CSGO: My superpowers are refreshed every week

Chapter 38 Adjusting the game difficulty is also part of the fun of the game.

Chapter 38 Adjusting the difficulty of the game is also part of the fun of the game.

second round.

Unwilling to do so, iNation chose Qiangqi.

The configuration of one bird sniper and four FN57s did not cause any splash.

The default DPG is used at the start, and three curious babies pressing forward can be easily collected.

The defender has only two FN57s left, so naturally they can't make any trouble.

After trying hard to no avail, iNation was forced to enter a pure Eco game.

As expected, the score on the field came to 3-0.

Preparation time before the fourth round.

emi directly clicked pause.

DPG's touch on the offensive side is too good.

He must think of some way to curb his opponent's fiery touch.

"Brothers, I feel like we can't continue to default."

"Their guns are too strong. It would be difficult for us to defend normally."

"If they continue to play like this, the first half will end with a big score."

"But don't press forward, they will default to being too thin."

"Let's make some bets at the beginning. Let's put three aces in the middle hall."

"Then a springboard, a B."

"LETN1, go to stage B at the beginning and give him defensive RUSH items. If you really can't defend him, you can just save your gun."

Some people in iNation want to refute, but don’t know where to start.

It's really not right.

But as a professional team, you can't just rely on gambling points to win, right?
NENO finally couldn't help but question:
"It's a long-gun game. If the opponent doesn't have all the guns, do you still have to bet?"

Emi was a little helpless.

If you are right, of course there is no need to bet.

of course.

As a commander, he patiently explained the tactics he was considering:
"Before the game, I downloaded the videos of DPG's small games. They are a team with very little rush on the offensive side."

"If they want to control the map in the Long Gun Bureau, they will most likely focus on the contact between A and the middle hall."

"In that case, why don't we use some targeted tactics."

"Moreover, if we can win two long-gun games in a row, it will be a big blow to their feel and morale."

"If the bet is unsuccessful, you will default to default in the future."

……

The timeout ends soon.

Back to the game and the game continues.

For the sake of team building.

Even though the DPG is configured with three AKs and two Car Kings, Yuanye still does not deploy any unconventional tactics.

At the beginning of DPG, four people set up guns in the small and middle halls of A, leaving ropz alone to control the map in hall B.

On the contrary, iNation chose a three-person A small top defense.

"Okay, the timeout here is over."

"DPG is still the regular 4A1B default map control start."

"On the contrary, iNation had a wave of three people setting up shop near Little A."

"DPG left God A alone to fight Little A, and the remaining three people gathered together to clear the middle hall."

"EMI in position 4 got mixed up in the smoke connecting the small middle hall A sealed by the attacking side, and just missed the bandits in the clear middle hall."

Playing Machine's tone was a little anxious at the moment, and his explanation was unknowingly biased.

"God A, who was walking alone, didn't ask for props from his teammates, and tore the hand of A, who was holding a small gun."

"But God A was also shot in the head by the M4."

"The command of DPG should be to move the large troops from the central hall to the call center to Small A, but the smoke has not cleared yet."

"emi got mixed up in the smoke and missed the bandit who went to A."

"He really caught the amazing Timing!"

"Da da da, da da da." In the game, the sound of M4A4 firing came.

In the wilderness where bomb tactics were being deployed, two kill messages popped up in the upper right corner.

[iNation.emi used M4A4 to kill DPG.ZywOo with a headshot]

[iNation.emi used M4A4 to kill DPG.JACKZ with a headshot]

JACKZ's depressed voice came from the voice:
"There was one mixed in with the smoke in the middle hall. It was mine before the smoke cleared."

Yuanye looked at his blood volume and made a quick judgment, "Can you turn back? I'll pull the gun line for you."

"Yeah." AMANEK quickly replied in the voice message.

……

Play Machine sighed. "Hey, this wave of AMANEK and JACKZ didn't wait for the smoke to clear, so they were a little anxious."

"Not only was ZywOo, who was preparing to play A in the middle hall, sold, but JACKZ was also beaten sideways."

"Little A God and AMANEK can only choose to go back."

"The bloodless A-god pulled the gun line and was knocked out instantly, but AMANEK succeeded in making up the gun."

"But the problem is that in the two-on-three endgame, AMANEK has residual health, and the remaining three defensive players have not exposed their positions."

What's left for ropz and AMANEK is a two-on-three endgame.

Even though the two of them tried their best, AMANEK had a lot of HP, and iNation ended the fourth round with a two-for-two.

Play the machine and watch the replay given by the director, and start reviewing:
"This DPG is a bit lax. God A destroyed huNter- at the beginning. AMANEK and JACKZ in the middle hall can actually wait for the smoke to clear."

"The new team still lacks some experience after all."

"It is because of Timimg's mistake that this wave of advantageous offense was directly turned into a disadvantage."

The score on the court was 3 to 1.

……

JACKZ muttered with some self-blame:

"mine."

"I'm in last place, I should wait for the smoke to clear."

"The main reason is that God A is low on health, so I went to help in a hurry."

Yuanye continued to shoulder the responsibility of the rope-twisting brother in the team, "It's okay."

"In a game played by five people, losing is everyone's problem."

"What's more, the difficulty of the game is also part of the fun of the game."

"If every team we play is beaten violently, then this game will be boring, right?"

"What's more, now we still have an advantage in the score."

"Don't they like to gamble? Then let's rush to area B next round."

"They dropped four guns last round, so there shouldn't be many props this round."

……

In the fifth round of the game, DPG chose a simple speed-increasing zone B.

"3 to 1, both sides have no money."

“A win of one point equals a win of three.”

"DPG plans to attack Area B this time. We know that the defenders don't have much money and don't have any props."

"Just give two dodges and pull it off."

"What should I do with LETN1 under stage B?"

"There was no way, the attacker's flash was very weak, LETN1 was directly pulled out by the first JACKZ and taken away."

"DJOXiC on the springboard turned around and fired, but he only hit one for one."

"Okay, then the three people who went to area A don't have to go back. They can just open insurance. There will be no money for CT in the next round."

Playing with the machine sounded slightly excited.

Anyone can see that after winning the crucial fifth round, the balance of victory has begun to tilt towards DPG.

That's exactly what happened.

iNation itself is a team that prefers hard guns.

When there is an advantage, there are no big problems with the team members' coordination and marksmanship.

But once they are at a disadvantage, tactical reserves and floating touch become problems that can kill the game.

In several consecutive rounds in the first half, NENO and DJOXiC both made serious shooting errors, ruining the defensive team's originally good game with a numerical advantage.

This also led to the point difference between the two sides being infinitely widened.

In the end, the first half ended with a huge score difference of 12 to 3.

JACKZ hit the ground running.

He has always been a tool player in the team, but he scored a team-high 21 kills in the first half.

DPG's state also continued into the second half.

Even though huNter-'s shooting skills exploded and helped iNation win the pistol round, DPG hardly gave the attacker any chance from the first long gun round in the second half.

Another big score ended at 16-6.

Unfortunately, Yuanye only received a 1.35 rating because his teammates killed him too quickly.

Danmaku teachers are extremely strict about this.

【1.35? Lost everyone! 】

[Indeed, in my opinion, if you don’t reach 1.5, it’s considered lost. After all, he is the first person in FPL history and cannot be measured by general standards. 】

[If the full score is 100 points, I can only give you 60 points. I will give you a full score when the rating reaches 1.5. 】

[No, I just came to the live broadcast room. This is the Aurora with enlarged crotch that you said, 1.35Rating? 】

……

(End of this chapter)

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