Chapter 248 Time Travel
Zhuge Liang's passive has high damage when it hits the target for the first time, and the damage will be greatly reduced after multiple hits. Therefore, in the line, when it is confirmed that no one is ambushing in the bushes on both sides, you can quickly press forward after swiping out the passive , first let the enemy hero take a passive shot, then pull back, and press forward again after 3 seconds, the passive damage at this time will not be reduced.

Zhuge Liang's ability to clear soldiers from a distance is not high, so try to use skill 1 as close to the soldier line as possible.

Note that Zhuge Liang must play an advantage in the early stage, Zhuge Liang's strongest period is in the middle stage, and there are almost no opponents except Sima Yi in the mid laner.But it will not be so strong later

When facing heroes such as Miyue, Yang Yuhuan, and Li Bai, because they have skills that cannot be selected, try to wait for their skills to be released before locking them in for a big move
It is difficult for Zhuge Liang to play passive instantly under non-close conditions, so before entering the group, it is recommended to use wild monsters or soldiers to stack 1-4 layers of passive, and then enter the group, it is very easy to play passive

In a team battle, you can use the big move to consume it when you have to, so as not to lose the key position in seconds due to insufficient damage
Remember that Zhuge Liang should not forcefully cut the opponent's C position in the headwind team battle without a golden body. It is very difficult and easy to be second. Try to target the enemy's second output position, use big moves and a lot of passives to go Second
Zhuge Liang is a very strong magic thorn, try not to spend too much time on the opponent's tank, but you can use the opponent's tank to brush passive and then get close to the opposite c position

Zhuge Liang must roam a lot in the downwind game to increase the rhythm difference and economic difference. Zhuge Liang in the downwind game has very high damage, and 1 passive shot, 1 shot and 1 skill can make a big move.

Zhuge can play now, and I think Zhuge can definitely go to T1, second only to Shangguan Wan'er. (Sima Yi is special, not included) This season, when I hit the unit, I basically took Zhuge. When bp, I banned Sima Yi and then grabbed Zhuge.But remember that you can't beat Milady, really can't beat, at the moment when you reach the fourth level, as long as you are a little careless, you will die suddenly.

Why am I so fragrant now?Because Zhuge has strengthened too much this season.The pure increase in the damage of the first and third skills, anyone who can play Zhuge knows what this means.The face damage is greatly improved, the fault tolerance rate is improved, and the harvest is more stable.In the past, I used the first skill to stick to my face, and the second step to passively catch up to kill.Now the first skill sticks to the face and the second step misses it, and it can be killed.

We all know that last season's shooters were strengthened, which led to a very poor output environment for Zhuge's approach-type spurs.This is no longer a concern due to the increased damage.

He is often beaten as a mage assassin, but he is not officially an assassin.

This also means that his style of play is different from that of the others.

Passive is one of the core sources of damage, and the five magic balls explode with a single damage, which is a necessary condition for chasing and counter-killing;
The first skill is the main source of damage and passive layers. It can be poke or stick to the face, and the stable output makes you a man;
The second skill is the core skill, which integrates displacement and damage control, and the three-layer short CD can allow Zhuge Liang to play the effect of magic stab;
The ultimate move is stable harvesting, even if you use the ultimate move at the ends of the earth, it will always send you to heaven.

So you can see that some Zhuge Liang entered the group and exploded without incident, while some Zhuge Liang was able to win the team battle with edge friction.Some people always say that Zhuge Liang will die when he joins the regiment now. Is that because it was not the time to join the regiment at all?

The second is to recognize Zhuge Liang's operation
Novice players will be at a loss because the first skill is not good at long range and the second skill has a small judgment range;
The next player is the kind who has figured out the operation but has a blank head at the critical moment;
Intermediate players will have a relatively complete understanding of Zhuge Liang, but often have the wrong understanding that Zhuge Liang is too weak (the kind that cannot be played at all);
Advanced players will have a unique self-confidence, can do everything in a blink of an eye, and want to show off the opposite all the time;
But players who really know how to play will also have unique caution. They not only know how Zhuge Liang fights, but also know how the opponent will fight. If you want to compare self-confidence, they are more calm, whether it is hero restraint (such as A Ke, Kai Da) or teammates against the wind , Hitting the best you can do is victory.

Finally, you need to know your own state of mind

Xingyao diamonds don't think about how big the gap is, until Glory can think so, so there is no need to treat them differently.

Don't think about going to the show, the real show should be called more stable full output.

Don't be afraid, so what if you get hit on the head?The hero Zhuge Liang is enough in your hands. If you should play or play, the points will always go up. The points are just a small add-on to reflect the skills.

Zhuge Liang has four key knowledges, which are circled to be tested.

