will be seen through and targeted by other players.

Wouldn't this be reduced to a situation where everyone shouts and beats everyone?
The game experience should be very bad, right?

Obviously, the game system has taken this into consideration, so it sold such an item in the 'mirror store', and the price is relatively cheap.

Bai Ye immediately bought a 'disposable mask'.

Then look back at the 'Mirror Auction House'.

The 'mirror store' is where the system sells basic items to players, while the 'mirror auction house' is where players buy and sell items from player to player.

Although it is still the second day of the official opening of the game, the consignment items in the 'Mirror Auction House' are already full of beautiful things.

Bai Ye browsed briefly and found that the commodities in the auction house were divided into several categories, and the most popular categories at present were 'decorations' and 'props'.

In the accessories category, the one with the highest price was a piece called [A Detective's Anesthesia Needle Watch], which was of rare quality, and the price was as high as 10000 escape points.

The role of the watch is to fire anesthesia needles, but the weird thing is that it can only be fired at teammates.

Teammates who have received anesthesia needles will fall into a comatose state for up to 5 minutes, unable to be attacked or awakened, and the watch holder can also get a 'calm thinking' BUFF during these 5 minutes, the effect is to be in The probability of directly finding clues in the posture of concentration is greatly increased.

However, the conditions of use of this decoration state that you need to have a 'Special Identity·Detective'.

Presumably this is why his owner chose to sell it.

……

 Ask for a collection and ask for a recommendation ticket~
  


(End of this chapter)

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