Chapter 10
Under the effect of holographic simulation technology, players experience various scenes in the game as if they were on the scene.

But "Pale Dawn" is a game that focuses on survival, horror, and horror. Players encounter the most frightening scenes in the game, and these will cause a lot of burden on the player's heart.

Therefore, there is a heart rate detection system in the built-in program of this game, which will monitor the player's heart rate fluctuations at all times, and use this to evaluate the player's acceptance and tolerance of fearful things.

The result of the heart rate detection will affect the interval between players matching the next game after each game.

In the game, players with large heart rate fluctuations, or players who maintain a fast heart rate for a long time, generally need to wait for a longer matching interval after the game is over—up to 24 hours—to relieve heart pressure.

However, because of Bai Ye's weird slowing heartbeat symptoms, this precautionary measure in the game is useless to him, unless there is a situation in the game that makes Bai Ye's heart rate break through the upper limit of ordinary people's heart rate...

However, thinking about it from another angle, if such a moment can really happen, it will cater to Bai Ye's original intention of playing this game, and he can't wait for it.

In addition, heart rate detection is one of the main factors that determine the player's pass evaluation, just like the degree of plot cracking.

Players who are courageous and have small heart rate fluctuations throughout the game will have an advantage over players with large heart rate fluctuations...

The clearance evaluation in "Pale Dawn" is divided into 5 levels, which are: out of spirits, terrified, terrified, calm and fearless.

Different evaluation levels will affect the rewards after passing the level.

These rewards include escape points and escape leaderboard points, as well as the quality of the boxes that can be opened for rewards, which can be obtained when reaching the evaluation level of 'panic' and above, and so on.

Bai Ye got the highest level of 'fearless' evaluation in this novice teaching scene. If it weren't for the 'no benefit' setting of novice teaching, he should be able to get a lot of good rewards.

……

After choosing to exit the game scene, after billowing black smoke, Bai Ye found himself standing in that hut again.

--Congratulations!Successfully entered the top 100 in the standings.

——A new letter has been received in your mailbox.

Because of finishing the hidden side mission [House Owner's Chase] ahead of schedule, Bai Ye was rewarded with 5 escape list points, which allowed him to be in the top 100 escape list before the game officially started.

However, the game hasn't been officially opened yet, so Bai Ye searched all over the preparation space, but couldn't find a place to check the scoreboard, so he had to give up.

"Have you received the letter so soon?"

He noticed that there was a blue iron letter box in the upper left corner of the workbench out of thin air, and half of the white envelope was now exposed from the letter opening of the letter box, which meant that there were new letters that had not been read.

Bai Ye walked to the workbench to check;

- You have received a new letter from explorer Rick Jones, have you read it?
After choosing to read, an ancient handwritten letter slowly unfolded before Bai Ye's eyes.

'Hey dear fellow.

I am writing this letter to tell you that the research on the sculpture and the gemstone is progressing steadily, and I have invited many well-known archaeologists from all over the world to help unravel the mystery behind the sculpture and the monster , I believe it will not be long before I can give you a satisfactory answer.

Also, do you remember when I said I would introduce you to the League of Explorers?
Do what you say, even though you haven't interviewed yourself, and there are few stories about your adventures, the old guys in the association still gave me enough face.

Now I will solemnly inform you that you have become a glorious explorer!

The medal representing the identity of the explorer was also sent to you along with the letter. I believe that you will not disappoint the title of explorer, which is full of honor.

— Your friend, Rick Jones. '

There is also an option of 'read attachment' at the bottom of the letter. After clicking, the system prompts that Bai Ye has obtained a special item - [Explorer Medal].

This is a bronze medal in the shape of a goshawk, only half the size of a palm, and looks inconspicuous.

【Explorer Medal】

[Type: Rare Identity Marker]

[Special Effect: Item Discovery Chance +1%]

【Load: 1】

[Remarks: Carry it on your body (whether it is placed in your luggage or worn on your body), and you will be able to obtain a special status - 'Explorer'. 】

——You have obtained a special status as an explorer.

【Special Identity·Explorer】

[Identity introduction: You are a third-rate explorer recognized by the Explorers Association. 】

[Ability: Treasure Smell, you have a small chance to discover hidden 'treasure' clues in the scene! 】

The "special identity" setting in "Pale Dawn" is somewhat similar to the "occupation" in ordinary online games, most of which can give players extra abilities.

But different from the fixed occupation system in ordinary online games, in "Pale Dawn", players can have an infinite number of identities—as long as you have enough strength and luck to obtain them.

"Special status" generally comes from some hidden missions and rewards for high-level pass evaluations. For ordinary players, it is not easy to obtain.

"Third-rate explorer?"

Bai Ye noticed the words in the item introduction.

"This is to show that there is still room for improvement in this identity."

The ability of this identity is a bit too tasteless, Bai Ye can only give it the expectation of later growth...

Next, Bai Ye flipped through his attribute column casually:

[ID: White Night]

[Personality: None (will be generated for the first time after 3 games)]

[Special Status: Explorer]

[Personality: None (requires at least 1 personality and 1 identity to combine)]

[Status Control: Focus LV1, Active LV1, Cautious LV0]

(There is no character level in "Pale Dawn", and there is no traditional basic attributes such as strength, agility, and intelligence. Instead, the proficiency of the behavior of "posture control". Each character can only maintain One of the three postures to play the game, and rely on switching postures to deal with various situations encountered in the game scene.)
The following are the various data when there is no posture: (the average value of the player's hearing, vision, strength, and running speed is 5)

【Listening: 5】

【Vision: 5】

[Strength: 7, this power mainly affects behaviors such as carrying, lifting, and destruction, as well as the success rate of judgment when triggering strength judgment behaviors. 】

[Running speed: 7, the movement speed when running at full speed. 】

[Clue discovery probability: 0%]

[Probability of item discovery: 1%, chance of items being taken out of the scene: 0%]

['True Fear' resistance rate: 0%]

[Motion and stillness attract chance: 0%]

[Damage reduction: 0%]

[Skill: None]

[Reward points: 100]

【Points: 5】

Turning down is the luggage page, which is empty.

……

Although Bai Ye spent the entire night in the extended version of the novice teaching in the game, when he quit the game, he found that only two hours had passed in the real world.

The time in the game and the real world are not equal, roughly 6:1.

The current time is 06:30 in the evening, Bai Ye put down the holographic helmet, thinking that he could make some preparations in advance.

At seven o'clock in the evening, he has to go out to work.

……

(End of this chapter)

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