The first knowledge, inscription, low-end bureau greed, high-end bureau reconciliation
The second knowledge, the damage of passive continuous hits is reduced by five times, and it needs to be bounced every second, and the damage is increased by five times.

The third knowledge, sell teammates, don’t rush to step in to die in a group, if there is a pawn line, try not to fight in a single row, a wave of pawns is more than a head money
The fourth piece of knowledge, 99% of Zhuge Liangqing’s combo moves 122, this is wrong, the correct combo is 112. (unless in a hurry)

Distinguish the difference between ordinary Zhuge Liang and great god Zhuge Liang.

Generally, when Zhuge Liang saw the line of soldiers coming, the 122nd company recruited Qing soldiers, passively hit the soldiers on the fifth floor, and then stood there with nothing to do.You can't get a single kill in the whole game.

Zhuge Liang, the great god, 112 Qing soldiers, the line of soldiers is dead, and the five-layer passive is spinning on his body. Go to the opposite mage, take a step back after a flick, and then go up and flick again. 2122 Ping a single kill, pass the level in the middle, unreasonable.

Resistance shoes, big vampire book, big mask, big hat, bright moon, echo.

He has high explosiveness and strong mobility, but at the cost of low base movement speed, no hard control, no unselectable, fragile body, and relatively short hands.

His core, the one close to the face, the one of the limit distance, the two of stepping on the deceleration, the big beheading, and the constant passivity.

His weaknesses, cd, short hands, and the body of a strong man who will never return.

Tolerance rate.His fault tolerance has always remained at a low level.Because he can't enter the field first and get out of the game in the 90s of the golden body, he can't deal full damage stably like the fortress mage.

calculating.In a small team battle, if one's own key skills are not hit, the team battle will be useless; in a large team battle, if the opponent's key skills are not handed over, the team battle will be useless.Only by calculating, can your Zhuge Liang be like a god of killing, and always have back tricks.

accurate.Passive, it seems to be very mentally handicapped to brush out the passive quickly, but more than 60% of Zhuge Liang can't even brush the passive well.Blood line, you must not be unfamiliar with Zhuge Liang, whether it is the beheading line of the ultimate move after level 4, or the damage calculation of skills before level 4, it can be accurate to every basic attack, since it is possible, it is necessary.

To play Zhuge Liang, you need to be rational, decisive, and trust your teammates.

There is no combo.Or in other words, he is always making consecutive moves.

He can't move steadily and control stable damage and then leave the field gracefully. He can't take away with a few shots in an instant.

Training Camp.Every time the line of troops is handed over, every time wild monsters are refreshed, every time the economy grows, how do you spawn passive, when can you kill, and how can you stick to your face.

harm.How important is spell penetration? Whether to choose blood-sucking battery life or speed.How many witch drinking knives are there on the opposite side? Is the golden body of the famous sword unselectable and still there? Is the blood recovery speed on the opposite side enough to withstand your damage?

stand.Is the opposite front row enough to stick to you, which grass is the opposite assassin hiding in, and where is the source of the damage from the opposite back row flying over.Is there any opportunity to pull, is there any possibility of flaws, is there any time for you to enter the market.

The first is the inscriptions and outfits. Although the vast majority of master Zhuge chooses 5 hunting and 5 greed, I still prefer 10 harmony. 10 harmony makes Zhuge's early invasion ability stronger, and I play Zhuge in the early stage. The very fierce kind, because Zhuge is a hero, to be honest, even though it has been strengthened now, I still feel that the damage is not so strong in the late stage. Zhuge's strongest period is when the blood book mask reverberation 3-piece set comes out.

Zhuge build
1.1 skill burst
First of all, the 1 skill of Zhuge Liang's 1 skill can instantly stack 3 layers of passives in one position. This is Zhuge Liang's most important stacked passive and also the skill with the highest burst. Therefore, when facing high-displacement heroes such as Han Xin Diaochan, remember to wait for the enemy After handing in the displacement skills, use skill 1 to make a close-up burst. For example, when Diao Chan is driving first, wait for Diao Chan to release skill 2 and immediately use skill 2 to approach skill 1 to burst out. Remember not to use skill 1 directly, so as not to be avoided by Diao Chan back kill
2.2 Reasonable use of skill deceleration
Zhuge Liang is a hero similar to Pei Qinhu's early roll-on rhythm. Zhuge Liang has almost no control skills. The only control skill is the deceleration effect of skill 2. When the enemy is hit by skill 2 twice, there will be a deceleration effect, while The two points of skill 2 overlap. If the enemy is in the overlapping position, they will receive 2 damages and slow down immediately. Zhuge Liang should save skill 2 reasonably in the early stage and use it in support and arrest
3. Reasonable use of big moves

Zhuge Liang's ultimate move is similar to A Ke. Killing or the target's death during the flight of the vitality bomb will greatly reduce the cooldown of the ultimate move. Therefore, whether the ultimate move can hit the target becomes extremely important. Zhuge Liang's ultimate move is not bad. It has a long guiding period, so if you want to avoid being caught by the enemy's crotch with your ultimate move at a high level, you need to move at a large angle during the guiding period, so I don't recommend Zhuge Liang to use the purification skill.Flash and 2 skills are enough to make a large angle of displacement.

