DNF's million counterattack

Chapter 488 Deputy Profit Analysis

Chapter 488 Deputy Profit Analysis
After the update of this version, one of the hottest topics discussed in the major forums is "Which sub-profession is the most profitable?"
This is a topic that most players are very concerned about, because it is closely related to their own interests.

In the previous life, Tianyu might not be able to figure out the routine, but in this life, influenced by his companions, he can vaguely analyze the general idea.

But Erxiu analyzed it as quickly as possible.

The result is that even if you invest in every sub-job, you don’t make any money...

Why is this the result, please Yingxue come out and give you an explanation.

"Hey~ Hello everyone, I finally meet you again, this time let's talk about the profit of sub-professions."

We know that after the sub-profession is upgraded to the full level of seven, it can produce many consumables that the majority of warriors need. This refers to alchemists and puppeteers in particular. As for enchanters and disintegrators, we will discuss them later.

Most of the materials used by alchemists to make potions come from the sub-job materials given by NPCs, and a small part of them require puppet masters to make soul essence, which is not harmful.

Therefore, the profit of the alchemist can be simply regarded as the sum of the prices of the auxiliary materials before the pharmacy, and the price of the finished product after the pharmacy.

Players who often pay attention to sub-class materials and alchemy medicine, if they are careful, will definitely find that in the auction house, the price of sub-class materials will be higher than the finished product.

For example: such as super body armor potion, the auction house is currently about 2 pieces, and a sea turtle shell needs 2000 gold coins, a small golden crystal block also costs 2 gold coins, and spider mushrooms cost 5 gold coins to make a super body potion , you need 3 turtle shells, 7 gold coins, and 6 mushrooms, totaling [-] gold coins.

That's right, judging from the current price, more than 7 game coins are needed to make a Super Body Medicine, which means that the Super Body Medicine is indeed worth this price, and it should be higher than this price, but why does the auction house only Selling 2 a piece, and sometimes even lower than 2?

Don't forget the seven favorability missions mentioned above, the reward for the fifth favorability mission is 5 Super Body Medicines.

Because a large number of players have completed this task, the price of individual alchemy medicines has been suppressed.

Well, this example is a coincidence, it happened to collide with the favor task, so let's change it.

Let's talk about the potions that have been active until now and are used in almost every racing video. Although the current formula is different from the previous ones, in essence, there is no profit.

Mental stimulating elixir, function: reduce all skill CDs by 30%, the effect lasts for 10 minutes.

At this time, the materials for making the spirit-stimulating elixir are: 1 strong soul essence, 5 gold powders, and 5 small golden crystals.

The strong soul essence needs to be made by a puppeteer. The material is three strong adventurer souls plus a magic crystal. The market price of the finished product is about [-].

The price of gold powder is about the same as that of sea turtles, which is 1 pieces, so the five are 5 pieces.

One gold is also worth 5, and five is [-].

According to calculations, the price of materials to make a spirit-stimulating elixir is more than 11.

However, the price of the finished product in the auction house is roughly around [-].

Why is this?

Now there are a lot of sub-jobs, among which the fastest and cheapest to upgrade is the alchemist. If your alchemy products can make money, why can't others?

Once there is a profit, it will definitely attract a group of followers. If you are the only one who knows about this business opportunity, you may be able to make a lot of money, but the threshold for a full-level alchemist is too low, so everyone can make money. Some players can become full-level alchemists, how can you make money in such a rotten profession?

Maybe someone will jump out and ask: "I used my own account to feed the npc's sub-job materials for making these medicines. I earned the money from selling the medicines?"

no~no~ In fact, the real money-making link is not after the finished medicine is produced and sold, but the behavior of players giving npc materials as gifts.

Let me ask, since the price of assistant materials is higher than the price of the finished product, why do I have to make it into a finished product and sell it?
The purpose is very simple, it is to upgrade the deputy position, thinking that after reaching the full level, the deputy position can be used to make money, but it turns out that everyone's alchemy deputy position is almost full, and the oil and water are naturally gone.

Coupled with the fact that many people need to get back the funds quickly as they level up in sub-professions, naturally there is a situation where alchemy potions are competing to lower their prices.

The reason why the whole process can generate profits is because you have spent your time and donated npc junk materials in exchange for sub-level materials.

This kind of profit method is called "feeding pigs" by many players.

As long as you have many level 20 characters, you can earn a lot of money by feeding a few specific npcs a day.

The same is true for alchemists, and the same is true for puppeteers. The finished dolls are even cheaper than the materials used to make them.

However, under certain circumstances, the prices of alchemy medicines and dolls will counterattack, that is, the supply will exceed the demand. This topic will be discussed later, and it has not yet appeared.

Therefore, what really makes you money is not your sub-job job, but the price difference between the sub-job materials and the npc junk materials you give away.

Now, let's look at the remaining two sub-jobs.

Decomposer, if the level is full, the various crystals obtained from disassembling equipment will be more than Norton's, but the early upgrade is quite painful. Before level [-], the crystals obtained from disassembling equipment are not as good as Norton's.

Fortunately, disassemblers can decompose the souls of all kinds of adventurers, so there is still some business.

But every time you repair the disassembler, the cost of upgrading the disassembler will be higher than what you can earn from opening a disassemble shop. If you want to pay back, you have to take it slowly after reaching the full level. It is a long-term job, and the upgrade speed is relatively slow.

If you consider practical factors, the design includes electricity and network fees... directly beyond your means.

But the disassembler is very convenient. After the game is finished, there is no need to go all the way to Norton to disassemble it. Time is money. Therefore, overall, the disassembler in this period is the most popular sub-profession among players.

The last thing to talk about is the Enchanter who was born a few versions ago.

It can be said that Enchanter is the only sub-job that can make a lot of money in this version.

Rare things are precious, and human factors are the essence.

It is because the enchanter invests too much in the early stage, so the return in the later stage is also quite large. Enchanting a card, the more expensive ones may have millions of profits, and the cheaper ones can be hundreds of thousands.

The most important thing is that there are almost no people who compete with you for business, and it has become a monopoly industry in disguise.

In this case, if you don't make money, who else can make money?

But the fundamental problem was due to the investment in the early stage. However, when the later version could make enchanted orbs, there were very few full-level enchanters. At that time, enchanters were the most profitable sub-jobs in the true sense.

"The profit analysis of the deputy is probably like this~ All in all, the initial positioning of the deputy is not for profit, but for the convenience of yourself and others to swipe pictures, improve attributes, etc. See you next time~" Yingxue disappeared.

"Silly bear, besides sending npc materials, do you have any ideas about this auction house?" Er Xu sent a screenshot and asked.

The screenshot of Erxiu is papaya.

The price of the papaya at the top is 2000 gold coins each, and there are 168 in total. It is estimated that a certain player used N multiple accounts to feed NPCs.

Due to the existence of favorability tasks, the price of papaya is quite considerable.

"Thoughts?" Tianyu replied with some puzzlement.

"Well, there is a business opportunity here, but it's not suitable for a lot of tossing." Erxiu typed back affirmatively.

 one more~
  
 
(End of this chapter)

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