I divided the functions of Zhuge's ult into several categories

First of all, it is the guide displacement method when the enemy blocks, which I call pointing to the east and hitting the west.That is, when you, the blocker, and the selected are on the same straight line, first you move to one side to induce, for example, if you move to the left, then the blocker's big move to block you will definitely go to you Move in the same direction, and at the moment when the guiding period of the ultimate move is about to end, move to the opposite direction to adjust the position of the 2 skill flashes in an instant, so as to adjust the direction of the ultimate move at a large angle, bypass the blocker, and hit the target.

The second method of guidance is what I call killing with a borrowed knife.This technique is extremely difficult, requiring extremely high hand speed and extremely precise grasp of displacement distance.We set the 2 enemy heroes as 1 and 2. At this time, 1 is the mage with residual blood, and 2 is the tank with full blood. At this time, this technique needs to lock 2 with the ultimate move first, and then at the moment when the ultimate move is about to be completed, quickly Flash and move the 2 skill to the front of 1, let 1 become a 2-block big move, this skill is extremely difficult, but it is very useful in high-segment, refer to the video for details, use this skill in a 5-row battle to instantly defeat Marco Polo.

Zhuge Liang’s skill descriptions are very numerous. When many beginners read it for the first time, the more they look at it, the more confused they become. Moreover, Zhuge Liang’s skill animation looks very simple. The first skill is to throw 3 balls, the second skill is displacement, and the ultimate move is to lock attack.Therefore, when a novice comes into contact with the hero Zhuge Liang for the first time, he will miss many details, and then, the more he plays, the more he feels that he can't play.

It is not difficult to understand Zhuge Liang's skills, just put forward the main points.To sum up, Zhuge Liang's skills only have the following five key points.

1. Tactic imprint
Nearly one-third of Zhuge Liang's damage was dealt by his passivity. This passivity is the so-called strategic imprint.

From the appearance, when Zhuge Liang obtains the strategy mark, there will be an arc of light revolving around Zhuge Liang.Zhuge Liang's strategy marks are not single, but can be superimposed, and a total of 5 layers can be superimposed.That is to say, we can see at most 4 light arcs of strategy imprints revolving around Zhuge Liang, because once the light arc reaches the 5th floor, it will change and become 5 magic balls revolving around Zhuge Liang.

Zhuge Liang's skill [-] will superimpose a layer of imprints for each magic ball hit, and the start and end positions of the second skill will be superimposed with a layer of imprints, and a passive will be generated after five layers.

Details ①: Early laning consumption

When the orb hits the same target consecutively within 1 second, it will only cause 20% damage from the second orb.

After playing passive in the early stage, move forward to let a passive ball hit the opponent, then pull back for a second and then press forward with the second skill, so that hitting two magic balls actually does 200% damage.

Details ②: Pay more attention to the number of imprint layers on the body
As shown in the figure below, if there are three arrows around Zhuge Liang, it means that there are three layers of imprints.

Then the first skill hits two orbs, or the second skill directly passes through the opponent to generate a passive. Paying more attention to the number of imprint layers on your body can make you more comfortable in actual combat.

(2) Skill [-]: Dongfeng Strike
Zhuge Liang launches three magic balls in the designated direction. Due to the slow flight of the first skill ballistic, it is mainly used to clear the line and unlock the passive.

The first skill can be used in combination with flash. When the second and third skills are on CD, you can try to use flash if you need to harvest residual blood.

(3) Second skill: space-time travel
Zhuge Liang's displacement skills can store up to 3, and if he hits the enemy consecutively within 90 seconds, his movement speed will be reduced by 3% for [-] seconds.

(4) Three Skills: Vitality Bomb

In a version update of the S14 season, Zhuge Liang’s ultimate move was added: the marked target is dead before the vitality bomb explodes, and 80% of the cooling time will be returned.

This adjustment has greatly improved Zhuge Liang's fault tolerance rate. Even if the hero with residual blood is killed by his teammates, he can use his ultimate move again in a short time.

Many friends are often blocked after marking residual blood in the ultimate move. Generally speaking, this problem can be divided into two situations:

①Enemy tanks stand in front of the hero with residual blood
After the big move is marked, use the second skill or flash to move horizontally, left or right to adjust the trajectory of the big move.

②Enemy tanks stand in front of Zhuge Liang
In this case, you can directly move forward with the second skill + flash, and pass the blocking hero to hit the residual blood hero behind.

[-]. Zhuge Liang's outfit inscription recommendation
(1) Recommended production

Early stage production: Boots of Resistance → Small Vampiric Book → Rod of Echo → Small Mask, then upgrade the Big Vampiric Book, and make up the Bright Moon.

Subsequent outfits are adjusted according to the situation on the field. If there is a tailwind or the opposing lineup is fragile, upgrade the small mask to a pain mask, otherwise, upgrade to a void staff.

(2) Inscription recommendation

Nightmare×10, Heart Eyes×10, Hunting×10
First of all, the nightmare and the inscription of the eye of the mind are definitely not controversial. The blue inscription can be adjusted according to personal play habits.

Zhuge Liang is a mage in close combat, and movement speed is still very important, so I personally don't recommend directly bringing 10 Greed.

蓝色铭文10狩猎、10调和以及5狩猎+5贪婪都可以,由于现版本前期节奏较快,所以在S16赛季更推荐大家直接带10狩猎保证支援速度。

Zhuge Liang's basic gameplay is to first play passive with the help of minions, wild monsters or tyrants, use the passive to cooperate with the first and second skills to lower the blood line, and then use the big move to harvest.

What everyone needs to practice more is: Interspersing Flash and Huiyue in the combo process, this is also the biggest gap between the master Zhuge Liang and the novice.

Sequence of operations: Flash, walk one step, and pass through the opponent with the second skill, then the first skill sticks to the face just to brush out the passive ult, and the second skill is used to adjust the trajectory to complete the harvest.

This is Zhuge Liang's most practical set of combos. As long as you don't make mistakes, you can instantly kill any crispy skin full of blood. It is suitable for single kills in the middle lane and chasing the back row in late team battles.

This set of combos is suitable for use when Zhuge Liang has already played passively, so there is no need to force the second skill to hit the opponent after entering the field.

2 skills enter the field + 1 skill to deal damage, hang up the big move + golden body to avoid damage, and in the later stage passive 2 magic balls + big move can steadily take away the crispy skin with 70% blood volume.

During the Huiyue period, it will not affect the damage of passive and ultimate moves, and it can also cheat and avoid many enemy skills in team battles, so it is a very suitable equipment for Zhuge Liang.

When entering the ranking loading interface, first look at the enemy's mid laner + support's first-level line-grabbing ability.

If the enemy's middle assistant is very strong at the first level, such as mage Milady, Ying Zheng, Zhang Liang, Zhou Yu or assistant Guiguzi, then click a skill when you go out.

In this situation, it is definitely impossible to grab the first line, and one's blood volume will be easily suppressed to a very low level.So honestly, the two skills are passive, and after clearing the line, help to look at your own demon bears.

If the enemy's middle assistants are not strong at the first level to grab the line, such as Xiao Qiao, Daji, General Mo Xie and Mozi, you can directly order the second skill when you go out at the first level.

There are just three second skills at the intersection of the grass and other pawn lines on the right side. Try to step on the man and pawn line together. If you brush out the passive and come to the opposite mage, you can only run away.

Prioritize clearing the line first and then go directly to the opposing devil bear. As long as you get the opposite, you can ensure that you reach level [-] faster than the opposing mage.

Zhuge Liang's support is mainly divided into two parts:
The enemy mage will definitely return to the middle to clear the line after support, so in actual combat, you must pay more attention to the position of the enemy mage through the small map.

For example, if the enemy mage appears on the top road, and then the troops in the middle road gather immediately, then you can ambush him in the grass in the position shown in the picture below.

Zhuge Liang's positioning is a harvesting hero. After clearing the army line in the early and mid-term, drag the screen to check the blood volume of the two lanes, and give priority to catching the enemy's low blood volume.

If there is a tyrant/lord on the way to support, you can use one skill to stack several layers of marks, for example, first use the tyrant's first skill to stack three layers of marks.

Then rush to the line and hit two with one skill, or directly pass through the opponent with the second skill to play passive.

In short, before roaming and fighting, you must stack as many layers of passive imprints as possible. Even if there is only one layer, you can relax Zhuge Liang's requirements in battle.

When flashing + golden body, first try to kill the enemy crispy skin
Look for wild monsters or minions to swipe out passively and then look for opportunities from the side. As long as you find that there is no protection around the enemy's back row, you will directly flash a 2+13 golden body combo to enter the back row in seconds.

When there is no flash or the position is not good, the teammate will focus on the target first

If there is no flash, or the opponent's position is too dense, it is recommended to switch to the target of the teammate's fire.

First use a skill edge POKE, as long as you reach the killing line and disconnect the big move, brush it up and chase the opposite back row.

(End of this chapter)

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